Yay for grinding... Just what I enjoy! I guess I'll elixir up, 100% and 50% and grind to 40.
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Will be 60 soon with my monk and haven't decided yet if I feel like doing it all a fourth time with a Mage. I may just farm for a while, try to get some gear for my current chars and see how long it takes before I get bored :p .
Mage seems like it'd be the slowest to lvl and highest maintenance of the classes. That so?
Personally I don't have a mage. But from what I hear from others you are correct, mages need tons of HP pots and mana pots and Food ready. They are also the squishiest class of them all since unlike monks they don't have a self heal. However killing monsters is fast and looks fun with all those aoes and high damage spells
I think you either really like the mage or you really don't like the mage. Personally, I fall into the really don't like the mage category because of the high demand for constant mana pots and food. Just doesn't seem to fit my play style. After I got my warrior to 60, I started a mage next. Got all the way to 45 and kind of got tired of him in the desert. Made an archer and got that one to 60. Made a monk and have that one at 51. The mage is still sitting there. No real desire to play it. But I have some friends that absolutely love their mages. So I think it is just a personal preference thing. They are killing machines when paired with a monk with divine breath. But personally I think it is the hardest class to play solo, which is what I do 90% of the time unless I am grinding.
Although, the Skyfire mage speed spell buff is probably my most favorite spell in the entire game. Being able to constantly run that fast in 30 sec bursts makes all that running around in the desert soooo much easier. And it works on the entire team/party. It puts the assassin speed buff to shame. But maybe that is me looking for a bright side.
What's the Mage speed buff? Bc ranger goes to 70% and love it. Haven't bothered with monk speed skill even though it's permanent, bc 15% seems like so little for 5 talent points.
1. How long does it take to reach level cap? If there are double/triple/quadruple experience spells/elixirs, how long with them?
2. How diverse are the quests? Similar in nature to one another (kill x amt of things, gather y amt of things, kill z boss) or very different?
1. I raised three chars to 60 (well, third is 58.5 right now) without a single xp pot. I see no need. Quests give experience, and starting lvl 20ish you get repeatable quests (quest items drop from mobs and you turn them in for xp, no limit to it) and starting 30ish you get dailies that reset once a day and give a good amount of xp. Quests give enough xp that you only have to grind a level or two here and there. It's pretty quick if you get obsessed like me ;)
2. There are escort quests, loot quests, kill x number of mobs quest, some npcs simply make you their mailman ;) Overall, I'd say a good variety, and keeps you from having to grind ad nauseum. Also, quest rewards are usually useful.
I second what Les said, although I popped XP pots a few times on my 2nd and 3rd char because I was tired of grinding in a few spots. They did recently add some more dailies that give good xp for whatever world area you're in, the Rift ones especially. I think you can clear 100k xp easy doing all the Rift dailies, and as the last levels 56+ are 250k+ it comes in handy, not to mention the xp from killing the mobs doing said quests :)
The only xp pots are 100% xp and 50% xp, but they last for an hour and can stack the 100 and 50. Available with runes only (think plat) but they are pretty cheap. I think it was something around 4 bucks to get 5 of the 100% hour long ones. Yeah, real money, but so was plat for trivial/bonus stuff like faces in PL. Just personal pref if you want to buy. Plenty did not and made it just fine.
Quests are the major source of xp usually, which is a big diff from PL.
Unfortunately not....there are rumors of dungeons/raids in future updates. A lot of 60s farm, PvP, work on crafting (much more in-depth than PL, where I wish it was more complex), or we help out lower guildies with troublesome quests, like those in the PvP FFA areas if they are getting ganked by high lvls.
Yeah, not much to do at 60, although I haven't farmed much at all yet. I need to get my hands on some general symbols (used for crafting the highest lvl gear) now that regular mobs drop them and not just 2-3 hr spawn boss. So in that respect, it's like PL -- not much to do at Lvl cap but farm (and craft). I want to farm the gear I need so I can save my cash for upgrades and future gear. Bag/stash upgrades, respecs all cost a chunk of gold, so it's nice to have an abundant amount and not have to worry about the gold it costs to respec, etc.
Also, iOS and android aren't able to play together yet. So if you do buy the game, sadly you wouldn't be able play with us :(
I bought a brand new 4th gen iPod recently because I can't play PL/SL with concurrent texts and phone calls, so I'll have both an iOS device and a Droid :p With triple XP, max level is much easier to reach in PL and even SL Beta. I was thinking of joining OC but Moogs knows of my reluctance to play multiple MMOs. I was also hoping that OC would have a lot more things to do beyond level cap. My biggest gripe with these MMOs (both PL and OC) is that once level cap is reached, there's only 1.) best gear to obtain and 2.) gold to max out - but there's no real point as there is no dungeon/instance/campaign in which best gear is useful (unless you PvP) and gold would only be helpful to fund other characters once you obtain everything your character needs (or rather, do they really need extra things once you reach lv 60?). Content consumption seems to be pretty fast for OC...is Gameloft quick on updates? I've played their other games and they are really slow with patches...
Most people are guessing that update #2 will come right before our three free months expire, to get us to buy some more time. GL promised us dungeons before the end of the summer. While they may not be nearly as communicative as STS, they did give us update 1 when they promised (like one day before the end of June lol). So by the time you get a character or two to 60, I'm guessing we'll have new content.
Personally, I love the game, despite its flaws. I love the graphics style and play style, open world, etc. Wish t had 3G though. I just took a bikeride to my favorite grassy area and I hate that I can't play. I think they said they're fixing that, though?
I say you should do it -- and join our guild :) -- it's fun being able to chat with each other while we're all doing our own things.
Hate to break it to ya buddy, but this is the problem with almost ALL MMOs once level cap is reached. I know you know this, but I just wanted to call you Captain Obvious :D
It took me about the same time to reach end game as it did in PL, once I quit screwing around initially.
Phys, come play with us! End of story. :)
Yea, definitely join :) But once you start its addicting
Phys :o At least try it out, pweaseee. <3