Was fun :) thanks sak for taking the pics :)
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:livid: :) :)
Check check it mates!
http://www.spacetimestudios.com/show...Crafting-Quest
:) excellent thread for arena tips :)
http://www.spacetimestudios.com/show...Arena-ap-guide!
(Contest)
Find me :)
http://img.tapatalk.com/d/14/07/26/edysy4uz.jpg
ydra outskirts?:o
@ ydra forest actually :D
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Johnny guided me to where u stood sak
well, yea, illinois is colder this year too, but we enjoy it. Cold meaning 60 at night and 80 at day.
Not 40 and 60 like u guys up north lol...
we went along the lake shore line, so I'm not sure if waving wouldve been noticeable at your place.
However, I left the moskitos where i found them, thank you very much. :devilish:
Good luck
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grog beach? :D
hi mates
hello (:
:) hello
hi there,
i might consedering to leave C.U. i wanna thank all those great people there that made me who i am know
greetz feusalet
I found it.
Sent from my Samsung Galaxy S3 using Tapatalk
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Birthday and evening photos .. Happy birthday Jabbers :)
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Thanks for the fun weekend, be sure to attend next week photo :) event kicks off!
Heeey!!!
Everybody probably knows we will do many strong elite maps soon for a cool reason...but some players might need a bit of help since a few elite maps are still unexplored by some members and i've seen some nice guildmates having trouble on elite maps, so i searched on forum for a thread that would explain the "elite basics" for all classes, i didn't find any updated one :crushed: But i decided to explain the basic in this post(*yes, i know i'm far from being the best person to explain this but anyone can still add/correct knowledge*).
Currently we have elite maps from brackenridge to kraken isles that are not capped, which means mobs are not thaaat strong(still stronger than regular maps, ofc) and capped ones from Nordr to tindirin( what means they are as strong as they can get ).
Strategy: Each class was designed to be unique, it can get hard when we solo an elite map because of our classes' weaknesses and strengths...but when all 3 classes work together, even the hardest maps can be done without fear.
People usually prefer a party made of 1 warrior, 2 mages and 1 rogue( warrior will tank mobs/boss, both mages will control the mobs so they wont hurt the party as much as they would and kill them ofc, and rogues are the best on 1v1 damage so they are always helpful on bosses and mobs that are stronger than the rest of the mobs)
* Other party patterns can also rock as much as this, it usually depends on teamwork
** On elite maps mobs are usually the biggest challenge while bosses aren't really much stronger than on regular maps, so that's why i wrote down 2 mages...
Bonus track: I found some split up threads with cool info that may or not be helpful
* http://www.spacetimestudios.com/show...irin-The-Wilds ( A good guide to solo elite "the wilds" as a rogue, it also gives some cool information about mobs/skills/tactics... totally worth reading
*http://www.spacetimestudios.com/show...o-Twist-Ribbit
A cool thread that shows how to make an op ribbit squad, might be interesting =P
*http://www.spacetimestudios.com/show...s-as-of-5-7-13
A nice thread that explain how mage's skill " arcane shield " actually works...since most mages don't know you should use shield instead of heal on elite maps( actually heal is useless on elite maps for most classes, and just slows down your party =/) **warrior's healing skill is the exception because it can force aggro on the tanker, proc an immunity shield and more**
*This is just basic information to help whoever needs it...please correct me if something i stated is wrong
*mooooo
Mooo? hahahahaha.. Oh well, where's Shelly
Btw, if any rogue need help with build, tricks,or anything else for elite, let me know :)
And Koma,I didn't found nothing wrong :)