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Welp, this is unfortunate. Thought the new expansion will bring excitement. Nah, now let's make it rog-only excitement. This change outright kills the war class, severely hurts the mage class, and does little against the rog class. Say hello to rog legends once again... Bye combos now we are stuck to the same old boring one-setup running maps. What are hotbars now for since we just need 4 now (dmg, ms, gl, luck). If this was done before evg was even introduced or the 76 expan in general, it wouldn't be much of a cause for concern. But now, after we are all used to the proc stacking thing, then all of a sudden it's all taken away and reset to how it was years ago, then it becomes too concerning, well, at least not for rogs as far as I can see...
Limit procs on pvp. Not pve..
[emoji872][emoji872][emoji872]
Rip skills
Rip creativity
Rip hotbar
Rip warrior
Rip gold
Rip economy
Totally agree. I have nothing against the rogue class but yeah this so called “fix” is only beneficial to one class. U cant even switch weaps in pvp and whats the point of all of this? Balancing? Against what? Pve? Im just disappointed about this update.
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I rly hope that the new proc for tanks will be op as ultra f***, because i dont wanne see old seasons coming back, what i mean by that is that im an s1 player and i do know how much tanks were outsiders back in the day, coz they were pretty much useless and barely anyone wanted to run with em, coz they just slowed down the runs.
and i have the feeling that u didnt even concider ppl who preffer to run solo.
As well itll effect hardcore ALOT, since hard aps now require a pt for sure, but being top of lb is concidered a competition imo, so being able to leave others behind is the point of a competition which u just totaly ruined.
It was pretty fun seeing how clever the community is in finding the ideal conditions to when, how, why and where to proc. Proc stacking enabled the players to create different combo's, and several variations among our little skills and strategy, generally.
But, for the time being, all of those different strategies and variations have been eliminated, leaving us with only a few gameplay strategies.
Proc stacking created the difference, made everyone unique. Similar to how the introduction of awakenings made it so that no two players are ever identical, everyone is different with their own set of awakes.
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No worries, I know it's a game and isnt really a "big deal" to make it personal, but from players point of view there is nothing so damaging for AL as this decision.
This is why Im very salty and obviously I don't mean to argue..
Just it's too crazy solution...
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Pleaseee nooo, I'm rogue main but noo we need warriors heree too, we need a justiciable balannnceee :<<
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You(Developers) made a decision, it's understandable,but you also have to pay attention to the wants of the Society,The game can't exist without them.Many people has lost interest in game recently,and it's unconscious.Doing same things for years,the content haven't changed. The Society is keeping themselves together in the game while playing with friends, chit chatting, having own made events,etc...Not saying everything should be as society's wants,or needs,but The decisions should at least be little properly proportioned with both sides thoughts and suggestions.
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I dont think devs understand how much fun it was to swap between builds and
how it made every class so unique and enjoyable to play
Rather than sticking to one weapon and spam skill, you need to swap between
each weapon and armor sets with pinpoint precision and quick reflex, this
is what made this game more mature and skill/knowledge based
Endless room for creative minds and awarding for advanced player to
pull out "combos" which grant them immense power is what brought me
back to the game, now it's gone?
All said true things, and every reply deserves respect
At this point I will only say
RECONSIDER
Hope tomorrow i ll not wake up and see 50m wep for 500k in auc
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I thought “majority wins”. Well, there you have it Cinco. Not everybody is pleased with these changes. So if you want to keep this game alive. You might wanna listen to the players a little bit. Happy players means AL will be a cash cow for the studios. Disappointed players means the game will surely die slowly.
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This needs further testing. Classes aren't tuned to have the same amount of power.
1 weapon and armor is sufficient enough for rogues to deal massive damage, however, this isn't the case for mages and tanks. The gap is huge to what the other class can do than the other class with restrictions like this.
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I'm going to with hold judgment until we see how it works out. If they tested it then obviously we can still run maps even if it's in a different way. We don't know how the new gear will effect our ability to farm evg or deep. I hated it in pvp but adjusted and I'm sure we will adjust to the new system. Maybe we can't proc 5 weapons but find an alternative since, in theory, we can proc 5 different slots at once.
That being said I'm not to worried about game play but feel the pain of all those weapons and hundreds of millions in gold flushed down the toilet. That is not gonna be easy to swallow but oh well.
The way I see it, evg is pretty much done for. Rogues and mages need wars to get to high waves anyways. So basically, we are now all forced to sit at map center just like before, get absolutely destroyed by the incoming dmg, and take considerably longer even as a team to clear each wave and per run would be less than 30 waves... Just great, I suppose. And plus, as mentioned, where's the creativity left in this? Having different awakes only? C'mon now, there must be a way to at least make this change not so drastically degrading. All classes would disagree with this change, but then again, if this is what the devs want, then what could we do, though we as the community keep the game alive so there's that...
There is no more proc stacking so when you proc weapon A you have to wait for it to wear off then its cool down to wear off before you can use weapon B.
This really is hurting the game. Yes proc stacking is insane but you want diversity meaning you want everyone everything different. If you are a leader you know what I mean.
Limiting every single player to use the same weapon same loadouts same this and that it sucks. There is no opening to new things, if you can't evolve and open your self to new technology then what point is there? None.
-encryp
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Now the role of the warior now is to tank not to damage high, welcome to balance world of al.
Can I just add that using quick slots to proc weapons in order made the game a lot more FUN, idk if you can do it in another way that something like that would still be possible but it added a lot to how people played the game. And I hope that you can come up with some way that quickslots/gear switching while playing can still be fun.
and to think that they wanted the prices of the new gears not to be very high :\/
1 proc weap,1 armor=hard nvg wave +60/deep/elite maps in lvl +61/gb evg
Nerf mobs in maps lvl +71?
return to the same of rendering the "old weapons" useless for the new ones?
Will you bee neerfing all monsters accordingly to how much this nerf us? Cuz I refuse to play old bosses for 2 or 3 as long as we used to, btw warriors are back to being unable to even find out and we will need to makes rogues to be able to farm, not only is our sets going to be cheap af we will need to farm for 1 year just to buy one of the new arcanes when they get realesed cuz I bet it will cost 200m plus, so impossible for new players and players that got bored of evg grind to catch up to those that farmed religiously for the past year, not that they should suffer for that they deserve all they farmed
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I feel this was a right decision or the new maps will become very easy.
+1
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I have a suggestion for proc. The first proc will have 100% effect, the second proc will have 50% effect, third proc will have 25% effect and so one. The power of each consecutive proc will get reduced is what I mean.
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They Always nerf previous arcanes, no need to make the leveling process a pain the back, is not like we will loot arcanes from there, if they won't remove gold loot drops, then it means we will be farming this maps for hundred if not thousands of hours anyway
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How can u say warriors are useless? Have you played the new content? Have u seen the procs of arc 81? EVG is getting drops adjusted anyways, so y'all will be on new content. Dont forget how long warriors have dominated. The other classes are also affected by this change.
The narrative that you are bound one play style, one weapon, spamming hotbar was so fun? Every top player was using the same gear anyhow, whats changed? Want LB positions then gear a Rog.
How can these daily end game players not see an adjustment coming? Should Cinco have just added more stacking damage with 81proc and completely kill any content that could be made/ already made? The update messes with each class, warriors should have seen this coming( if you actually think and care about foundation of the game).
there is a reason why they did that, let's just wait for the surprise of sts, remember they always have a reason for change and improvement.