He means you are probably trolling lol. I do have my doubts too when i saw your signature. It is very very unlikely that a forum adept who started at least 2 years ago do not understand the role of a mage.
Printable View
If you can run a death train,heal.if you must keep control of the crowd and survive,shield or another attack skill.
Mana(WHICH YOU MAY BUY POTIONS FOR) or better control over a crowd.even shield is smarter for a mage which you don't really need if you are experienced and have a good team.
Its painfully obvious that shield or attack is more effective for the team than a burst heal/mana.what good is a quick heal if we can get one shot from things,wouldn't you rather freeze them or the like?
This subject just shows you the greedy people and the self entitled people.Mages don't tell the other classes how to play,haven't seen it one time.
May I comment on this thread? With permission lol.
I hv mages alts but they are only lvl 12 and I dont play on them unless there is event. I have no problem of mages playstyle coz I adapt to that team situation. I met some mages that heal allies and they are really good. I also met some that dont heal and still good at what they are doing.
But I seriously love mages that stun mobs! Coz in these new maps, mages mobs that get stun can save pt from insta death. Even the warning "you have been cursed" came after we respawn lol.
Anyway not everyone cries for mana. But those that cry for it should really learn the way to adjust their playstyle. I hope you won't be seeing this kind of player again. Goodluck! :)
Most mages i know is very pro and they are without mana. You alrd stun the mobs, freeze, clock em out, pretty much everything needed so I'm not gonna ask you little fella for mana where I can just click it. If anyone harm you for mana, ask them to suicide. It's already 10th seasons of AL still someone needed mana from mage lol.
Sent from my HM NOTE 1W using Tapatalk
I just put them on ignore list and bye to them
Yes its a part of game. If I see someone asking for mana in pve at endgame. It gives me a good laugh.
Thank you guys for asking mana and making me laugh. No hard feelings. Just a game play for fun. Don't suicide plz
I think i met exactly with the person who you are talking abot. Called me a failed mage, and told me to give mana or leave the map. I just answered him or her to use pots like everyone else or go back to blackenridge maps and learn the basics again. After this sentence that rogue showed the perfect leeching. So we lured mobs on him/her and let them finish it. Ofc we also left the map. :D
For me as mage, this is my playing style. If you dont like others playing style, still you got 2 option, adjust your playing style or out from there. Thats wise options I think, rather than being rude to other people and showing immature behaviour.
Lets be honest, the whole gameplay requires players to help one another out. If you can help that player, why not? After all, a combination of all class will make the party stable. Have you ever seen mages not helping other classes out in their advertisement (vice versa)
Have a mage not stun our mobs and see how the Maps go.but we will give you all the mana we can.OR,we can stun the mobs for you and there will be NO NEED for a burst heal/mana.how about stop the problem before it becomes a problem.
Mages don't need to pull agro,actually it should be complete opposite.
So all you saying that a mage without heal isn't a team player really need to take a look at how a mages fireball and clock works.
The main issue really is lifegivier taking aggro,am I wrong?if it didn't create threat then it wouldn't be as larger of an issue.
I still would rather/ would rather have a mage use shield or ice for 4th skill.heal isn't good but for easier maps.
Which in pve you do in one of two ways; help allies kill, or better yet- cut out the middleman and kill faster and more efficiently than if you had wasted at least 3 points on buffs that many good end gamers don't need or want.
A: heal steals aggro
B: a player who does not need to rely on others is more "pro"
C: points in heal come at the expense of better skills of crowd control.
D: it can slow down runs
E: al is the first game sts made with self sufficient classes, no one class is a healer/buffer, all can be.
Not to jump on you personally but these same points get made every time this discussion comes up and I've yet to hear any solid logical refutation implying than mages "should" do this or that.
The reason these threads get made is that there are some poor skilled players who badmouth others rather than adapt and overcome their own limitations. Don't encourage them lol
The only job a player has in a video game is to have fun.
I guess you didn't read what we have to say about heal,
All you have in your brain is "I want to save MY money on pots" "I dont care if the mage die, they just need to heal me and be my servant" "It's all about me, they must help me"
And the fact that after all those reasonings i gave att and he still supports your post just means that he didnt even learn anything from us.
The stubborn will always remain stagnant, they will never accept their flaws and improve, i guess there is no saving in people like these
well, each mana potion is 5gold tho, so i i used 800k+ on mana pot already @_@
So if mage can help its better, but if they dont.... You you will be fine, you will survive :P
Tell the rogues to use combat medic and its mastery...this helps them with manas...then eat their packs everytime they drop them! Happy hunting!
I meant that it was spread through quite a lot of time. It's normal for all classes to spend money on potions, and over time it's obvious that it's going to add up.
Let's put it like this, mana loving rogues: if you were a mage, would you like to use heal to save the rogue 3 mana potions, just so you can desperately spawn health potions, likely die and use an ankh or miss out on the loot?
Say you're in Somberholt, you won't get the potential pink drop, will miss out on all the rank points, will slow down the run and potentially even miss out the boss, because rogues are so fast at killing bosses and don't really wait for the mana healing mage if he's too slow... (in pugs. You'll piss off your party players too if they have to wait for you while the boss whacks at them at 10% hp)
Say you're in Arena at lvl41-46 cap and you're a mana healing mage. Arena bosses deal heavy damage, and as soon as you use heal - you're dead. Now what? Use an ankh (2k) because you said the rogue 3 mana pots (15g)? Or respawn for free, and slow down the run (and missing the Arena chest if you didn't realize it was the last boss!)? Or stare at the death screen till they finish fighting for you (now useless)? What was your contribution to the fight? 3 mana pots? That's all mages are for? Of course, you could heal in the 20 seconds between a fight and another, but not using it at all DURING the fight would be a waste of a skill slot (this applies to all maps).
Say you're in Planar Tombs during 41-46. You're going to get wiped by the mobs there as soon as you use heal because, well, Planar Tombs was no joke back then. Then you're going to respond for free, and if there's no other mage the mobs will no longer be stunned... Meaning the remaining 3 people there (including the mana loving rogue) will receive considerably heavier damage, meaning they'll have to use more health potions (which cost more than mana potions omg o:)
So, as a Mage, will you still be using heal in hard maps? >.<
I'd rather take shield, wouldn't you?
Heal is probably the best skill of the game, it can instant full heal a warrior, add a heal tick to prevent deadly combos from mobs also taunt if need, add full mana to the whole team so the team can use his focus and fingers on sumthing other and
a spray of luve and happyness that renforce the teamwork. Even spawn a sweet saplin :)).
And you can either chose to play with or not.
I luv thiz gamz
Just put them on ignore and leave the map if they leech. Still they gonna have to bear a fact that the lifegiver in pve can slow them down on completing the whole map.
Sent from my ASUS_T00J using Tapatalk
I can't remember the last time I used a mana pot.
#JackOnAllPets
Unfortunaly, curse need a rework because of his rang of only 6meters with the upgrade.
But your almost right, curse perfect use it when you can use it with arcane shield. Its fun to play as a support/tanky sorcerer but not very usefull on the actual gameplay.
Just noticed from playing with pugs if mages are not supposed to heal then why mages expect warriors to heal them?
If mages job are to fulfill rogues mana, why the hell that potions buttons doing there on screen??!?