Lengthen the Halloween event map + feedback for the weekly tier/lb resets
The Halloween event zone is one of the shortest map layouts, as it is simply a straight path to the boss. I appreciated how the Goblin Invasion map layout was altered to include various routes and lengths to cover; it encouraged more collaboration and techniques to clear different passages while reducing its repetitious nature. In general, lengthier map layouts interest players more since there are more things to interact with.
Next are for the future of the event rewarding system. I concur with the decision of adding weekly resets to a 3-week, except for that bit of the rewards still being the same.
But, it would just be better to make the weekly incentives differ considering the advantages; this leaves everyone satisfied and a cause to stay for the entirety of the event duration. It adds variety for players to select which week has got the best rewards suited to their available time and subjective taste.
Compared to if the rewards were the same; the majority of the players logically would run soon as the event goes live, because the rewards are still fresh, and people want to run it immediately, they would naturally obtain all the stuff on the first week, so by receiving the same set of rewards on the 2nd and 3rd week, that leaves no reason for the first batch(majority of players) to engage with the remaining duration of the event, especially for the tier rewards.