if we are into suggestions, you can either use the sticky screenshot guide, or the one in my "Courteous" link in sig.
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if we are into suggestions, you can either use the sticky screenshot guide, or the one in my "Courteous" link in sig.
It's perfectly reasonable to limit the amount of XP you get when facing mobs of a lower level -- most RPG games do this. If you're level 30, you won't get XP for fighting a level 1 mob, or a level 10 mob, or a level 20 mob. So, with that said, we chose 3 as the level difference limit. You don't get XP for mobs more than 3 levels below you (in fact, if 1 level below, you get 75%, 2 levels below, 50%, and 3 levels below, 25%). Now the game certainly doesn't say anywhere that you don't get XP for mobs more than 3 levels below you, but that will be addressed soon. The next client update introduces con colors next to the mob's health bar, so you'll be able to tell immediately if the mob you're about to fight is an easy kill or death on sight.
It's perfectly reasonable for campaigns to have mobs that are a specific level range. This is clearly stated in the campaign description. Forest Haven is for levels 1-10, Dark Forest is for levels 10-15, Balefort Castle is for levels 15-20, Fathom Crypts is for levels 20-25, and Lost Expedition is for levels 25-30. Since you don't get XP for mobs more than 3 levels below you, if you only play in Forest Haven, you're only going to get up to level 10 mobs. Once you hit level 13, you're no longer facing a mob that can give you XP.
But understand that when we add features to the game, they will more than likely only be available in specific areas of the world. For example (not set in stone):
O.0 Only 2.33 left! And they added CS too- keep it up devs!
* Bank/Stash/Mailbox - Forest Haven
* Quests - In all campaign townes
* Vendors - In all campaign townes
* Player Housing - Balefort Castle
* PvP - Fathom Crypts
* Pet Shop - Dark Forest
(From asommers) thought you might find some stuff from the first paragraph that might be useful.
Player housing seems a bit much, I reckon a guild house would be awsome.
An explanation of /commands:
Commands are basically things you can do directly from your chat bar. You can /tell a person (this is like a private message) something. You can /boot a person (if you are the creator of an instance/game- you can boot someone. Especially useful for pvp when you can't boot someone on the other team because you can't click on them). You can /reply to something someone said (replying to a private message). You can /report someone (instead of clicking on them then doing report). You can /respec (be careful with this one lol- it does the obvious.. respecs you. And respecs are not undoable). You can /team message (this sends a message to only your team in pvp).
To use these in chat you type:
/tell billy hello
This then sends billy(a players character name) the private message 'hello'.
/reply hi there
Billy now /responds to your "hello" with hi there. Note- you don't need to type in the name of the person you are replying to.
/boot billy
If you are the creator of an instance billy is now booted.
/report billy
You just reported billy for being a naughty boy and spamming in world chat (jk).
/respec
You just used up your last respec (oops!). And have to remember how many points to put into all those skills!
/team Guys lets all triple team billy!
(PVP) You just told your team in pvp to gang up on poor billy!! P.S. try not to do this- ganging up in not nice, and defies the unwritten code of good pvpers.
For /tell, /reply, and /boot(I think) you can abbreviate the /command. This is very helpful, and much recommended for an easier gaming experience.
/tell ----> /t
/reply --> /r
/boot --> /b
To see the list of /commands ingame just type ONE / (if you type anything except a /command pretty sure this still works). This comes up as:
boot target_name reason
reply message
report target_name
respec
tell who message
team message
The first word being the /command, then fill in other wordspots with information like:
tell who message
=
/tell (or /t) billy hello
tell(/tell or /t) who(billy) message(hello)
target_name basically means 'who'
Thanks guys!!!
Gaabob - Amazing work and suggestions! I'll add it to the next version, just one thing... Please email me (email on about page in guide) or message what you wrote to me on here, don't wanna clutter things up :)
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Spread the word! - bit.ly/plguide
Keep spreading the word!
The more people who know about it, the more people it will help! :)
I just noticed the team message thing. Why is there a team message, if you can just talk out loud during a game and all will see it? How is team message any different?
Team messaging is only enabled in pvp or ctf map, it is to allow you to talk to ONLY your team, so you can devise a strategy or something...
Doh! Lol Pvp didn't even occur to me. Thanks Daniel!
Well done the guide is exellent
thanks for the free item yesterday im guessing you have another player that you use apart from freeitem can you add me with your proper player too
Lol, gaabob, added some more of ur stuff to guide :)
Thanks for the help :)
Couple things:
Should update about
Rather than have Pre-leveling(or whatever) have a leveling information section with such stuff as the asommers quote.
Also the pre-leveling section is a link to support info.. Kinda weird reroute needed?
More...
The original website should automatically reroute to the new place when you go there
Yea sorry guys, transfer is going a little rough, working out the kinks now.
Thanks for the input :)
Ok!
Things should be running smoothly again :)
I'd you find any more bugs/errors, please use the contact link on the about page.
Thanks guys :)
Hi everyone, new updates taking a while...
I could use some help with the content, so if you would like to help out, please PM me.
Thanks :)
Spread the word!!!
PLGuide.info!!!!!
spreading the word! excellent guide! thanks for your efforts!