You're walking too fast. Make little taps and match your step to the cool down. Not kidding.
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i dont mind GCD actually i have not tried it in PvP but in PvE the new faces are awesome! just dont appeal to as much but oh well and i have not bought the emots need plat :/
anyways good update just tweek global cool down to suit the noobs ;)
Okay everyone take your phones to the mall and do some discreet girl watching. If your female you know what to do. Maybe some person will see your sad face and take pity on you. It will get your mind off of the game.
I dunno. I've ran a few maps and it just doesn't seem all that bad to me. Yes it's longer but it's not that much longer. Not so much that I would feel like I have to quit the game or anything. My only gripe with the GCD is the interface. The way it blinks off and on makes it hard to tell what skills are still available to use. Otherwise, I'm good with the GCD. Finishing a map in 3 minutes vs. finishing a map in 5 mins isn't a deal killer for me if the benefits of it outweigh the negatives.
I was not clear. sorry. I meant to say that the fluidity of combat has been altered in such a way that it becomes extremely difficult to be at the right place to time skills. It's slow because we are always standing at the wrong spot. They slowed the skills down but everything else is still fast. Makes the combat choppy.
I tried soloing a few maps and got killed a few times on AO1 and 2. This means no pot farming on plasma anymore it just takes to long to complete. About twice as long.
I agree with Phys; this has nothing to do with skill it just means you need to spam pots faster. IMO the way the skills work they weren't meant to be used with GCD, debuffs don't last enough to use attack skills to make them useful, if you get swarmed with mobs your only choice is to spam pots, heal wont save you. I wonder if I'll get killed in FH too -__-
I can imagine that the Shadow Caves would be require a lot of team work, health pots, and attention span.
Ech- I know! I almost died in Plasma Pyramid in the first corridor. Farming gold will take much longer, now.
Just to chime in for what probably already been said, thread = tl;dr, but gcd in pve is clearly less fun. Tactics still don't matter like I'd hoped they would, it's just slower. I'm not sure what was broken with pve that needed fixing, but I'm don't see how this is an improvement...
On the other hand, if I ever do make the last 40 k to get to 56, I'm expecting to get the REAL Crown of Persistance, lol. That old thing you could get in two weeks didn't take this kind of persistance...
I am not gonna jump on the "GCD sucks!" bandwagon, because it has some potential.....but this is spot on. Nothing felt smooth. Part of it is unfamilarity, but even when you get into a rhythm, it is totally choppy feeling in PvE at least. We were even trying to stay together so our skills would complement each other, and it was just underwhelming with a 0.5 sec delay.
Twice as long is not that much? I'm sorry but that is twice the time and if you want to get to 56 and it took you 20 hours to get there it will take you 40 hours now. Not to mention PUGs will suck even more. Stronghold is taking 8-10 minutes to clear when it was a 4-5 minute run same for hideout.
And all the other areas as well plasma farming now take 7-8 minutes to clear solo.
No, wasn't even the Witch, I am ashamed to admit. Even the Shadow D'jinn are obnoxious now. I know it is supposed to be hard/elite level, but as it stands right now it is a deathtrap, or a giant moneyhole that no one is gonna want to go back to again for a while.
Part of it is getting used to GCD, so some of it was completely on us....but yeah, not gonna try again unless it is a 5-person solid team. And even then......(trails off into silence).
It just doesn't seem fair to those who haven't reached 56 prior to the release of GCD. The difference between a 3 minute run and a 5 minute makes a huge difference in terms of XP per hour.
Prior to GCD: For 83,840 XP from 55 to 56, using a 3x XP pot and a fast party that clears Bandit Hideout in 3 minutes and 30 seconds, you get ~340 XP per run, it takes 14.38 hours of playing to level to 56.
Post-GCD: For 83,840 XP from 55 to 56, using a 3x XP pot and a fast party that clears Bandit Hideout in 3 minutes and 30 seconds, you get ~340 XP per run, it takes 20.55 hours of playing to level to 56.
