Please add my twink pvp bear, lvl 17, named Twinkerton.... I will help you get better at lvl 10-17 twinking on him:congratulatory:
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Please add my twink pvp bear, lvl 17, named Twinkerton.... I will help you get better at lvl 10-17 twinking on him:congratulatory:
:O lol
Well idk of this is going to be ignored like our reports, but I'd like it if leaving in combat was only 5 seconds but 2-5 deaths. Cause people now just leave in combat cause there's no real consequence. Anyways, hope you actually read this.
I went like 10-40 to Intheway, he's pretty good or I'm garbage. ^^
Hmmm, I think we could have a ghost offect when we spawn after we die? (ghost affect is when we cant attack or die for any short amount of time) Because lvl 65-66 pvp with crafted sanguine longbow set spawners isn't fun especially with mages with only like 400 health. that or u could bop up all chars health by like 100. Thanks for feedback thread STS!
Good idea, I see this in a lot of games, we need it the most in CTF when noobs try to spawn you.
DUDE!!! 3 team pvp=epic idea!!!
Anyways...
First I'd like to say I LOOOVVEEEEE pvp!!! Funnest thing in pl, but the same old game types.and maps are getting pretty boring so new game type/maps? Mayyyybbeee? Ty!!!
in low level it slow ALOT whey u dont use fbow, but ya it is rly fast
Hmmm
Oooo! Oooo! Me! Me!
Thanks for calling on me lol ;) Give 5 seconds of invincibility to eliminate spawning... Also, patch the "Only being able to boot in one game" glitch, please. I like my haters non-present ;)
I think 5 seconds of invincability is a great idea would completely eliminate spawning also would kinda slow boosters down a bit... two very nasty birds with one very sharp stone if u catch my drift ;)
Characters damage is not proportional to their armor at the current cap of L76
The letter Y acts as a vowel in 'Invincibilty'
Hello,
Could you please add a gate in front of the spawningroom, that enemies can't come in our spawningroom and spawn us.
Map- Rockwall forts
PVP really sucks for birds now.Lots of birds gave up pvping its awful after those updates. Birds were not even dodging and now ...
ty
ok so from what ive experienced and seen. is there in an extreme level gap bracket in pvp, and this is in the worst way possible. Level 18s absolutley have no business entering into a level 10 arena. 20s and 22-23s have no business being in a level 15 arena, just shouldnt be possible, right now there is an extreme amount of people who primarily farm lower levels for good kill ratings, as well as get tired of being beat by there own levels and go crush low levels. this is not right, nor is it in anyway acceptable or equal fighting. no such thing as a fair fight i get that but there must be boundrys for such things, that is an extreme difference in: HP,DMG,ARMR AND SKILLS from level 10-18 or 15-22 as well as high level. how is that in anyway equally for a level 71 to have to face a level 76??? i like most ideas ive seen for other issues, this is the most important issue ive seen through out all levels. i hosted a level 45 arena and had a big issue keeping 55s out. i have thought about this issue for a while now and it seems to be pretty fair every 4 levels example: 10-14, 15-19, 20-24, 25-29 ect. until u get to 50. then it would seem as the way the game is played and gear ratios, weapons ratios ect. that it would have to be around every 5 levels to even make it fair. you would make it so only that level would be able to join. example: 50 arena, 55 arena, 60 arena, 65 arena, and finally 70 arena. from there it seems that for anyone to have a chance with out being blown away by 76s is to have it at every 2 levels. example: 71-73 and 74-76 . i have played pvp a lot and i used to love it but it has extremely gotten out of hand with people exploiting the game, this is gonna happen no matter what but there are things that can b done to relieve these effects of cheating. it might also be fun to see 2 seperate TYPES of arenas. FFA arenas, and teamed duel type set up the way u have it now. i realize this is probably gonna be a huge programming task. i understand, but it has extremely gotten out of hand. i thank you for your time and do appreciate everything you have fixed already with the fbow nef back and the 3 second spawn fix. i know your trying and i thank you p.s. another thought, it would be a little rash but maybe there needs to be posted rules for players that are ruining other players fun, just a thought. :)
Luazhi :cheerful:
maybe a pvp with a loot system or a duel arena to make the game more intense and interesting.
