Originally Posted by
Physiologic
I certainly agree that skill is a major determinant of outcome, both in PvE and PvP.
Give a civilian a sniper rifle and ask him to shoot a deer 100 yards away. Now give a highly decorated veteran sniper a pistol and ask him to shoot a deer 100 yard. Who is more likely to kill the deer :) The utlity of ANY weapon, real or virtual, relies on the holder.
As with the amount of runs to do, I do agree that more runs would give more conclusive results. Someone said a few posts back exactly how many runs I needed to do, and that equated to way too many hours of playing. However, I may start to at least add an extra run for each weapon set daily, until I am fatigued from this study.
And yes, I will dedicate a section indicating how Void/Sentinel is on average, better in PvP due to their much longer range of attack.