Yeah, its cool, birds are just right at this stage I'd say.
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Nerf bears not savage, add a bit of armor to fiery set. And nerf some plat packs. 7 instead if 9 max attribute points would be nice. Also bring back black dragon sets :D or make prestige levels!
Sam
Thanks for trying to work more on the balance.
I think some of the quicker fixes for your team may be
Nerf Savage: savage is meant to be a tanks gear. It should not have the high damage output. A scythe has more damage than a wand. I also think the mana regen should be reduced. A bear shouldn't be able to spam skills without worrying about mana drain. This would also help reduce the OPness of pallies.
Hit %: Needs to be nerfed for many if not all classes. Toons shouldn't have close to 200% hit. Nothing over 100% makes a difference. Additionally, when hit with a hit debuff from a Mage the hit % can still be about 90%+ hit. (What's the point?)
If you nerf the Hit % then the hit debuffs will also need to be nerfed to the appropriate scale or debuffs will be OP.
Fiery Buff: Fiery sets need a health or armor buff. Armor is currently lower from previous cap sets. Will help prevent being two shot.
Birds may also need a health or armor buff to prevent the 2 shots. (I'm just not as familiar with birds)
If you would like supporting numbers for any of these please feel free to ask and I will provide them.
Edit:
I don't not think changing skill to 7 is an answer. 9 is needed for PVE and we can't completely think only of PVP.
I'd very much enjoy rhino buffs. It's my favorite class and I barely play it due to the underwhelming results.
I agree with you HolyLegend. I love its laugh more though.
And its cry emote xDQuote:
Originally Posted by Sheugokin:1625994
But seriously, I did put suggestions for rhino in the thread I linked to.
Why is pvp balances only for endgame? :'(
This.
I'm a big fan of what Angel set about Mana Regen, and I kind of left it out of the picture. If PvP/PvE consisted of using your skills wisely, players wouldn't be spamming their skills with nonsense - it forces strategizing. Having a 35 twink, I deserve to not have any mana after using my mana shield BECAUSE my mana has been drained... I wanted to the benefits of staying alive just a few seconds longer - that trade-off is very vital.
I agree.
And I agree with everyone but Sam, dont think only end game. Hundreds of people are playing at lv10-71. Endgame birds' buffs got nerfed but it also killed the low level birds with forgotten bow nerf. I dont know If Sts is watching low level pvp.. A level 10 rhino can beat a level 20 bird. Forgotten bow nerf was true but it ruined the birds. All low level characters must be checked again. If A company makes a game, should take care of everything.
You are doing right but If you want to do nice things for this game, please Listen to each player and care them.
(What about a new expansion for pocket legends? :) )
mages drains lol , too op . and ofc savage sets need to be nerfed . Maybe even bears hs , but yea overall the bear class is wildly overpowered
passives???