Fox: stealth (unable to be detected)
mages: clone itself(1-2 copies)
birds: fly (increase speed by 100% 3sec)
bears: idk yet
rhinos: idk yet
please help me get these Abilitys to work it will be awesome
5v5 in rockwall fort hehe :)
5v5 ctf smaller maps and mics and headsets to speak to people on team and new Abilitys like I posted before
Fox: "stealth" (unable to be detected)30sec cooldown last 10seconds can't cast in combat damage interrupts the effect
Mage: "clone" (1-2 copies)1min cooldown last 10second clones do 50% reduce damage and does everything u do and follows you
Bird: "fly" (increase speed by 100% 5sec also escapes movement imparting effects)20sec cooldown
Bear: "Whirlwind" (spins rapidly doing 75% weapon damage also breaks movement imparing effects)1min cooldown last 7seconds
Rhino: "Headbutt" (Does high damage)5second cooldown
please help me get these Abilitys to work it will be awesome
Fox: "stealth" (unable to be detected) last 10 seconds 30second cooldown damage interrupts the effect
Mage: "clone" (1-2 clones having 100hp)1min cooldown last 10second clones do 50% reduce damage and does everything you do stand beside you and copy you
Bird: "fly" (increase speed by and dodge 100% 5sec also escapes movement imparting effects)20sec cooldown cannot be use while holding a flag cannot attack while flying
Bear: "Whirlwind" (spins rapidly doing 75% weapon damage also breaks movement imparing effects can not use any attack while whirlwind is taking place)30second cooldown last 3seconds
Rhino: "Head butt" (Stuns and Pierces through armor dealing high damage)5second cooldown
please help me get these Abilitys to work it will be awesome
Well hai there,
Umm... the solution to your spawning problem is pretty obvious. Why don't you just make a wall that one team can pass through but not the other? To protect pvp from the narbs I know will use ranged weapons through the wall, make it so it can only be passed through on one side, not the other.
To sum things up, make a wall that protects the people in the spawn (maybe kinda holographic?). Make it so they can only pass through once and not go back through.
P.S. Dep is mos friendly mage evar. :banana:
Lol yes that could fix it all .... We will see what sts thinks
Hey.
Can you his take a look at imxoriginal's thread on pvp balance.
Got some good stuff going on there.
Hopefully some of them will actually sympathize us. Hopefully. Pwerty Pwease.
I have a great idea :D they should add "free for all" as in every player for himself. It would make the game a lot more interesting and it would be very nice for the people who get bored of just CTF and Team Deathmatch. What do you guys think? :)
Seen that suggestion many times colly, even myself suggested long ago.. dunno if they would it ... WHAT ABOUT TAG TEAM??!!
Why hasn't STS added what so many people want if they redeatedly ask for a "real FFA" game type? O_o
Oh and I was also thinking it would be pretty cool if they had a juggernaut game type, like 1v3-5 and that 1 player has insane buffs and whoever kills the juggernaut gets to BE the juggernaut.
Idk just an idea :)
Hmmm read, they do, i dont know ask them not me
What pl pvp needs is not new arenas, not new skills, not even characters not even more adjustments, JUST SOME ARENA EFFECT'S:) LIKE RAIN MUD LAVA FOG MIST POISON TRAPS HAZZARDS :) MAKE PVP FEEL MORE REAL, LIKE A OPEN WORLD :D more challenging!!
Takes money to make new maps, they could do that or make new maps for a new content expansion update.. Which would you think they would choose? What does PvP get them? Hmm not much, what would and expansion give them, plat spenders to buy platinum to level up and cap that new max level. I think maybe a little re-design but not too much I don't think could be done... Really it's up to the developers, like geez for most players even they want just a re-balance in sets up to 81, and a lvl cap.. This is asking a lot..
Ok so first of all bears are super overpowered...they buff/and combo usually your dead or 1/10 hp left...second if I spawn next to an enemy I die instantly, make an invulnerability for 3 seconds and it will be more fun (will also stop the spawning issue) third, rhino's restore needs to be nerfed because if I hit with drain and firestorm it gets them to 1/10 hp..but they restore and instantly regain it all back with about 5 more seconds to obliterate me with 100 hp regeneration