Did they really beta test, as in submitting bugs? Or did they just play? They could have any unprotected name they wanted. Maybe they should have to wait two weeks while the rest of us catch up. They got plenty of compensation.
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Did they really beta test, as in submitting bugs? Or did they just play? They could have any unprotected name they wanted. Maybe they should have to wait two weeks while the rest of us catch up. They got plenty of compensation.
Hello guys!
Im a beta tester in Star Legends, let me say game run smooth, Like it!. Sometimes it flickers but hey probably is my phone. Thx android for lettng us try the game. Can wait for full release on ipad. It promisses lotz of new adventure.
Thx Spacetime Studios.
JulsAngel - Operative
Sure did get my name and also found 4 major bugs / glitches and played the game. Just feel you guys are holding a grudge on us beta testers. It has to stop not are fault apple doesn't approve unfinished apps, if anything go to apple forums and complain to them. Some of us actually found bugs and glitches while othees played no biggie that how they choose their way to test. Feel an apple vs android battle pursuing again.
That's the thing. I (and I'm sure others)question the need for a beta in the first place. PL had bugs and continues to have bugs after every update/patch. There was never a beta but Apple accepted it anyway. We the players just pointed out bugs while playing. So you're going to tell me that STS's second game, which likely would be much more polished on release than PL simply because they already have a sound foundation with PL to work off of, wouldn't be accepted by Apple without first having a droid beta? Sorry, don't buy it.
I think that the decision was so that when lord knows how many people download the full version that it is a little bettet polished for everyone. There have been a ton of bugs, both small and large found through the beta that have been corrected.
Ok so the game is released to everyone and someone finds a major bug that needs a new client update to be fixed. That's another 1-2 weeks just to make sure the new client works. During beta these types of bugs are supposed to be a lot easier to fix and test. That's the reason that I remember from the devs. There's plenty of information on this that's been provided.
Everyone who is flaming us for being able to beta test knock it off please we have already beta tested they arnt gunna shut the beta down just because you guys are whining so might as well stop there is nothing you can do but wait and be patience.
First off, here's a tissue.
Gears of War 3 had a beta. A rather long beta. Same people made Gears of War 2. But why not just release Gears 3 right away right? I mean let's just find the bugs while we're playing on Live and submit them and everything will be fine wooooo!!!. Then let's have thousands of angry people complaining constantly about bugs and glitches and how they can't play because the servers are down. Definitely a great strategy.
Or, we can have a beta period where things are tested, rewards are limited, and bugs and glitches are found to make the game more enjoyable for everyone else to play upon release. The game wasn't accepted by Apple because they don't accept incomplete apps. If they did, then there would be a beta period on iOS as well. Stop your whining, grow a pair, and deal with it. There's more things to do in the world than sit in front of your phone screen.
Or you can just go get an Android phone.
apple guild vs android guild? lmao JK jk JK
sts will never ever get away from this battle... Then when pc hits. Oh my
First off, I don't care that much. I'm not even sure I'll play much when it does come out.
I'm just so tired of hearing how much hard work the beta testers did and how they deserve to be rewarded for their troubles. They played a game. They happened to have the right phone that allowed them to do so earlier. Let's give them all Nobel prizes for that. And throw a party in their name. Oh and don't forget to give them an advantage with an item that no one else will ever be able to get.
Because they played a game.
I don't care so much that I'm not playing. But don't insult my intelligence by telling me that It's Apple's fault that I'm not playing at the same time as others.
Not hatin on anyone. Just sayin they got their compensation.
Apple not clearing a beta? It was release 1.0, not beta. Look at the release notes. Beta is less than 1. Back away from the koolaid.
I will insult your intelligence then, because it is Apple's fault. If they accepted incompleted applications, you'd be playing right now.
Posted in April 2011, a company was trying to get beta testers to use an app called "Okawix" which I guess is an offline wikipedia browser for AOS and iOS. Here is what they reported shortly after.
"Many happy owners of Android, iPad or iPhone devices offered to help, and we are very grateful to them. Thank you very much!
Sadly things didn’t turn out the way we expected, and we had to give up this idea The main reason is that it was not really possible to set up the beta test for the iPad and iPhone version: if we we want to test our application, we must first make it available on the Apple store; but Apple doesn’t accept beta versions on its Apple Store… A bit hard to understand. How can we improve the software and correct the bugs if we can’t have beta testers to use it? Well, there’s something I can’t really understand… I think something is wrong with their policy. I understand the will of Apple to ensure to their users the best possible quality. But then they should find a way to offer the possibility to test beta versions…"
There you go. Apple even now has a "squatter period" of 90 days for applications submitted to their store. The people who submit them had been spamming the store with every possible idea for "iThis" or "iThat" or "_______ Sync" hoping developers would buy the name and make the application. Apple imposed the 90 day period that if a binary file isnt uploaded and the application made in 90 days, the app gets deleted. That's for apps that aren't even MADE yet. Their TOS 100% says no betas. This is a beta.
