Maybe i mixed uncrafted and crafted sets or something... Gotta check that.
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And guess a pure int fiery scepter/eye mage has 220 armor, 10 more than a 2h (phoenix) bird. Quick question, I saw pimphero's (bitslap) wearing a green armor, obviously Flying (uncrafted swift) armor, while wearing a phoenix bow and I saw he had those flames on top of his head, so does uncrafted armor and helm make a set with the corresponding elite weapon? If so, it would be nice to know the set bonus. Sorry for the derailment.
i suggested something like this a few caps ago, still has never been implementedQuote:
Originally Posted by tHelonestud
@whisper
Birds need a 20 sec buff, you think its possible for a bird to kill a bear in 3 seconds? think again
Great minds think alike.Quote:
Originally Posted by GELLIO77:1069302
They are unbalanced and underpowered.Quote:
Originally Posted by whisperwalk:1069685
Each class has a weakness to another classQuote:
Originally Posted by whisperwalk:1069685
Generally:
Mage>Bird>Bear>Mage
Obviously due to the endgame imbalance, dodge is now the primary factor.
Bears' extremely high damage would totally destroy birds with such a short buff. I mean beckon + auto is almost a guaranteed kill if it hits.
Once they cut all the dodge then you can start complaining about individual classes.
I don't see how a bird loses to a mage. A mage dies in 3 hits!
Anyway, that food chain is out of date because it excludes the two new classes. You need to adjust to the new reality, and not keep thinking in terms of bears bears bears bears bears bears.
How did I miss this flaming?
New classes are poopoo in viability.
Interesting discussion going on, I don't know how I missed. Before I read the whole discussion...
Whatever I read, was nearly extragation. Birds always have been underpower, this cap is a prominent phase where, birds are not underpowered, it's just the overall unbalance that looking like birds got the edge.
Guess what a non elite open equipped, one handed weapon str mage do more damage than a birds, let's say even it's equal, it's total unjustified and you say mages are underpowered compared to birds?
If bird would do that? First no elite bow, then semi-str, then one handed weapon, it would take down to ground level.
Anyone agree with this that birds needs most practice to be successfull in pvp, it's really fragile, str meant to tank, dex meant to do the highest damage, but look at the str bears and mages, instead of being tankers and using 1h weapon they are doing immense damage, that's unbalance!!! needed to be fixed.
Any 2h weapon should be way much powerfull overall (including skill damage) than 1h to compensate the shield that can't be used with two handed weapon.
As techno suggested in my thread that they're not gonna take the risk of experiment on bigger nob of the game, so simply the dodge should be nerfed, and armor should be more heavy to factor in the extra damage that causing one/ two hit killing.
Ya well, I didnt proposed to take away the elite bow. You can keep it.
Secondly, no one asked a bird to equip one handed weapon either, or put points into str. In fact, if u put points into str, i dont think u can equip the elite bow. It's counter to the concept of bird.
Thirdly, almost every bird vs mage fight i witnessed has shown a dead mage. I only seen a few mages prevail...and most of the time birds are even "rushing" and "spawning" mages. Basically a bird can break mana shield, and after that byeeeeeeee mage. So how on earth does a mage dominate a bird? I might also add that a bird has longer range than mage.
Maybe every single mage I have seen is a noob, but I don't think so.
Fourth, I have no idea what u mean by bird skill. Most fights vs a bird end before 5s, so it doesnt look like a lot of skill is involved. Pressing the right set of buttons? Kiting is a skill? Pls note that I am talking about endgame and I can't give a damn what happens before that.
Fifth, if u walk into the mage forum, they admit to losing to birds also.
'no one asked birds to use a bow'- now this is where you got pointless, and also to an extent you agree that bird's are fragile. Anyway.
You missed my point, i.e
Birds are not op, but mages are overall. Yes it's true, I gave an example that even going with low damaging gear and build, i.e pally, they're doing immense damage compare to any other class.
The point you missed is that, one /two hit killing that's going on current endgame atm, resulting birds getting the advantage over int mages, if mages could survive very first few hits from bird, they could heal and get the full hp again as they used to do it from earlier caps. If devs make the game more balance in term of ' no 1-2 hit killing', mages would be overpowered again as usual. Implying nothing wrong with birds neither birds need to be nerfed and justifying my point that mages are op actually.
As far as birds skills are concern, I talked about it overall including earlier caps to set an example, the motivation was, birds always needed a little bit boost from devs.
no food chain is
dodge > all
I have played as a dexterity bear. I could kill a bird with two auto attacks no skills hitting them. As a bird versus a strength mage, I have seen mages dodge blind root blast all in a row and use fire and drain and kill. Sometimes the bird will dodge, sometimes it won't. You can load up with angel gear and buff for 80% dodge, it all come down to luck, they could still land their first two skills and you die.
Are you saying that kiting doesn't take skill?? Lololololol. If we don't take rhinos into account, all classes have 12m skills. So basically, successful kiting requires really good knowledge about ranges.Quote:
Originally Posted by whisperwalk