Lol that 'invincibility' spree can also end in 1 beckon + an auto
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this. Is a smart man.Quote:
Originally Posted by Fncrazy:729218
When will it be the bird's turn to be OP? lol
birds are meant to do the most damage but the bears and mages can do just as much damage, if not more. also we need more dodge, with our sets we only have about 10 unbuffed where as the mages have 20 and bears have 40+.
Not trying to come off rude, but I don't really understand your first paragraph.
But, here's what happens most of the time. Birds have a 20% chance to hit their root vs a str bear. No, hit % and dodge are not on the same roll (although I wish they were). If a bird manages to hit root with that 20% chance, then you STILL only have a 45% chance of landing the fairly INSIGNIFICANT 32 armor debuff (32/275 or so). Eventually the dodge debuff wears off. Chances of landing any given individual skill are back to 20% until the bear's evasion is gone. OR, you miss your root to begin with (much more likely), and your chances of landing break armor are low.
I cannot tell you how many times Elyseon has two hit KO'd my bird. Most of the time the deciding factor is whether or not the bear lands his first or second beckon. I don't think that dodge should be the deciding factor in pvp.
Bears cant be immortal forever.... Just kite the F out of them, :D
Idc how much dodge bears have thats their role dodge, hp regen, and armor but devs need to work on strengh gear and take some hit off it... Bears shouldnt argue about it since hit wasnt made for bears probably 90-100% hit would be good with crafted set (160str, 194-199dex build) , but 126%........ Is too much