Sure balance all skills for all classes, but if you have to pick most important ones then balance damage of these skills
AOE - shadow storm shot (rog), windmill (war), fireball (sorc)
Single - aim shot (rog), lightning (sorc), axe throw (war)
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Sure balance all skills for all classes, but if you have to pick most important ones then balance damage of these skills
AOE - shadow storm shot (rog), windmill (war), fireball (sorc)
Single - aim shot (rog), lightning (sorc), axe throw (war)
Warrior and mage now is like a rogue to run map solo, but they remove the challange to run with other class hope all turn back that the warrior is a tank, mage is a support, all class now on mostly on pvp has a one hit, pls. make balance for each class not balance to do the other class can do,
hi need post
Too be honest i dont really feel like i need dmg dealers when iam running any map (doesnt mean i dont run with them, i dont mind being "supportive Warrior", but when it comes to clearing mobs as a Warrior u have a lots of tools that u can use).....iam combining different weapons and gears and iam OK....the biggest issue are bosses....i can kill most of them alone, but when it comes to "harder" ones (like Deep, mauso5/6, valley,...), as a Warrior iam of course having a hard time. Marross came up with great idea to solve it. Simply by buffing the Axe skill. Me and a lot of other War players came up with ideas how to make it happen....lots of options. Unfortunately it would probably make a massive PVP imbalance. This class difference will most likely be always there.....iam hoping that the new aegis will at least partly solve this issue
Oh btw the idea of "buffing" maps (mobs, bosses) is great....but i think it was discussed in others threads. It would be great for players that do have an "actual gear", for beginners or weaker players it would be nightmare.
xD
/11111