And btw is this 3 sec invunaribility works at ctf too?
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And btw is this 3 sec invunaribility works at ctf too?
Hey, thanks for all that you guys have done and are going to do! It's awesome to see that our feedback has had a tangible impact on the game we all love. :D
One thing I want to mention (and Bous also discusses it in his thread). The plat packs for 20 rhino are extremely powerful, and now that there are no fbows around they are basically unbeatable. At other levels the rhino packs seem to be well balanced, but for some reason the 20 ones are especially strong. If you could decrease the armor on the set and the damage on the 2H hammer (in the 3-pack), those of us at 15-20 would be eternally grateful. I joined a 15 game after the update and saw 3 rhinos, a mage, and a bird all wearing exactly the same gear. :rolleyes:
Thanks for your consideration, and hopefully this gets included in one of the next few updates.
Thanks sts for listening to your player feedback to nerf the fbows. i appreciate it. But was it enough is the question
Just a comparison of the old twink items lvl 15 and the fbows after nerf. Look at the damage comparison
Forg - twice as much damage than the snowball launcher
http://i1288.photobucket.com/albums/...psdf4b316b.jpg
And sbl( was the most powerful 2h item before fbows dps wise)
http://i1288.photobucket.com/albums/...psfd4a6aad.jpg
L15 chunker
http://i1288.photobucket.com/albums/...ps6d32faeb.jpg
Best xbow before chunks, look at the damage!
http://i1288.photobucket.com/albums/...ps891862a1.jpg
Level 35 got a ok nerf because voodoo would now be stronger than fbow.
I think a lot of people wanted fbow to be nerfed because there would be more diversity in pvp gear and items(warbird, shivering xbow mage...etc...)
Also i checked out fbow an how the damage varies per level, i just goes up a few dps per lvl so it seemed like they went to lvl 35 pvp and nerfed fbows and went down a couple dps per lvl and when it got to 10-15 items the dps is still quite a bit. Everyone's still gonna be running around with an fbow from lvl 10 to 22. Was hoping the nerf would be lower than the snowball launcher so the winterfest items wouldnt still be useless.
Also check out how op the l20 rhino pack is
http://i1288.photobucket.com/albums/...ps720f8315.png
Awwww.....Now I wish I have a Forgotten Bow :(. But GREAT JOB STG. You have finally listened to our grievances. Maybe I'll start thinking bout twinking on a fox? You have revitalized the entire community from lvl 50 and below.
Here is some pictures of the paw(i dont see a difference in damage before and after nerf) said hweens were nerfed too?
Here's the l15 paw
http://i1288.photobucket.com/albums/...pse688d8d2.jpg
L15 toyman
http://i1288.photobucket.com/albums/...pse7352397.jpg
Maybe make the paw have a few less damage so that winter items can be worth something again?
Also i think it would be good if the gruesome evidence bracer had same stats and the sniper shield so people that cant afford a gruesome evidence bracer can buy the plat pack and have an equal opportunity to pvp
And here is a picture of the gruesome evidence bracer
http://i1288.photobucket.com/albums/...ps1a16b510.jpg
the l10 dex plat pack sniper shield
http://i1288.photobucket.com/albums/...pse0708999.jpg
Thanks again for the nerf!
Justg: so next week ...vanities? *hopeful*
LEVEL 30 IS BACK!! Everyone make a bear or mage or bird my bear can easily take down voodoos in forg :) finally takes akill again!!!
You guys rock, thanks for listening to us.
Is the list of upcoming fixes to address intended to be exhaustive or just a sampling? Either way, I'm interested to know the fate of the "lost daily blessing elixir" bug. That one has consistently had the most repeated reports by annoyed players in the bug forum as well as in the "fixing" thread. It sure would be nice to know that one's lined up to be squashed soon.
The list is our next step in a balance push. Bugs generally require code fixes, which mean a client update.
So while the bug you mentioned is near the top of a particular (tech-reliant) list, it is not scheduled to be addressed in the near future.
Right now we're going to tweak balance knobs to try and get the endgame more enjoyable. We'll keep free respecs on for awhile and ask you guys to play with the changes as they come.
What about game merging? When do you think that will be fixed?
That requires code, so unknown. This thread explains the types of things we're working on right now: http://www.spacetimestudios.com/show...Fixin%92-in-PL
Oh yeah game merging is a serious issue. A great way for endgamers to boost by joining lower levels. It ruins the fun of PvPing at lower levels.
Omg that means almost no (considering the 3 sec invulnerability) spawning in Arena and CTF. PERFECT!
3s invulnerability will also slow down boosters. ;)
Love you G!!! Nice seeing u in game today :)
Thanks everyone who pushed for this and worked on it!!
Looking forward to next week!!! Gonna have to clear my work schedule ;p
Now the mages
Yes!
A big thank you to every dev who helped out on this!
Me, kiwi, and razer were getting payback from those spawners and teamers today!