It sorta stinks for those players who haven't reached 56/Crown status yet.
The cool down really make pvp not fun....
And that is using 3x pots but you are thinking that the pots will last for the whole run. Unless is a really good team they will take much longer. And if the person is using 2x pots it will take well.... even longer
I was leveling my bird to 56 guess now I won't use elixirs unless I am on hideout. GCD could be great but the implementation so far isn't.
It was implemented to fix lag issues. So far my ping is the same ( same internet same ping ya ya i know ) sits at 200 with regular up and down jumps. Video lag is still the same albeit not as intense. The game still feels the same, nothing slicker or quicker about it. So in that respect i feel that gcd fails. I dont like the gcd and i dont expect sts to get rid of it but it does need some serious tweaking.
Honestly, when I play PL, I'm not paying attention to time at all. Sometimes I look up at the clock and think "Holy Crap", hours have passed. You guys are stopwatching the time and comparing the differences and all but in practice and play, that 2 minute difference isn't even noticeable to me. If you didn't tell me that it took 2 minutes longer than pre-GCD to finish the run, I wouldn't even notice. Basically, it's the equivalent of a pre-GCD run where I stop to type a few comments. Or the the mage dies and I'm waiting for the mage to run back to the boss. It's not that big of a deal. It only seems like a big deal when you're stopwatching it and recording the times. PL is fun for me. I dont notice the time when I'm having fun.
Sts team.... I love your game. I have spent some time playing and I have to say I do NOT like gcd. I used to be able to solo with style. As a 53+ in bear/bird/ and Mage I enjoy doing solo runs. Now it has become incredibly tedious. It's made solo playing crawl at turtle speed. Before I would plunge into a crowd of 5-10 and have to be on my toes to stay alive. Now I have to pull them one by one or I'm getting my hind end kicked!! A 55 pure str bear should be able to solo plasma pyramid no problem.....just no fun anymore.
I'm confident y'all will get it right...this game has consistently rocked since I started playing. Thanks for all your hard work.
-Matt
Yeah, I forgot that the elixir doesn't last past Gold Fever anymore, lol. GF on 3x pot gives 18-21 XP, so I guess deduct it down to 6-7 XP per GF.
Totally understandable, but I'm just very methodical in how I play, especially in terms of time efficiency :p
Sounds like I should be glad I'm not playing right now.
I logged in to buy the new emotes and test the GCD, and unless it gets changed or tweaked, I'm going to really have to get used to dying more. As I'm playing 55 and 56 exclusively...no good.
I was hoping that the king and queen armors would get the set bonus, as they're trailing the gem pinks in power. Also, they're all severely lacking in an off-hand item. They're kind of rinky-dink now. They're so dang hard to get too! Also, I was hoping the crowns would substitute for the set head piece for set bonuses...but no. I was also trying to avoid the crafted pieces. eh.
Ugh...the economy is gonna get even worse. BS pinks will be even slower in coming, so the prices will skyrocket even more. gold farming is going to dry up, so less money. I was thinking that farming Hideout for gold would be lucrative, as the drop numbers for gold in a full group are great, but now there's no way to do it effectively. As the economy is not based on any sort of dev regulations, there will be no way to stop this.
ugh.
I believe the GCD can be worked on and developed to balance the game a little more. From a pvp perspective I dislike it. Why does every class have the SAME cooldown? That is like starting every class w the exact same stats. Mages, bears, and birds fight different so why not different cool down rates. More specifically why does EVERY spell casted effect EVERY other spell including buffs and debuffs. There has to be a better medium for this, character specific. I did not like multi toucher birds, but in all honesty I would prefer to fight multi birds rather than deal with a poorly developed GCD system. The only reason I say poorly (no offense I know you guys work hard) is because it is universal, not class specific. only thing I like is that birds can not one shot anything they touch. All the had to do was unleash arrows and dead. Now they may need to finally kite, use root to stop advance/get away, or repel to interrupt enemy combos. In short please consider different cool down rates for each class and not make any spell cause the cool down effect to all spells including buffs, debuffs, heals, rev etc. Thank you.
