Originally Posted by
Cinco
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Class Skills - In the updated balance, a substantial portion of all class' damage comes from the skills. Some time ago we changed skills to use formulas - driven by statistics - instead of constant values. This change didn't mean much due to the fact that armor and weapons didn't change. Now, with this upcoming change, skills play a much bigger role and their reliance on your character statistics is much more profound.
After our most recent internal tests, we feel that we are very close to our goal of rewarding Warriors, Archers and Enchantresses who play their characters 'smartly.' It now feels much more important to use debuffs, crowd-control skills, damage skills, in the right order and for the right reasons.
Oh! Also - the cool down times for skills have been dramatically affected. Since so much of your effectiveness now comes from skills, being able to fire them off more frequently feels a lot better and makes combat more fun.
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