No on black and on cop!
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No on black and on cop!
I would love to have a cop but as I said earlier they made this vanity for ppl who capped and it wouldnt be fair for them if sts made it possible to receive them
Fox should lose the ability to dash without a target within 8m, only when carrying a flag btw
Farming needs a better drop rate? Idk, I've been extremely unlucky recently. Farmed nuri's 89 time, counted the plat list spending thingy:3, only 2 steels and a bunny. Farmed Red dragon 76+ times 1 swift bo, THATS IT.
Fbow/Event items should get nerfed to make it less powerfull, therefore reviving old pvp, which actually toke skills to master
I think endgame is balanced and I'll tell you why,
Sewer-custom op
Nuri- strongman op
Mount Fang- Lilith Op
71 cap-?
76 cap- I personally think swift is a bit op considering blast damage can take a team of 3 down. And it kills fast! So I'd say once again, Dex Is op.
It just keeps switching around. Next cap will be something else op who knows!
no on black dragon n cop!!!
@crimjr u dont respond to pms ig from random peeps?
(u wear axe? lolol)
Pls NO to the ppl that want old items to be brought back.
Well , looks like the forgotten items & maybe Halloween items may be nerfed
Wow G!! Thanks so much for listening and making this thread. It really is appreciated. Probably more than u realize.
I will post my 3 improvements needed later. I need to really think about it since I only can pick 3 >.<
Yeah, but they weren't nearly as unbalanced as they are now. Although I shouldn't really be saying this, since I don't end game anymore, but at the other caps, all the other classes had a chance. I was a mage at fang, and there were bears and birds that I just could not beat, because of their skill knowledge.
However, this cap sounds like birds beat everything, which is totally wrong.
Again, I wouldn't know since I don't play end game anymore.
1. Possibility of armor buff on first three seconds of spawn in PvP and CTF to prevent spawn killing.
2. No repurchase options for faces. (If you bought it once, you should have the ability to always switch to it. In turn, people, like myself, would by all the faces so I could change it with my different daily outfits without spending another 5-10 platinum or worrying about losing my Humania face.)
3. Gratitude set bonus or effect (sparkles for frozen crown and shield of gratitude).
That's all folks.
Gary I'm wondering I heard people say cap is not on horizon.How long is that I'm just curious?3-4 months or 5-7+ months.Also the best thing to do is Remove that elixir bug I lost my 3x a couple times now.
Since their will not be any update for very long time
1. Provide a way for new characters to achieve bonus vanities to be up to par with other toons. So that my fox/rhino and whoever else can achieve it.
2. Fix the over-powered dodge and crits.
3. Make a money making map where you dont have to depend on luck from rolls but instead can grind gold from creeps.( plasma pyramids used to be one but now gold isnt sufficient enough.)
@crim, I've always been impressed by you now it's a new level of respect.
Wow on that post!
Nice post Crim. Thanks for taking the time to put it together.
On your final point about rebalancing mobs from Nuris on, that is a huge piece of work. Pocket Legends is the first of four Legends games. The team learned a lot from it and the others. That is why Arcane is the game it is. To go back an rejigger Pocket to that extent, we might as well just load Arcane with PL art :D (if only).
Thanks again for the well thought out posts. I just wanted to chime in an help steer the conversation back to bugs and the like.
Thank you so much for this!
I suggest as follows,
1) Balance, and maybe nerf end game pvp, so it's not one shot and dodges. I liked the 66 cap stats, it took skill to win, not luck. Here my mage dies before a skill lands and isn't dodged, of course when it does land it is usually a one shot.
2) Nerf the fbows, so they aren't the only pvp weapon, I personally used to farm 15, 20, and 30 pvp weapons, but now they aren't worth anything because FBOW is the only thing used, plus they aren't even farmable anymore. On another note it also took the skill from pvp, as fights are quick and who dodges/autos first.
3) My last one is to nerf the end game mobs, even with a thrasher I find it hard/ nearly impossible to solo. I understand soloing should be difficult, but the mobs dodge and have so much armor, that even when my hits land it's hard to kill. With 3X armor, and 3X damage, it is significantly like having a team of three with you, besides the fact that only one person is producing skills. I feel like a team of three should be able to do a map.
I really appreciate this opportunity for the community G, It means a lot to know you are listening to the communities suggestions.
Best to you,
-Stevenmc
(Plasmastar)
**EDIT: I think balancing pvp to make it not one shots and dodges will also help with spawning. It makes it a better chance of surviving un-buffed.
-dodge(an increasingly primary factor of the outcome any fight starting at level 50) specifically I think once you get 40 dodge, that's plenty. Make up for it with larger health pools
-damage(no kill should take less than 3 skills) either major cutbacks or huge boosts of armour and health pools
-debuffs(60% hit loss is pretty drastic and when it all comes down to who dodges it that makes it even more ridiculous) just cut them or add more debuffs with them, why is there no critical chance debuff, m/s debuffs, or range debuffs.