I understand that but getting to lvl 60 is a painfully long process and not worth the reward that these weapons offer at the moment. I wish spirit rarity was viewed as the play to win counterpart of arcanes which are pay to win. the concept of a weapon that levels with you is really appealing..
Well then here is my suggestion for the bow , once it procs each succesive hit against marked target will increase dot dmg by 10% (up to 100% ).Quote:
I’ll entertain specific buff ideas in this new context (as u know they had an issue before where they did uncapped damage …higher than even Level 100 Arcanes will do - and that is now fixed) but I don’t plan to make them BrokenOP again.