Good Fight. Good Day. Game, Set, Match.
http://upload.wikimedia.org/wikipedi...ionNumbers.svg
Put down the koolaid.
And the droid one would have malware and max it's members credit cards on eBay...look this is first beta I can recall where the testers got to keep anything. The idea of needing to be rewarded is silly. The reward is getting is getting to play the game early. It's not like a year ago sts told people "if you stick around for a year we will give you a helm guaranteed to get you flammed." said it before getting to keep levels (if you used elixirs you got your value here even if kills are cleared) and items and gold is a HUGE advantage and you should be happy with what you have.
And I'll point you back to the fact that Apple accepted PL when it was in an even less developed state than SL. SL right now is only a beta bc STS is calling it so. If they truly wanted to release the game at the same time on all devices, they could have done so. That obviously was not part of their plan. And btw, not even all Droid users could get in on the beta, so please stop pulling this crap. It has nothing to do with which phones would allow it, but which phones/companies STS decided to release to earlier. It's an exclusive, not a beta. What World of Midgard is coming out with is a beta. Last I read of it, there isn't even much to do in their game yet besides walk around and find bugs. But PL is a full-fledged game just as (or moreso) than PL was when it first came out.
Edit: Btw, have you had to download any updates yet or they were all patches? Since the notes have been all patches, I'm guessing you haven't had to download anything but a patch since the initial download of the game. So same thing could have been done with Apple. Most of their bug fixes in PL have gone through patches, so to say we would all have to wait two weeks for Apple to approve bug fixes is again pretending like this is the first game STS has made for mobile devices. We have seen how it their games/updates/patches are maintained and trying to fool me into thinking otherwise is not going to work.
That's right les. Spacetime used the best and simplest option to limit the people playing beta so they could make the game smooth for the whole crew in a few weeks. The Devs get swarmed with repeat bug reports, angry players, and questions. They needed a way to test the product without letting us all in at once. It wasn't favoritism.
As for wom, the beta now is a prebeta rarely done. They game is barely playable at this point. This is the first of three beta sessions.
Less than a week into beta the app was submitted to apple. With nothing major hindering beta testers I'm guessing the devs found it easier to include major fixes in the new client. If there had been something that needed fixing, the devs were already poised to take care of it with the limited beta. Plan for the worst, hope for the best.
Quoted from Samhayne so the devs don't have to come explain this again:
"You guys are looking at this the wrong way. The V CAST Android players are bug testing the game. Those who play when it goes full release on Apple App Store and Android Market will benefit from the pain and suffering of all the bugs they had to endure and get to play a more polished game.
Ok, ok, all spin aside, the team is working hard to make Star Legends the best it can be, but we still want, as originally stated, the opportunity to fix bugs with a limited soft launch. We can't do that on Apple's App Store, so we're partnering with Verizon to do it via the V CAST Media Manager. I feel like you guys are looking for some sinister reason we're tormenting iOS players. That is not our intention at all. As JustG stated earlier in the thread, if we could do a limited beta through Apple we would. But we can't. Thanks in advance for your understanding. "
This and every variation of this answer can be found here: http://www.spacetimestudios.com/show...Verizon-V-CAST
We having an argument over the definition of a beta? LOL
Lets look at it this way.
Apple doesn't accept unfinished apps. Could this app have been submitted as a ready-to-sell app: probably, since PL was.
Android accepts unfinished apps.
Verizon Wireless's relatively new app store, VCast, accepts unfinished apps, does it quickly, and from what I was reading, is the current best choice for developers seeking feedback on games.
You Apple people think you're being shafted? What about the Android users who can't play the game yet? They have the right phones...just not the right provider. STS is smart and got their game approved by the easiest and most beneficial company. By releasing a 'beta' to a smaller audience, they get more consistent bug reports opposed to thousands of people spamming about how they died and want more money or how they want to fly around on magic carpets and shoot laser beams from their eyes.
To end my award winning argument: Could this game have been released on all markets? Yep. Would it have been buggy as all hell? Yep. We're 2 weeks in and still having problems. Was releasing the game to the easiest market first to allow a trial period to fix the game and get it running better so when everyone plays it's not crashing every 15 minutes and theres pandaemonium on the forums? You bet.
You want to play the game all buggy? Be my guest. I'll tell you one thing, it wasn't fun having to redo the same mission 400 times in a row only to learn it was glitched and wasn't completable. Or to get force closed after the end of Dead Mans cave every single time it was played. Or to have to click on a crate until my finger tips bled because there was a glitch where only a certain spot at a certain angle during a certain month of a certain year between the hours of 11 am and 11:21 am would work to open it.
