Originally Posted by
Veluthe
I would love to see 5th skill slot and upgrades as well.
Most if you have given ideas. I Like the idea of revive but not a high possibility since that would take away some of devs plat income.
Heres some possible skill ideas i can think of:
warrior
Vitalality shout-increase yours and party health/armor temporarily. Upgrades could be duration, range, etc.
Shield bash-Add a skill using shield as there shields in game. The skill could stun a single target for like 3 sec /reduce armor of target. Possible uupgrades could be hit extra mob, stun duration etc.
Another damage dealing skill. I know wars are meant to dish damage out but we basically just have ss and windmill while others are taunting.
Mage
Revive-revive dead party member.
Earthquake-since they have all other elements wind/ice/fire why not earth? It could make rocks come up from ground or around enemies. Possible stun chance, reduce armor, etc of target. Possible duration, increase radius, etc for upgrades.
Life drain-Damage a target by sucking their life out of them. Possible upgrades: return life drained to caster, drain and return mana as well, increase drain amount
Rogue
Invisibility as love said. I like the idea and it just fits with the class.
Blinding powder-Blinds/disorients targets reducing hit chance, crit, atk power. Could throw down like sv. Upgrades duration, radius, the usual.
Shadowstep-Move in a blur creating temporarily shadow clones around enemies and damaging them. Could increase dodge or something since enemies would have harder time determining the real you. Upgrades: extra clone, duration, etc.
These are just some ideas i can think of but anything new would be cool. I think we will see something next expansion cus weve run out of things to increase as is. As for passives i dont see them being further upgraded cus they all get sstronger based on stats not just armor as someone said.