As I stated before in another post about the fart emote pack. I find it annoying, obnoxious and simply counter productive to the mission statememt I read and see everytime I come on. That statement is "Innappropriate behavior will not be tolerated" Why enable and encourage crude behavior? A solution would be to have the option of ignoring certain emotes, like a check list in options. Very much obliged. Sincerily, Mitchy D.
One thing I noticed, dunno if been discussed, but my spells on the far right side are brighter than the middle or far left side....makes things a bit confusing, I'm on the iPad.
MY REVIEW:
Ok, so after playing and tinkering with the update a bit. This is what I noticed. People are getting frustrated because of the GCD. People are getting even more frustrated because they can't join games through the friend's list. On top of that, even more frustration is added with the fart pack's constantly being fired off in towne. (I'm guilty of doing a few myself).
MY SUGGESTIONS:
- Tested it with a .25 second Cooldown. GCD seems great with a .15-.25 second cooldown.
- Would be great for a Hide Emote Option. Sometimes, players don't want to ignore the player itself, just the emotes he is making. So /ignore emotes would be great.
- PvP.... Dex elf's now rule PvP. Why? Drain life plus one shot from a raid roach recurve set= Dead
- Archer's need to be buffed up a little. They only lasted before because they had speed to make up for the lack of defense.
- Elfs need to be tuned down a little. Their buffs are a bit overpowered especially now that they can hit extremely hard.
- Fix the Join/Host.
- Entry Screen needs to be changed back. The new one is VERY inconvenient.
- While your at it, in game notifcations about an item in your CS selling would be great.
- If you want to keep the GCD for cooldown, consider scaling down the mob's health and defense even more. Just to keep the game fast paced.
- People really want Sewer King Sets, kindly consider adding them in.
- When you said New Set Bonuses, people didn't think you meant just editing the set bonuses already there, now they feel robbed. Would be appreciated if you made completely new ones.
- I'll add more when I can think of more.
WHAT I LIKED ABOUT THE UPDATE:
- The faces, they are all lovely.
- I love the pool and Oasis Towne
- The godly aura's area nice touch.
- Love the new log in screen.
-I like the GCD so far but its a little too slow, maybe lower it down a lil and raise our dmg or lower mob hp.
-New Faces look ballin
-Oasis town looks sick, a health thing recovery I think is much more needed @ forest haven for new players
Good update devs, GCD is the only issue so far for most people
And which "sewer equipment" actuallly has new bonuses? I know my fortified got new bonus and green sparkles but what else? Can u pls make a list
Glad I lvld to 56 before update, can't imagine how hard it is now
I was going to make a new topic but I figured it will get closed and redirected here lol so...
Regarding new faces...
Not all the pre-1.7.1 faces are for 5 gold. War Hawk was for 5 plat still and I really didn't like that. Gah I'm wasting plat over indecision. x.x
Having had run a few BS levels, I totally agree with this, and with the buffs too. Since they affect the GCD, it would make much sense to make them last longer, possibly for an entire level duration (3 - 5 minutes?). Naturally when you die, buff goes with you, you have to rebuff after you get revived or respawn. It is quite a pain to have to rebuff myself DURING combat and making me lose a step to perform a combo just so I can rebuff. Thats the only beef I have with the GCD, other than that, I can still perform combos normally, just need to coordinate properly with a mage for the nature strike.
I agree this stinks for people who didn't already level to 56, but this is one of those things... If you get it while it's hot then you may reap the rewards or suffer the consequences (like faces that are 5g now instead of 5 plat). There is no real fix for this, just have to suck it up.
this is ridicules, we need more than a single thread to discuss this
please revert the global cooldown nonsense.. i cant pvp like i used to, clear dungeons, and taking out the sewer queen is a huuuuuuge pain. I died in fathom crypts b/c of not being able to use spellls (level 55). i know u guys prob get sick n tired of these complaints but please look more into this gcd thing and remove it. thank you=)
MY REVIEW:
Ok, so after playing and tinkering with the update a bit. This is what I noticed. People are getting frustrated because of the GCD. People are getting even more frustrated because they can't join games through the friend's list. On top of that, even more frustration is added with the fart pack's constantly being fired off in towne. (I'm guilty of doing a few myself).