I've submitted my fair share of bugs/glitches/suggestions/feedback these past 2 weeks. Probably could have had more fun playing PL. Stuck with the beta to better the game for you unappreciative whiny people. You wanna know how long it takes to get to lvl 20? Not very long. 21 was 4900 xp after 20. Upon release 21 will be 490 xp away. Items liquidate for 1, 2 or 3 credits and the most expensive item I've seen in the auction goes for like 4k. When the game releases and you can get items and they sell and liquidate for normal prices...it wont be hard to catch up.
You don't hear the people complaining who start playing this game months from now. They'll come in at lvl 1 with no experience and no idea about anything. Meanwhile we're all galavanting around with tons of money and freakin cannons on our hands. Isn't that an "unfair advantage" for them, by everyone's definition of it?
When has a beta tester asked for a reward?? I sure didn't I've seen them asking for a refund if items got wiped which they shouldn't get cause they knew it was beta. Phys was the one who started about a reward for leader boards that's all I've seen.
Hey gang,
Please keep the discussion friendly. Forum Rules are that way if you need a refresher: http://www.spacetimestudios.com/misc.php?do=vsarules
Quote:
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The above are a just few examples of behavior that is not tolerated on the forums. Basically, play nice and get along. Thanks!
No. What I mean is, even if all your points are valid, you turn off the reader with your name calling, and that prejudices them against you, so you then don't convince them of anything, only inspire them to call you names right back. But, it's your choice. If you want to be known for your prowess at starting fights, or continuing them, then you are succeeding.
Oh! Sorry Sam! We posted at the same time.
yay, problem solved :D
Why was an entire page of posts deleted? Most of it was a civilized discussion.
Its just how flow is.. no I don't get offended at all. Your argument is solid and I stand by my guild players. He may have offended someone but he didn't mean it. Its just its a touchy argument about this beta.
http://upload.wikimedia.org/wikipedi...ionNumbers.svg
Put down the koolaid.
Beta testing at it's finest.
http://cdn.inquisitr.com/wp-content/segway_beta.jpg
This is SAD. So now the people who have made twinks given them thousands of kills and earned respect from TONS of people and spent several 100,000 gold on their equips are now nothing more than "low boosters" and consequently nothing more than trash. I've been playing PL from last year in november till now. I never debated quitting the game...until now. Devs listen up. You have just caused (my guess is) several hundred people to quit PL. People like me who have taken forever to get serious kills who now are finished. Please, don't listen to these ppl who are simply jealous of hardcore players. Leave well enough alone. Thank You. If not, honestly, I quit.
Okay Devs,
Please listen to me when I say that disableing the kill count for disableing experience is not a good idea.
People have been saying that "boosters should be taken out of the game" making the people who do boost sound like cheaters.
I dont see how PVE boosting is bad. In PVP, boosting is bad because you are cheating by letting yourself or other get killed for your or the other persons benefit.
In PVE we are not cheating for the reason that the mobs are attacking us, at the skill level that our character is at.
I am currently working on a new main character (because my archer is getting boring to use) and i am trying to get above my archers kill count with my mage running Crush the Keeper to beat my archers score (40k kills). If this system is disabled, this wont be as simple to accomplish, and in my opinion, it will turn some people off of the game. Thats all i have to say.
Right but the same "disabling xp" thing will be removed :,,,((((
Saying that the players in the leaderboards are hardcore only justifies this move by STS more. Why?
If these players are indeed "hardcore", then when a reset happens and kills are only gained the appropriate way, then there should be no doubt that they would still climb up the leaderboards, but the appropriate way. If they are indeed, hardcore.
Since people are so divided over the issue, how about having 2 K/D leadearboards - one for the best twinks and the other for the best regular characters? After all we have twink pvp contests, twink guilds, etc - might as well have a twink leaderboard too.
I can see arguments both for and against the new leadearboard system. On one hand, I'm kind of glad that none of my friends will shut themselves into a room by themselves with their twink and grind kills for hours and be unable to talk to anyone while they're doing it. It doesn't lead to interesting team gameplay, which is what this game is about.
But I'm also scared that a whole bunch of people will now start caring about their everyday deaths way too much, and get mad at their group whenever they die, or stay behind and refuse to take risks. I tend to cringe when someone who is working on some ratio joins my groups. Ratio grinding in teams doesn't make for patient and understanding team players. So I was rather glad that most players did their grinding on their twinks, in the privacy of their own dungeons, and didn't inflict their ambitions upon every random group who didn't sign up for having to take extra care to keep them alive.
Why would you want it to wipe every time the level cap is raised? That doesn't make sense.
Also, talking SL, not PL here.