Difference between the GCD yesterday and after today's patch
After the patch today, there was a noticable difference in the use of skills, at least in my experience. It does feel "snappier" as was the intent. Prior to the patch today I had difficultt landing combos while using what I call the "tweener" skills -- meaning firing off your first skill for a combo, using another skill, and then firing the second skill for the combo. The example is a bird using shattering scream, thorn wall, then blast shot or a mage using frost, lightning, then fire.
Today, I was able to pull this off again. Either the combo que time is longer, or the skills are firing slightly faster. This afternoon we were able to get to the boss, and in Hideout complete the entire run, within five minutes in most of the games played. So game play seems a little faster or people are adjusting to the changes (or maybe a little of both).
I'm still not a big fan of length of the GCD, but that isn't the point of this thread. The patch seems to have accomplished what the devs were trying to do. And I appreciate them trying to work with the players to find a happy medium.
Ok, enough riding people if they disagree with you
Quote:
Originally Posted by
Morawk
Here's the problem with the analogy that you just gave me. You're talking about work. I'm talking about a game. If it takes me twice as long to clear a map then so be it. I'm still playing a game. It's still for fun. The key thing: I'm not working twice as long. I'm playing twice as long. If you guys are losing sight of the fact that PL is a game and you're not playing it for fun then no amount of discussion is going to work for you.
I've followed the thread here, given it a chance and think I can live with gcd, but there's absolutely no reason to deride others opinions or efforts to express them here. If you want to voice your opinion, that's fine, but these other guys and gals have the same right without having to defend every thing.
Simply put, if you've got good suggestions for others to change their gameplay, think about how you word it a bit more, man. I've been here only a day and most of your posts seem like attacks, dude. You do have good suggestions, I've read a few and actually tried some!
Let's get back to the constructive part and ease up on the criticism.
Newbi-ly yours
Dartagnian