The passives are very nice in DL.
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The passives are very nice in DL.
Love the 7 point skill system, skiers for even more fine tuning w each charter in arena and CTF, passive skills are a great idea, will again allow for fine tuning that the other players will have to make adjustments to, if I want to make a tank flag stealing bear, I can load up dodge, armor and health type passive skills, then ajust "active" skills to even more goal oriented characteristics.
As for the tree type skills in DL I don't like, PL has always had the full skill options and I would like to see that stay.
As for one class being way over powered -- two things here, one over powered for what? Flag getting? Kills? Disruption? Most ppl look at kills for who is best... And of course that is a very good gauge ... However ppl like bglir (a pally mage who get limited kills per game) has over 4000 flags and is clots to impossible to beat in rock wall, pally mages (str mages) like absurd boss o kaarataka are not know for kills so much as extremely hard to kill, and always bat u by getting flags. And a ton of birds that u know will just kill u, but being over powered any single class just means that you have not made the correct adjustments.
No matter the gear or styles of play ... Remember skills kill... Not gear or being over powered... P
Honestly I didn't read all the comments, but I think what I'm about to say still applies.
Less gab, more testing.
I'm a 66 pure dex bird in angel gear. I just finished fighting and talking with a 66 str/dex bear in angel gear who agreed that birds are over powered once again. I've been testing for a short time obviously but from what I can see bears have gotten the short end of the stick once again, not the long end.
I fought several mages in angel gear and beat most of them. I'm no god, I got beat alot myself, but from what I can tell mages and birds are about equal now and bears are worse than ever. Like I said, this is very short testing, but it is testing either way, and that is always more efficient than theory.
Uhm I like the idea of the 7 skill thing, I don't like the idea of skill trees, and I'm kind of so so on the passive skill idea. Mainly I just don't want PL to change too much. I fell like after 2 years I finally got the hang of things and I'd hate to see it change :\
Anyways, here's my opinions, take 'em or leave 'em.
~MM
Oo idk we get free respecs i just spent plat respec my skills:/ hope that idea stays
why people don't say bring new skills on higher levels (so lower level pvp will not be affected)? like if you reached lvl 66 and have lvl 6 revive you get summoning skill that you can start to rank which boost m/s or dps hehehe there should be something new? this will encourage new players to play... i mean something to look forward as all skills are revealed after lvl 22... (please thanks if you want the idea :distracted:)
i like the skills how they are. i do not like the tree skills in DL but i do however like the passive skill aspect. would be interesting to see that in the future of PL :)
I'm not fond of skill trees. I want to be able to use all the skills provided. Choosing is not fun to me.
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Originally Posted by springtime:693620