It should be though. Maybe consider other choices you’re making with your class?
I have yet to see any feedback that doesn’t insist that the sword be Kraken Bow 2.0.
A little damage they said. That’s all! LOL
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Increase energy drop rates please in hauntlet
Any chance u can change new amulet for war hp regen to flat hp?
We are not asking to do dmg like them or more them. While single Rogue or mage can kill E eke within 40sec, we can barely do 1/3.
I appreciate the buff but Swrod should have buff on proc dot not base. It is better than before but still little short to take E rahab 1 2.
Nep still do better dmg and this disappointed.
Just hope it does 10-20% more dmg.
You haven't given a reason why tank weapons shouldn't equal the bow or gun in dmg.
But handing out 300% armor, 500% hp, and several stacking dmg reduction procs to mages and/or rogs isn't silly to you? To the point that a mage/rog would prolly survive better. How ironic.
If anything, wars are being segregated in gold farming as they can't do dmg rn.
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can you guys buff proc damage instead of only buffing the first proc impact damage on kraken sword without any number of increase damage is given? just saying "increased damage done by the first kraken sword proc impact" is very vague statement.
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Instead of buffing weapons which will only create the same problem down the line in future expansions, they should just add a 'Berserker' passive skill for warrs. When taken, it would lower the warriors hp and armor to that of a rogue and in return buff the warriors damage to be at least more competitive. Some other skills may need to be tweaked to balance that though. Would also kill any kind of 'class fantasy' left in the game but it is what it is at this stage, at least it would give warriors more flexibility.
I would love to hear from any Legend on the topic of class rivalry. I’m so very close to the data - the stats and the proc performance… but I don’t have hatred for other classes and nobody excludes me from parties.
Feel free to start your own topic on this or respond here. It’s clearly the central issue (not appropriate balance, stats and proc performance).
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in that if you are absolutely right [emoji28] I think many are not comfortable with other classes doing more damage and stuff. but it's because I think they still don't understand that each class works differently.
I feel that making the weapons with better precision makes the game more fun. yes I appreciate that.
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what is the most favorite class played by each player is it warrior,rogue or mage? as far as I can see there are too many warior players so others will not be included on partys. how many active players of arcane legends are currently per class, wherever you go there are more warriors.
I can live with not being able to farm rahab like rogues and mages. I have friends and can run with them when they are able. A party of 4 wars can farm elite rahab just fine. It takes 10x as long but we can do it. So I suppose given the time to farm and income in that time yes wars are at a disadvantage. Rogues and mages don't really need heals or cover when they kill before they get hurt.
A more serious issue to me is how I get nuked through jug and meph, through jug and glow in pvp. There is no defense in pvp now. My war friends have stopped going in pvp because vs any well geared rogue or mage they get nuked. It's depressing when you can't survive and can't do enough damage to nuke your opponent. Assuming all the players have similar stats wars are food again. Jug needs to clear all debuffs of all types. Armor needs to matter again. Hp need to matter. Who cares how much armor and hp you have when damage is insane and armor is cut less then half. Youu have completely eliminated wars relevance in pvp. Cover? How when you can only protect for 3 seconds and procs are 10? Why can a 2k dex rogue break my jug and pet aa even when used simultaneously. Who cares about war defensive skills if i can jug but still need to heal to survive a proc and now that the cd is shorter I'm dead next proc? Let me guess, there is always honor. Long cd times, no damage and both the other classes can kill you. Who wants to sign up for that.
I think the main problem of warior is pvp i see some rogue killing warrior in 1combo shadow aim nox, in fester i see killing a warrior with only 1aim+shadow or nox poison without their jug skill.
The Krak sword buff is good wdym guys
Kraken sword needs a proc damage buff, not a base damage buff, or initial impact buff...
I mean base stats buff, anyway just no.
I'm pretty sure most of tanks here is asking same thing.
'Let sword does enough dmg to take phase 1 2 of portal bosses.'
Not asking same or more dmg as rogue and mage.
Not asking to dominate lb runs.
Just enough dmg to make party with people/guildies, with confidence knowing I can take boss parts, without relying on op geared rogue or mage who don't need us.
Here is my experience yesterday and today.
When mecha was open, I joined random elite. Usually no one's there. But occasionally I some see some people wants to try then I help them. It takes like 3mins but I don't mind.
(Side topic, hope you double gold drop here since it physically takes 2~6 times longer than other 2 portals.)
And just before rahab opens, eke was open alone. I joined random elite. There were a lot of people there. I met at least 5 rogues and mages who just start map and drop boss hp under 10% alone within seconds. But also sometimes all party has only mythics takes 2~3mins too. I don't mind help them finish the map.
Can I do this with kraken sword+kraken helm+kraken armor+kraken belt+kraken arti + arc sap+h garlic+h tad?
No. I need Neptaris to do this.
Even with all kraken armor+belt+arti+Venge+pet aa proc, sword can't do half of mecha or eke.
E rahab is worse.
I saw sword buff update and joined elite random. There was another tank with full kraken. We both couldn't do phase 1 to 2 alone. And other's were under geared so they couldn't help.
Is this right amount of dmg a 'boss killer weapon' should have? 2 tanks with full 81 arcane gears can't help others but need geared mage and rogues to run this map?
What's the use of kraken sword if neptaris will continue to do more dmg and sword can't do enough dmg to do phase 1 or 2 in endgame portal maps? Isn't it supposed to be the strongest weapon we use in the hardest map?
Again, I just want sword to do 50-60% of portal boss with all procs stacked. That's all.
