Small groups are usually ok yeah...I spoke to sam in chat and they are aware of the issues...they just dont know whats causing them yet.
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Small groups are usually ok yeah...I spoke to sam in chat and they are aware of the issues...they just dont know whats causing them yet.
That is promising at least. In PL I run the swamp, or skeller returns which has many more mobs on the screen at once than SL and I have no problems at all unless I get a lag spike due to bad reception, or incoming call.
I said this before, but I will say it again. It may very well be beyond the ability of STS to fix this, especially if this is a Motorola issue. Still, I would like to see some investigation.
Found an old thread from the Vcast beta, where Justg suggests turning up battery saver to keep the Tegra cool. As much as I will hate giving up graphics quality (the whole reason I chose this phone), it will be nice to have the game playable.
Tried it, frame rates seem more even, but the game just feels laggy overall with the battery saver slider a about 1/4 from left. Guess it is better than the unplayable random frame rate drops when playing at full blast.
Same performance with mine at 1/4 Growwle..
I am going to see how low-quality works when I get a chance.
Low quality seems to make the game run better since the spell effects are not as detailed.
Switched back to full blast today and game ran like a dream no idea what if anything was changed. Did Wasted map with 3 ops and an engineer. Now I just need better luck, so I might get greens or better from director DROID.
XOOM here - no lag no crashes I love love love it. Would be cool to have a 10.1" display options (some buttons look way too big... I'd want them much smaller and have most of my screen ddevoted to the nice graphics :p)
Low quality just slows the whole game down for me. So frustrating..
So I've been reading all this feedback for this thread so here's my input.
I currency have a Moto Photon and has the same issues with SL lagging quite a bit when in large fights do do all the abilities and weapons. Since I'm a Moto Dev, I've realized a few things actually. the Tegra 2 processors in the atrix and photon are identical. One core is specifically used for your battery life, basic/some OS functions/services. The second core is used for all your multimedia, gaming etc. Do to the coding from Motorola, I believe STS is having a difficult time trying to get the game so flawlessly work more then 90% of the time because of how these phones are optimized One way of fixing the issue is obviously waiting for Motorola to come out with an update (yet again) to make better use of the cores. Only con to this though would be battery life might be suffering a loss. If you look at many other manufacturers, the battery life isn't the greatest compared to some Motorola phones (besides Apple). So in the end, its just whether if Motorola will do that or if STS will figure out a way to optimize the game. Also a huge asset would also take the GPU into consideration which if Motorola were to update the coding, they should give off some of the load off of the processor to the GPU. I did do a benchmark test on where I recorded the CPU usage and GPU usage while playing this game. and the GPU is maybe running at 50%, while the CPU is running about 80%-90%
Interesting, this supports my theory that SL is only using the assets from one core, which is essentially less "powerful" than a single core phone such as a DROID 2 or HTC Thunderbolt. Lol, I got conned by slick marketing when I bought my x2, I thought dual cores would mean that apps could support multithreading, but if one core is constantly relegated to background tasks, that is kind of a waste.
Well, I am done complaining, for three days in a row now, the game has run acceptably well, so I am satisfied. Hope issues get worked out for other phones.
Thanks so much for your input, nickel! It doesn't make me optimistic but I'm glad to at least know what is probably going on.
no problem. if anyone has any other questions I could possibly try helping out.
I have a Galaxy S2. Have had it since release in UK. PL ran great for a few weeks but then started to crash at random times when in combat. Same now for SL. Lucky if I can get 5-10 mins before crashed out. Shame, hope it can be fixed somehow but no high hopes.
Was searching the web and found that setting Flash to "on demand" or "disabled" greatly increases performance on x2s and atrix. Makes sense, since my phone seems to work well at times and poorly at other times. I never noticed, but now that I think about it, the game seemed to run better when I played just after rebooting and before I opened my browser. Might be worth trying.
http://androidforums.com/motorola-dr...sh-update.html
Helps, but not totally, SL still lags in a full group