MY SUGGESTIONS:
- Tested it with a .25 second Cooldown. GCD seems great with a .15-.25 second cooldown.
- Would be great for a Hide Emote Option. Sometimes, players don't want to ignore the player itself, just the emotes he is making. So /ignore emotes would be great.
- PvP.... Dex elf's now rule PvP. Why? Drain life plus one shot from a raid roach recurve set= Dead
- Archer's need to be buffed up a little. They only lasted before because they had speed to make up for the lack of defense.
- Elfs need to be tuned down a little. Their buffs are a bit overpowered especially now that they can hit extremely hard.
- Fix the Join/Host.
- Entry Screen needs to be changed back. The new one is VERY inconvenient.
- While your at it, in game notifcations about an item in your CS selling would be great.
- If you want to keep the GCD for cooldown, consider scaling down the mob's health and defense even more. Just to keep the game fast paced.
- People really want Sewer King Sets, kindly consider adding them in.
- When you said New Set Bonuses, people didn't think you meant just editing the set bonuses already there, now they feel robbed. Would be appreciated if you made completely new ones.
- I'll add more when I can think of more.
WHAT I LIKED ABOUT THE UPDATE:
- The faces, they are all lovely.
- I love the pool and Oasis Towne
- The godly aura's area nice touch.
- Love the new log in screen.
REPOST for anybody who didn't see. It got lost so fast....
that is EXACTLY how I feel... I worked hard to get to 56... and I feel that the whole cool down now has me redoing the way I play. I was quick with combos and now I'm rarely seeing them at all. I also don't like that now with the king and queen you can't pull one out at a time and work as a team to kill. Really not happy with that part of the update at all. Also I have a lot of strong friends and it took us a LOT longer to kill guys that we used to blast through, not as fun as it was, sorry.
The update pluses i love the new faces, the oasis town with pool is a fun added feature, the new log in and grqphics are great.
I have spent the past two hours in my various accounts trying the new GCS.. As a mage I honestley felt usless, i have to choose between health and rez, mage fighting power without skills is very low, The frusturation of trying to use skills with cool down with all honesty was frusturation on an elevated level. Beyond extreme frustration i feel there is going to be a very high influx of booting about to occure, Any low lvl who dreams of entering a sewer map with upper players will be booted not due to low dps withoutnreguard to skill, the lower lvls i speak of are not below 50. Already people are booting lvl 50-54 quickley from a map. This is just an added consideration with GCS, though I am all for teaching people game play having to teach players every round on how to use skills as a group would come to a point of why run a map.
My 52 dex ran into issues as well with the GCS with the extended times dexs are now sitting ducks with the dead mages. Mages are going to stop healing and rezing when faced with choosing a buff, self preservation or heal vs rez.
I ran my 31 bear they are also a bit diffrent a bear who uses iron blood and has to wait to stomp in mist of a mob lets just say many players are on the floor.
Pvp the GCS I am not decided yet on the GCS for this, I have to go back and spend more time trying it out.
The overall player satisfaction while running maps since update..... There are many very upset and angry players making game play at the moment a lack of fun. The complaints are all simular....
Im not sure there is enough beno and pepto to eleiviate the sudden influx of intestinal issues going on in game lol
Must my screen move for these fart emotes? seriousley? Lmao ?....
Though only hours have passed I realize you all are working for the better of the game and players, Your work is to be commended and appreciated.
Another idea to pass to all, is there a way to let us keep the faces we purchase? We spend plat on them this is our life money, to keep purchased faces in our vanity section like hats so that when we purchase a new face we dont loose what was already paid for?