Originally Posted by
Serancha
The problem I see here is for new players - the ones leveling up. Currently the proces is as follows:
1) Use common and epics found in low level maps until reaching travellers outpost.
2) Liquidate trash for pennies until you have enough for the cheapest pinks.
3) Wear those pinks until you outgrow them, sell them and buy new cheap pinks your level
4) Gem the pinks as you sleep each night so you can resell for more
5) Repeat step 3 and 4 all the way up the level process, also selling anything you find along the way (which is usually worthless)
Yes, I read the comments and this "cleansing essence" appears to only be for the wealthy end gamers. What about new players? If they can no longer sell the gear they grew out of to other players:
a) How will they afford more gear as they level up? there's no liquidation fee that would make logical sense here, unless STS was willing to continually adjust with price fluxuations.
b) Who will provide decent, cheap pinks for these players? This would be putting the entire loot chain in the hands of crate poppers.
c) What about the guy who spends every penny of his 500k to get mediocre gear so he has something to wear until he earns enough for good gear? Now he not only needs to earn gold, he also needs some expensive essence thing just to sell that mid-range gear and get decent?
I don't think there's a liquidation value that would work as a blanket that would be fair for all. Prices for non-end-game gear would be dependent on those who opened crates and would get out of hand super fast.
Not as critical, but certainly an issue also:
When new gear comes out, who is going to test it and write informative reviews for other users? Most people who do testing and writeups never intend to keep the item, only use it to provide information to others and then resell it.