Welp better stock up on toor's before they become op and highly in demand
Printable View
Welp better stock up on toor's before they become op and highly in demand
Shiny, so in tdm does the AA constantly whiff since people are constantly running?
I got my first arcane pet after 2.5 years of saving. It is very sad that it is not useful.
This was promised by sts to be good.
Please a dev should at least put some comment on this post.
Thank you
Yogini
Also why cant we use earthquake abillity in towns while other arcane pets can?
Add hp and 10% crit on hapiness bonus, the aa should have panic or snare
Armor passive would be useless in pvp. I think stats are fine. Just the AA....Quote:
Originally Posted by Spell:2214925
I'd love to actually pick up a new great pet so I wouldn't be yet another Nekro owner, those are sadly too common now :[ Just STS please don't over do it, only the AA needs fixed, no stats change.
Sent from my SAMSUNG-SM-G920A using Tapatalk
Stainless is op that 10% armor thooee
So with the last update the range got buffed. You can read that in the update description in game.
Any thoughts now? Im not sure if i keep the egg or sell it... I also have Samael and Singe, whats your thoughts?
Witt no stun/panic, heal, or buff toor can't really compete with other arcane pets and even some legendaries.
It needs more than an increased aa range to be considered arcane IMO
Toor's aa is not doing enough damage.
Toor's stats are good, no problems there. Might be good to see some armor perhaps to give it something over nekro, but overall the stats looks pretty decent.
The aa, as many have said, needs a buff. But I don't think it needs the buff everyone is talking about, I think this is the start (or could be) of new arcane pets that debuff instead of buff. Every single arcane pet has basically been a buffing or offensive pet, with the exception of whims perhaps. All of them have had stuns or party buffs. I'm actually really happy to have a pet that is purely for debuffing, problem is the debuffs aren't enough. As Zeus has said, they are overridden by passive attacks of most arcane pets, my suggestion would be to make the armor reduction 25% so it is more than any passive reduction, crit could stay at 10% as to not mess with pvp, possibly a mana reduction addition? I'm not sure. Also the dmg done on the aa could be changed to be 5% (not sure of the number, 10% in pve, 5% pvp perhaps?) instead of a base number because in tombs it is amazing, but as soon as you take it into elites it barely tickles the mobs.
My 2 cents
Agreed Toor needs a buff! I think all arcane pets should have buff why not toor?
zzzzzz, just leave StS to do their job...! they know what they're are doin.
Sent from my SM-G900F using Tapatalk
+1 :)
Sent from my LG-D500 using Tapatalk