Well if warrior in group - he can do that when juggernut/HoR is up. Not recommended for other classes. But meh hardly seen warriors in time run now a days.
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Trust me Whimms arcane ability is nowhere as consistent as axe throw. Just cause it feels alike it doesnt offer the same thing. In ctf probably works a lot better sinve its straight n narrow but tdm its way harder.Quote:
Originally Posted by Crowsfoot:1387191
Jon make a valid point if u get this pet lets be friends :-)
The other problem is as a mage we get like 5 sec fights its either me or them. We just dun have the armor or hp to fully ulitize this pet.Quote:
Originally Posted by Crowsfoot:1387191
Stun is an ability that's far better no matter how inconsistent for us mages n rogues.
It fails randomly in ctf as well.Quote:
Originally Posted by gatzoo5505:1387532
Axe throw is commonly, IMO, misused. Hence my comparison. I see far too often warriors just use axe throw. You have to aim it. Even if it cools down its worth the extra two seconds to aim and hit the rogue.
Ps: I've seen emma and Jon use them in PvP. I'm well aware of its faults. Additionally it doesn't randomly fail. I was on the oposing temabin one match (Don't worry I was flagging) and emma tried to troll me with the pull and bleed damage. You can dodge the arcane ability, same as all other pets.
I listed a few theories when it fails for me in the bug thread responding to Jon's thread. I dont dont believe it is dodge since it misses entire groups sometimes. Random perhaps from the users perspective but im sure there is calculation behind it.Quote:
Originally Posted by Crowsfoot:1387681