Be quiet with ur PL comments, no one cares.
Gesendet von meinem SM-T585 mit Tapatalk
I feel like the blue guardian mobs just need a straight-up nerf, so it doesn't take so long to kill them. That would remove the incentive for 105s to kill slow for faster runs, and would help everyone complete the quests a little faster.
Sent from my iPhone using Tapatalk
Sounds good. And of course the new hyper maze plat map for faster and easier mobs, xp and quests collection.
(same number of posts as Jil. Not even competing lol.)
Haha, I won't go down that road, the competition would never end.
That's very true! Nice to see more people participating here. OK, back on topic.
This update rocks.
There's an awful lot to like about this update, for sure. Pve team play is back! Bears pulling, mages healing, combos landing. The new gear includes many really nice designs, and the drop rates are set pretty darn well. Very stingy, but that makes them sustainable. The plat dungeon is a lot of gameplay and drop chances for a modest 2 plat. The weapon procs are awesome, and not even just the ones on the crafted elite weapons. And I really enjoy the theme of the new content, bringing us back down from space (with its laser guns)and far from earth (with its assault rifles) and back to good old Alterra with its swords and sorcery. There's so much to like that I'm going to make an entire post without criticizing anything at all. Thanks, Cinco, and well done :)
Sent from my iPhone using Tapatalk
Well said this sums up the cap nicely and I can’t wait for pvp again with all the procs it will be very team based and fun plus from what I’ve seen it looks very balanced so far including str bear and a dex mage or dex bird to even a warbird all being able to kill each other right now great cap so far
Now that fast cap is over are you going to allow psyko and dev to work in these l105 content maps?Or are you going to wait a few more weeks before letting that happen
Dev and psyko don't make it much easier, just a little bit, as I experienced with psyko during the first day. For that reason, I do support these pets working in the Myx Maze campaign. Even with a pro team, these runs take a hefty amount of time. These pets would reduce that a little.
I like everything about this update for the most part. The only suggestion I would make (if possible) would be to have spawned xp bosses drop quest pts for capped players so they still have incentive to run with others who are lvling instead of making 105 only games to split up and kill separately to avoid spawning.
Really good job overall though. [emoji108]
@ "The Mad Mage's Maze" seems almost impossible to finish the first quest (100 quest). Each run takes ~ 10minutes with a full team to complete. 10minx100= 1,000 minutes. Second Map is probably worse. Something has to be done with these blue guardian creatures on the first map. Limit the spawn or nerf them pls.
I hope a new pet gets released with the same stat as dev/Pysko or better. I think releasing a new pet at cap l105 will permit players with plat to purchase these new pets. With Dev/Psyko, profit for buying the pet with plat is so low that it is not worth it.
Cinco, please think about a solution for people who grabbed all their 105 cap vanity shields to craft on their alt with a good combo, and now are stuck with those shields on that alt. Stash-ability would solve that problem for them. Or at least perhaps support could assist them. Either way, I'm sure they'd appreciate the help.
I like this update alot the 105 sets are incredibly amazing and good looking! But its hard to finish sets since no amulet runs to make the l105 amulet. I would really like that to appear so you are able to get sets finished. Maby update a quest to get access for the amulet portal once u hit 105?
About the maps.. I would like that dev and psy working in the normal maps when u hit 105 to make it a little bit better for farming since its sometimes hard to get a team to run with or make dev and psy working in the plat dungeon because sometimes people doesnt have plat to access and then its hard to solo especially if killing myx by yourself.
About the quest many people getting tired of the 0/100 quest each map. It doesnt bothering me, I like challenges but i heard many people complaining about it. I would suggest making like:
Map 1 0/100
Map 2 0/75
Map 3 0/50
Either way this update rocks! Thanks so much for this!
Skickat från min iPhone med Tapatalk
I think it's good time to bring pet (crafted with new & old dev etc) for L105s only & nerf xp orbs from blue guardians to balance out the fast killing with pets. We want to pvp and with this pace it's looks like it's gonna take alot time to get sets.
People really don't need faster xp... i capped 2 before the fast cap reward shield was removed. I could have done 3, but I really wanted to get the new maps unlocked.
I do agree that we need to get the quest done faster. I believe the best suggestion I've heard so far is to make the trolls count as part of the quest for 105s.
With your suggestion other 105s would just want to run with 105s and boot lower levels anyway so there would be like 500 trolls(exaggerated) instead of a dozen or so. It would take roughly the same amount of time.
Sent from my SM-J727T1 using Tapatalk
Could you make a post on what the new procs are on all the new sets also? I know for talon it isn't just an electro-stun, it also heals like a lot!
I've noticed the issue hasn't yet been tackled about 105 runs still spawning useless, tanky, time-wasting guardians. Personally, this issue has stopped me from running endgame pve. It's a waste of time, elixers, and ultimately money. I was speaking to another player about this when they brought up a super solid point. They said that a full 105 party running at Max elixers and full speed was less efficient than a half speed non-elite party, due to guardian spawning alone. I agreed that it should be the other way around. There have been a few suggestions so far at how to deal with this issue but none have really hit the mark to be fair for everyone.
