Assuming 2 Leaderboards were to be implemented.
How do you determine what twink level leaderboard versus end-game leaderboard would be?
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I don't think they have any plans to ever wipe the PL leaderboards. As for SL, wiping after every level cap raise makes no sense bc that means nothing you did in the past will ever count. Clean slate every lvl cap raise means why even bother trying at all? Might as well not have a leaderboard (which I wouldn't argue with either :P).
Doing a wipe after a beta, before much damage is done, means that every kill anyone gets will be on equal footing. You get an advantage by being around for the earlier level caps and doing your level cap farming before the level cap is raised and it gets harder. Makes more sense than anyone at anytime being able to start a new char for the sole purpose of taking a slow but easy ride to the leaderboards.
And back to PL, unless STS has a way to determine how past k/ds were acquired, I don't see how they could have two leaderboards.
Agreed there, I think it's way too late if they decide to wipe PL leader boards, though if they do, can't disagree either, better really late than never :p
Haven't thought it out in detail, just threw it out there. I'm guessing that once level cap raises, the "end-game" leaderboard would be empty until xx/xx (new level cap/elite) levels would emerge. Until then, anything below that level belongs to the twink leader board. Idk, just a thought, decision of whatever kind is with STS as always anyway :)
I suppose if they wipe after every level cap raise, we don't have to worry about those people who can't handle a death ;). But it's basically like having no leaderboards at all.
That's the price to pay if they want to be on top of the KDR leaderboards. If they care too much about their ratios, let them grind privately instead of sabotaging their own efforts by joining random groups. If they want to drag a group of friends down along with them, then I believe they will fulfill some DSM-IV criteria for OCD :banana:
I have no idea how "twinking" has become so popular in this MMO as I have never seen this phenomenon expand so much in others, but all-in-all "twinks" and "leaderboards" should be completely segregated from each other. A low-leveled 'twink" grinding endlessly at Forest Haven is not a leader.
Man, those leaderboards really held the room together Dude.
Lol lvl 20 with no kdr sounds good to me :)
If the LB is filled with boosters then why not just get rid of the LB completely? It serves no real purpose except for self gratification. Most agree that the kdr doesn't make the player and since there is no real way to determine if the kills were farmed in FH or repeat CtK runs we can all agree that it's not impressing anyone once they find out how it's done. I know that when I had no deaths, I was accused of being a coward and just exiting the map before I could be killed; so I was booted from multiple games because of my kdr. There is never really going to be a way to prove just how the LB status was achieved, so why bother even having one?
My sentiments exactly. Get rid of the thing, all it's caused is problems. I wasn't really aware there was a leaderboard until these arguments started and I started on PL before christmas.Quote:
Originally Posted by Gluttony:361882
I've never even once looked at the leaderboards. Honestly, not even sure I know how to get to them, but I have no interest anyway. :P
xp on (one board)
xp off (second)
Have you ever played a MMo other then this? Twinking is a big huge part of almost all mmo.
high level farming -vs- low level farming - (Who can spend more time farming?) There nothing special about getting boards. It shows you have alot of time to farm.
....These games are small. very small because of what we play them on. People find ways to enjoy games. Twinking is a way.
((low level gear made me tons of money))
When they coear it imma keep one character at 0/0 :)
What if you are killed by a mob lower than your xp level range? Does your death not count? ;)
No kill counts for turned off xp? :|
If ur above a certain lvl in pl if u die in haven i dont think it should count lol
I believe PL boards were wiped a while back.
So XP locked farmers will be screwed over for kills while still being able to get deaths. I really thought you'd be reasonable about this. I am sorry, but I do not like this change.
A good level 51 pink drop in PL appears once in a week usually. The kills while farming for it were the only good thing to come out of that session. Why oh why do deaths have to count if kills don't while XP locked? It's severely unfair to those not abusing the XP lock for kills.
Bronislav, this is for SL. No need to worry about PL until they start talking about it there. They'll probably use SL as a test before even touching the PL system.
Also, since you would get kills counted even at 55/56 in the Sewers, perhaps locking xp at 51 will still get you them. Guess that's up to the devs to decide. Maybe you can get kills at the highest lvl campaign no matter what until it's no longer the highest level campaign. I dunno. But no need to worry about PL yet.
I was just using PL as an example, because there's no reason to lock yet for farming specific level drops in SL. I'm well aware this is currently for SL only, but Sam did say it will be coming to PL. In PL it would be unfair to XP locked farmers who lock very close to the level cap (In Sewer traps can crit and I've got a bunch of those in my death count) to he awarded deaths but no kills because a pink shows up very rarely.
Also people lock at 52.99 if they want 51 drops. You may know this already, but Sewer drops are bracketed: 52 and under get 51 stops, 53 and 54 get 53 drops, and 55/56 get 55 drops. Sewer also has zero random drops, and I hope in the new expansion ransom drops get added do it is more similar to the drop tables for other zones. I figure it was done this way to prolong the life of the campaign, but won't be needed anymore.