Read it again ... still a Prime idea. Still looking for a "We will look into something like this" or "Naw"
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Read it again ... still a Prime idea. Still looking for a "We will look into something like this" or "Naw"
I don't know why they are ignoring this
Well, it seems like STS has checked out from the community completely of late.
I actually took a drastic step and installed Order & Chaos. I'm at the point where I'm starting to consider other games, since this one has gotten stagnant, and it is clearly turning into a P2W. I had hoped that someone....anyone, would have replied from the STS camp, and told us that a new gear stagger was in the works for elites, but that isn't the case and at this point, I am losing hope.
Yeah, it is reasonable to start searching for something better, but there is a little ray of hope coming with Planar Tombs and Arena upgrade. If they fail, we'll move to other games, leaving AL as a secondary one or completely behind. Btw, try Heroes of Atlan - if you like turn-based RPG's, this one will definitely catch your eye (also, exclusive currency is obtained by completing event quests, so there is almost no need to donate real cash for essential things).
I think this was a valiant effort and amazing amount of thought obviously went into it.
Your answer to your question is in the title of your post. There is no reason to reward elite farmers because we are not an asset. The pvp players are typically the ones popping insane amount of locks to avoid spending time farming for gold. The pve player in this game is not valuable to stg and, therefore, is not important enough to create content for nor reward at all. Stg sold its soul to the devil right around the time we saw "Vinny" enter the scene (you'll know what I'm talking about if you played PL). A group of people who made a game for the love of gaming sadly lost the focus and the old guard of players has been hanging on as long as possible, hoping that the writing on the wall isn't as it seems--hoping that creating a great game is the ultimate goal (or, at the very least, nearly as important as bleeding the customer dry for stale content). I think your efforts have been nothing short of amazing, Kali, and I'm sorry that STG has decided that people who cheat the system, create a community that warrants a chat filter so restrictive that you can't even converse regularly, and virtually destroyed forums with pvp drama are the people they want to cater to. Sad day, indeed.
My ign in oac is loveliest (case sensitive). Hope to see you there, old friend.
Hey Kali!
We've seen it and LOVE your ideas. I apologize for the lack of actual response. I was hoping to wait and see what kind of traction it gained with the devs rather something as simple as "Thanks for the feedback! I'll pass it along." The next content coming for Arcane Legends will be the Planar Tombs, which is Elite content and will have lots of new gear including a new mythic pendant. We hope this will provide some fun and challenging farming objectives for you while we consider what will come next.
Thank you again for being such a valuable member of the community, and please keep the ideas coming. :)
We get that sts is busy with planar and the new client with guild management. However, Kali's sentiment is shared among all the PvE players. We want something farm-able and obtainable from Tind elite. Something without an arcane component we can't get our hands on. Us Pve players are either 1. Quitting for o&c or 2. Logging in briefly for social and logging back off. If Kali's suggestion is too complicated, how about upping the current mag stats a little? Adding in something different from tooth vendor? Boss drop only vanity? We aren't asking for anything super complicated, just a little cookie for the PvE players so we have incentive to stick with AL until the new season?
I mean, arena will be rad and we are grateful... But don't neglect the elite maps either.
This is a well thought out post relating directly to the main source of income for most AL players. Many circles seem to be drawn around this topic but it's unfortunately a ways back on a really long to-do list. We can only hope that elite farming will once again be beneficial not only to the individual player but the community as a whole.
I can't possibly say anything else that hasn't already been said, but I will say this...
A developer once called Kalizza the, "Einstein of Arcane Legends"
This is why, people.
Listen to Arlors Einstein, only good will come of it.
+101 to this well thought out idea.
With all the awesome ideas that include incentive for players and reason to spend plat, why does Sts need to make their own ideas for Content. I love the free events and look forward to the arena and tombs but I can't shake this feeling most of the content is geared towards plat spenders. I get they are the revenue stream but it just makes me feel like the pve players are only a tool or toy for plat spenders to play with. Sorry for rant. Again I hope to see this idea of any of the other awesome ideas in game
How briliant ^^
This idea sucks
Disclaimer: I'm only saying that so all this praise doesn't go to his head.
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Doesn't matter, elites are officially dead.
The new arena is dropping Elite Golden Dragonchests, one of the 4 items of any decent value from elites.
So, elite runs.....it's been nice knowing you.
I didn't loot it, but I did see a new armor that is superior to Magma dropping from the arena. Stat-wise, it is comparable to Druid/Spirit.
Good idea. +1
Another suggestion...The gems from Tarlok season are almost finishing up. It would be nice for us to have a new kind of gem - perhaps an Arlorian Diamond or Ruby - that boosts stats of gear and is OR the essences of which are obtained through farming either for a few days or permanently.
As Madnex suggested in a post in another thread "gems that reduce skill cooldowns, add chance to proc self-heal, chance to poison the enemy while you get hit, etc." would add variation to builds and would also be nice loot for elite farmers.
Also, a farmable pet which adds loot reroll chance for example 2-5% luck, could also be added to the loot table in elites.
Noooo, you're literally one of my favorite forumers of this game. I don't know you much in game, but on forums, you've made so many suggestions and so many contest and just in general good threadsz you can't quit! :(
"Nicest Players in AL" has been around ever since I retired about 1 year ago. I wish AL had more players like you :(
It takes 3 words to sum this up: best idea ever
Ty
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Wow nice work ur should get the oscar price for this bro and sts must do ur request or keep it in mind, for writing those meaning full words its took from u a very worth full time
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Really hope, this time sts will think about this suggestion.
Man this is some great stuff! Wish it really happened!
Good Job man !
Why did this idea get buried away?
I agree to this ^^
I agree to this sts make this a thing!
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Well after reading up on your ideas again and relating them to the current system, it appears that yes, some of the crafting ideas came to light, just that at the same time they also implemented the full arcade quarters continue system. It's as if they took your ideas and cashed in on them. I'm pretty disappointed because to loot any of the crafting elements will ultimately cost real money and/or most of your gold savings in the game.
The irony is that if you have 100m+ gold in gears, it will cost you less gold to run as the bosses will die faster costing less anks! Before it was just time you saved as pots were always less than a few grand per run, now it's literally money as each death = 3k!
From someone who has also played from the beginning, I too see that it's pay to play at the moment and I understand why kali has decided to leave us as the intellectual and skill factor has been taken completely out of the game play. There is no satisfaction after killing a boss as you almost feel cheated out of the kill by using revive hacks.
Rename yourself with Goodideas!
How come you come up with the great ideas?
Nice one! Love it.
Would love to see the old times where my guildmates and friends used to gather together to run elites.
I noticed its a quite old post but I missed it. My bad!!!
This was my inspiration for the Tour of Arlor event....
I just think that the old elite maps are essentially empty 99% of the time with the exception of the newly capped players that are just trying to get APs.
In their time, most elite maps were fun and challenging, which is why I wanted to rekindle some interest in running there again!