Tried to form a party ... No one wants to try it all they wanna run is boring old wt4 ..
Sent from my iPhone using Tapatalk
Tried to form a party ... No one wants to try it all they wanna run is boring old wt4 ..
Sent from my iPhone using Tapatalk
They'll learn. At the start of season 4, there was a yeti issue which caused sts to change all spawned mobs to give 0xp. Before that, WT4 was indeed best, but since the spawns give nothing now, it is mostly a waste of time trying to level there. Not to mention the lack of loot.
Omg it seems my grinding in wt4 is wasted :( i usually wait for floor spawns to come up but i never actually noticed that it gives 0 xp -_- ...thx wt4 is my new spot ..thanks sera
Well it gives xp, just not all the mobs do. The witch's zombies do not, and they are a large part of that map population. Glad you found this helpful!
I just did the maths using my warrior solo:
Kt4 gave 162 xp for 4 mins.
Wt4 gave 270xp for 8mins.
In kt4 i used only 4-5 pots combined.
In wt4 i used more than 10 pots.
And its so easy pulling mobs in kt4. Although I dont kill bosses in kt4 because with warrior it just takes up time.
Really glad that u put up your guide here with even a map. All I can add here this that the mathematics included in your guide is 100% correct
Always love when people test these things themselves. Nice work, thanks!
Mobs spawned by witch do count into kill and give XP. Watcher tombs is still the best place to farm kills and lvling up (for mage :adoration:).
The facts in this guide have been proven by over 20 players including all classes. If you are seeing zombies count, they are floor spawns, not mage spawns. Go test on the first mage in km3 or wt3 - they are easy to isolate. Also the mages in lost mages mine are easy to isolate for testing.
I tried KT4 the other day. You were right about it being quicker. It's better than WT4 hands down. You kill two birds with one stone. Pve kill and crates farming. Nice guide!
Even If that is correct, it is a moot point. Kraag 4 would still much faster, since all mobs are spawned on entry to the room, and you can level/gain kills as fast as it is possible to kill. To benefit at all in watchers tombs you need to go slow enough to wait for all the floor spawns which are not triggered until you walk over a spot.
Therefore even IF they changed it and witch spawns counted, Kraag 4 would still be unquestionably faster.
Edit: I just killed 6 mage-spawned zombies and got 0 kills. The facts remain. Witches count as 1 kill, their summoned mobs count as 0. Test in watchers tomb 3, where there are 2 mages you can trigger at the beginning to spawn mobs with no natural floor spawns.
Just to clear this out, sera's correct. Here's why:
The witch-type mobs have two options for offense. One is a fireball-like attack (without the blast radius) and the other summons six (6) unarmored skeletons to fight for her. The second one can be easily spotted because a red conical zone appears in front of the witch yet no direct damage is done from an attack.
In conclusion, the mobs that do not count for PvE/EXP are the ones called forward by the witch's "skill", not the ones that naturally spawn around her when you approach certain areas on the map. Different spawn triggers, different killing rewards.
Omnisorc is correct... verifying Serancha that witch summoned skeletons give no awards which like omni stated aren't really mobs at all but actually just another form of attack which the witches do... It's almost like the unarmored skeletons are just magical weapons themselves used by the witches.
I use this guide to help level my fellow guildies, one of the rogues swears without elixirs it's a gain of 240xp per run. Approx 12 runs gets her boosted up to the next level. That rogue is grinding to 41 now with a level 30 in tow, obviously due to the huge level gaps our run is way slower. But I would like to say killing all bosses and party from level 30 to 41, it's a 5 minute run for us, under 6 if we're lazy, careless, or chatting LOL.
I am sure when level 30 rogue powers up and we ignore boss fights our times will be way faster but we got greedy for crates :)
Awesome guide!
i was thinking the same, this guide really helpful and give detail information. Well done!
Heck of a post. There's so much to learn in the game and it's nice to have an explanation with some serious logic/data behind it. I have often questioned the purpose of guilds in AL but seeing data like this, it's great to see your mindset behind leveling up smartly with a group of like minded heroes. Work smarter-not harder.
All guilds have different philosophies / styles. At Pheonix we are information orientated, giving members the tools they need to ensure the best gaming experience possible. This guide is just one example :)
So thrilled everyone is enjoying the guide. Great to see!
Awesome
------------------>KEUIKS<-------------------
Good thing about wt4 is that you can find a party easily .
That is changing quickly. Every week the number of people at Kraag increases. It takes time to change a game-wide tradition that lingers based on a misguided belief, but it is changing day by day, as the contents of this guide become more well known.
In any case, KT4 can be soloed easily, so you don't need to waste time looking for a party.
I leveled my mage solo running at 3 minutes per run. Easy, quick and grab some locks along the journey. My rogue is currently level 31 and is a bit slower solo. Taking me around 4 to 4.5 mins per run. Still like KT4 way more than WT4. Funner place to level really.
Was that with elixir? (On mage) because currently I'm lvl 24 on my mage fully season elites equipped. And need about 5mins for kt3 non elixir and solo. I play on a tablet idk if that's a huge difference .. i know for sure that PC gives you a little edge as u can skill n pot same time.
No elixirs. You have to follow the pull points and kill areas that are listed on the first page pretty closely if you want to get to that time. I didn't find this guide until I was in the 30's with my mage. Might be slower at your level. My rogue's speed for these runs increased at around level 30. May be the same for mages.
I have a question if you go with 4 people cant you divide up and it will be more faster wouldn't it?
In a good party it is faster. However mobs scale up as more players enter a map. It can actually be slower if you don't get a good party.
You can only share experience if you are close to each other. This why the guide is done in 4 pulls rather than 3. By doing 3 pulls, one person gets too far away from the party, so everyone loses experience. You can only be up to 1 room apart (i.e. The distance between room 1 and room 2) before experience sharing is disabled. Splitting up just means doing a whole lot more runs.
Add drop locked crates on ur list :)
I was trying KT4 and dropped locked ^^
Its very very nice thread, helpful and makes people thinks for another leveling place..
Good Job!! :D :D :D
Well, I guess I'll be doing runs at Kraag now.
Or not. No one ever runs there.
How many kills does kt4 give if done solo?
What would be the most efficient place to farm kills for rogues?
Kraag 4 is waaay more efficient for kills, no matter what class you are.
You use 1/10 the pots, don't have to wait for spawns to come out of the floor, ALL the mobs count as kills, and crates drop like candy. All those mobs in WT4 that give 0 exp also give 0 kills, making it the same for both kills and leveling.
My runs are about 5 mins long, the pulls are a bit too much for me :/
What do you do for maximum efficiency?
Would kt2 or some other alternative be better?
I'm a rogue and I solo kt4 under 3mins, just need to pull the mobs right.
Sent from my iPad using Tapatalk
Any of the kraag tombs are excellent. Another option for 4 is to do half-runs. You can do the first half, pull the boss from the first room on the other side. That makes the kill count enough that the third boss spawns. So 3 bosses and most of the mobs in about 2:30.
Very nice guide!
Normally when I have leveled in kt4 I have done the wrong pulls, now I can kill mobs much more easier!
Thank you for excellent guide! :)