What I would like to suggest is a 5 plat elixer similar to Shadow essence during Return of the Overlord. For a limited time (1 hour) Shadow creeps ignore you so you don't have to deal with them :) We seem to have a similar situation in MMZ where there are mobs that we don't want to deal with!
Neat idea. But I'm not sure it's necessary. It would further promote a segregation between 105s and the uncapped players. Right now we've got some good team work going on between the various 100+ players. Thankfully, STS just gave us a faster path for everything with the plat maps, which are easier, pet friendly and therefore quicker with better payouts in xp, loot and quests collection. You can also host games for 105s only and invite friends on either the free or paid maps. Doesn't seem like STS needs to really intervene here AFAIC.
The Eloia's Wand looks to me to be shifted too high above. it doesn't look like it is touching the fingers. Or it might be just me.
The Elite Eloia's wand was corrected but not the pink version.
One thing I/we are waiting for is the ability to farm amulets and crafting materials. Cant enchant any item without sets. Also, A pet that will help us to farm at L105. Asking too much probably :P
Drops rates are too low for the 30 and 35 plat maps. Need amulet drop added. I like the rest. Thanks
Talon proc needs a cooldown. It cannot be negated with any class and has spawned 3-4 times in a row from just autoing. A mage cant even use its pool proc to even ms for the 600 mana/sec to negate the damage. Talon proc literally negates 70-80% of the damage that anyone does to their target. Alot of people would like to play their class and not have to worry about 1 class having nothing to negate the talon proc. This goes back to 85 cap. Everyone was a blaster noob back on that cap. Literally EVERYONE. Bears/birds/mages/fox, barely saw any rhinos during 85 cap in pvp. We need a cooldown and also, we shouldnt be able to proc on ANY weapon UNLESS we are in range of our target. This would reduce the number of noobs that really dont pvp but will spawn their talon proc before going into fights. Also reduces mages from spawning the pool to get the speed boost (which i think should actually be taken out).
Well looks like bow will be once again another 85 blaster lol. Everyone will go to it because no 2h weapon can auto at the bows range. Range on bow shouldnt be 13. It should be 12 or less just like staff. This is what ruined 85 cap pvp. Everyone went to blaster, no skills just literally stay out of range and repulse/run, stomp/run, fire/run. The proc is also broken consdiering it does SOOOO much damage if im inside it. Not allowing me to heal. The proc pool on bow does need to be smaller. Its already too big and it already adds slowness that i cant heal out of and a decent amount of damage, also adds a hit% debuff. It shouldnt be a 15% proc spawn rate. It should be a cooldown just like talon. Maybe 5-6 sec considering the less armor you have with 2h. This bow will literally make EVERYONE go bow set just for the slowness proc and the HUGE proc pool. Will be horrendous in teams if this pool size isnt reduced.
Mage speed from pool that we acquire should be taken out. I also believe that bear and fox should get a small armor buff to compete with mage/rhino/bird.
105 elite Tyben’s sword does not weapon proc and pve dungeons and karro doest either. Tyben does not do aoe damage on hit like rhino shot gun or karro axe. Wish someone would have posted this before I traded my karro axe for - tyben blade that has 5 less h/s and 5more ms then axe which make no since because no one has mana issues any more. That’s sucks so much cause I worked hard getting mats for that karro. hope dev looks into this sword cause at this points I can’t even play 105 dungeon any more no aoe on rhino so now I’m just stuck with tyben blade no one want to buy. Sts I would really appreciate if you post more about your item. I sold everything for this set. and hemi/pure should not be this much better then 105 6pc elite for pve. Pure weapon looks like it does double or triple the damage. (Well that’s just my opinion never mind that.) can u at least add aoe on hit or make a post so others know that it’s broken before they trade or craft it like I did. I traded cause I like the look more and wanted to see the blue flames in pve. So now that I think about it I’m not even upset anymore cause my sword rocks with the white dragon armor and thought I’ll get more aoe damage to kill mobs and summon more blue guys. ( edit: weapon could possible proc and might not have visual effect. When I pvp with the sword I see blue flame. I assume there form my sword. I don’t see blue flame in pve or damage to muti target with this weapon.) it is extreamly hard to do 105 quest with the elite str sword set. Axe set it’s easer
Farming free maps takes entirely too long, and a majority of the runs you don't even drop junk to liquidate for at least some gold.
I'm not so worried about the time it takes to clear the maps, but that there usually isn't even a small payout in the form of junk to sell.
Maybe if not increasing the drop rate, add a nice gold drop from the boss of 3-5k? I mean it takes at least 10-15 minutes to clear the maps even with all 105s focusing on not spawning trolls
Sent from my SM-J727T1 using Tapatalk
Ok, thanks for the explanation