Ya if this new game of theirs is an mmo, im gonna quit pl and move to this to actually have a fighting chance unlike AL
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Ya if this new game of theirs is an mmo, im gonna quit pl and move to this to actually have a fighting chance unlike AL
lol, each and every game developed by STG is platform independent MMO, that's how STS made their identity I don't thing ATM they'll break it, question is it will be 3D like PL-DL-SL, heck n slash like AL or strategy 2D like battle games.
I think asking for a balance is almost useless. Not because they won't do it but because it's been so long since they played.
The numbers may make sense to them on paper but if they aren't playing they can't see the actual effects. So I think, even of they try a balance, it won't be balanced we will find something else has a problem.
As for their new game, STS likes to pick the new trends and run with them. I'm just wondering when they will try a LOL style game (since continues to gain popularity ;p) like it's a fairly easy game to upkeep. No new maps, no new gear, only add new characters.
maybe attribute revamp
dex for hit and crit
str for dmg
int for mana and regen
constitution for health and armor
str would become a primarily 2h weapon build req more hit and less dodge
whereas the new const attribute would serve as the main tank build
the problem still would mainly be buffing the tank weapons so they could get aggro
so i think if all skills were reduced to rank 6 as a max and level 65 simply unlocked like 4 more skills per class
for warriors add another slash, an aoe dmg skill that doesnt move the enemy, a bash skill where dmg would be based off armor instead of weapon dmg, and a better area taunt, that actually worked, could maybe blind the mobs AI from seeing any of the classes as enemies for 2 secs per rank
maybe for archers some more defensive skills that maybe them rely on more than lucky dodges as their primary defense, like maybe a stealth skill where they take no dmg for 1 second, a couple closer ranged skills to make daggers and dual weapons more playable, speed buff maybe like 1% per rank
maybe ill post more ideaz later but just some ideas
dodge is op which is primarily found with str sets
Hey everyone,
At this point I think most have stated their opinion and how things could be improved. Like Remiem said, we are aware that there are some balance issues with PL PvP and we do appreciate your continued feedback. If you have any specific feedback you'd like to let us know, my inbox is always open. I'm going to close this thread now as it has devolved into insulting others.