Originally Posted by
adwin
@Kossi & @Pharcyde
I'll have to disagree
1: if 0.2s is the speed ppl usually tap (instead of in just dire situations), they must suffer from hyperactivity lol
My taps are 0.5s-1.0s apart, and pick up the pace when there's a big and/or threatening swarm.
2: you can't take 0.5s as a base (argumenting the falling behind).
Most of the time, you're planning your run in advance. You see the map, you know where the mob is and what you have to do, you just need to do it fast.
If you want to convince me that 0.5s is enough, do the following:
- start a raid roach, swill pitz or stronghold game.
- go to the highest concentration of mob/fire goblins (especially in the big, square rooms before the boss), try to play aggressively (stay in front of the group) while keeping a 0.5s delay among your skills. I guarantee you that the goblins will get you no matter how you plan out your skills (while keeping the simulated delay).
IF there has to ba a GC, it's 0.2s, nothing more. Then again, the devs could probably make different delays for pve and pvp.