Let us play when op geared rogue/mage friends are offline or hard to find. Let us play with more people and help random party to run difficult maps.
To be fair I elixired up and made it through solo. Had to stack a bunch of elixirs but I did it, once out of 5 tried. Kept playing with builds and timing.
Yeah we have to buy all the damage elixirs which cost a lot of gold and just to get past phase 1 or 2. And its not even guaranteed if we can get it done because of the pool. Thats with a decent awakes kraken set and Specially with kraken sword too.
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(not appropriate balance, stats and proc performance).
. [emoji1375][emoji1375][emoji1375][emoji1375][emoji1375][emoji1375][emoji1375][emoji1375][emoji1375]
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https://media2.giphy.com/media/nPDwe...e4lD/giphy.gif
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[mention]Cinco [/mention] here’s how to fix Warrior.
1.)Buff juggernaut(35 second cooldown)
-80% damage reduction for 14 seconds
-impervious to all debuff effects for 10 seconds
-self heal 50%hp when hp falls below 30%(consistent)
-increases armor and hp by 40% for 14 seconds(when charged)
-taunt ALL nearby enemies in a 10 meter radius
Why buff juggernaut? We are the ones who are suppose to keep the group alive, if we go down everyone else goes down. Current juggernaut is useless, mages gun is way too overpowered where 1 lightning strike kills us(when they are proced). I understand players with full kraken, full flawless, 8% primary stat awakened gear are suppose to be stronger than most players. But this is extremely sad. I have 47% total str awake, I’m full flawless fury, with a full kraken set. Why do I still get 1 shot or 1 combo?
I’m a 37k hp, 10.5k armor warrior, sadly no longer a tank). (Arcanite bemine as hb)
On top of that rogues 1 combo us with meph even if after we charged jugg. We can’t be damagers that’s fine, but no longer tanks? Then why even use a warrior.
2.)Increase warriors, HP and Armor by 50%
Meaning if I have 10k armor, the new buff would put me at 15k. Same with Hp, if I have 40k hp, new buff should leave me at 60k.
Why increase increase HP/ARMOR by 50%? Simple, we are jokes of *tanks*, you can compare me to a shield-less mage… we can’t be the damagers of the team, that’s cool, we can’t be the support of the team, fine. But no longer the tank of the group? Please atleast consider this.
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The answer is quite obvious and simple, as a "tank" any instakill kills you.
Taking Rahakor as an example, he has purely instakill skills.
With which the armor or the hp you have is practically irrelevant, only the damage matters.
So how do you could compare with a rogue or mage? If you can't deal the same damage as them, and you die the same way, and in the same place.
Where is the balance?
What do you need a tank for?
Do you still need a tank?
What is the function of a war? If anything kills you, and your damage is also poor.
Let's not talk about pvp...
In my humble opinion,
Tanking is useless right now.
There are pools, mobs and boss attack that kills tank, no matter what we have like shield, jugg, hp and armor reduction elixir. It will kill us anyways, no point to have those stats and skills.
Plus rogues and mages have enough hp and armor booster, strong enough to kill boss and mobs quickly.
There is no need ot use of tanking/taking aggro/meat shield.
No one shouldn't kill boss or mobs too fast like right now if we want to take about tanking.
Its juts pointless.
Looking On that and 90% warriors switching to mage/rog soon 0 tank will be online xD
Great update but i want to complain abt something.
Boss prio is good but man i cant hit any mobs with my skills rn. Especially in rahab. Can you add a toggle to switch mob focus, boss focus? Not everyone owns a kraken gear and in rahab some runs i need to clear mobs coz some people die coz of it.
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Thanks for the fix to guns aiming now at least 1 of the 3 bulets hits the boss and is enough.
About warriors, I think warriors somewhere on game they lost their class, and because of this the other 2 classes became more independent.
Now warriors ask mage to heal and rogue to buff protection.
In elite rahab warrior tank/hp/armor advantage(even mage/rogue have more hp and armor proc buff) doesn't matter because it's instakill you. The mechanic of e rahab is dealing enough damage will put you in safe against instakill. The only warrior's advantage in pve is the ult but we can't get ult in portals and some ppl still asking to remove it.
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People complaining about war being useless now but what happened to those players when rogue was useless in mausoleum? And war was in high demand in evg(everyone was switching to war back then).
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That always happens at the beginning, with classes.
For example, the rogues, at first many rogues complained, feeling ignored, they simply stopped complaining and many changed to mage or war, others stopped playing.
The same will happen with war, they will get tired of complaining, and they will change class or etc, and you will no longer hear complaints.
On the other hand, each one protests for their classes, do not expect someone who is not, for example, war, to comment on what another class needs or should do.
Lol yeah I think I do less damage in pvp with the sword then before the up date
Can we please retain awakes from kraken arti when crafted to rahab artifact
There won’t be any special awake event any soon n people will be just using it to proc n switching to stats artifact. E.g- the kraken arti on which we all spent alot of awakes to get good awake.
Or maybe add some bd or gloot to this arti I don’t understand the reason for releasing a new arti with 5% all more n shorter cd either should have made these changes to kraken arti instead or should have released it with those stats, reason being kraken arti was released in mid dec time and we got a new one alrdy. Divine ring offers something different than kraken ring which I can understand it has totally different use but this is same upgraded version just more loadout to proc n switch for now to get that extra 5% bonus.
Ofc when awake event will be there people will awake this new rahab arti but for now let us retain awakes from kraken arti to this new rahab arti for a limited time period say a week so those who have good ones can get there’s upgraded.
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