12 Attachment(s)
Current Spec: After Free Respec Testing
My most current Spec (a variation of the original post's):
Skills:
5/5 HoR
5/5 VB
5/5 Jugg
4/5 WM, no cripple
3/5 CS, no push back and no decimate
4/5 Axe, no stun
Passive:
5/5 Str
5/5 Armor
4/5 Dex
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Here is my current spec. This spec is designed in adaptation to the new Elite Tindirin maps while still being speced well enough to run Nordor and Shuyal elite. This spec is specifically for running elite, not PvP. As such, PvP centered advice to changing this spec will be ignored in the main post (this post), but are welcomed in the comments in case readers are looking for a hybrid spec rather than purely elite.
Pictures have been added to show how to step by step spec your end game warrior for elite. Additionally, Pictures have been added in the third section to show what maps to use for which situations.
Skills:
5/5 HoR
5/5 VB
4/5 WM, no cripple
3/5 CS, upgrade extra target and feeble only
4/5 axe, no stun
4/5 jugg, no taunt
Passive:
5/5 Str
5/5 Armor
5/5 Damage
*Note: stun immunity in jugg and extra target in CS are "throw away points." If you think they are beter spent somewhere else, feel free to change where those points are used.
Furthermore, axe may be replaced with SS. Upgrade all but mana return in SS if you decide to use SS over axe. However, the above spec is suggested. SS is a better choice for doing regular maps but it is unneeded against elite mobs if both WM and CS are speced. Finally, axe is far superior to SS in boss fights.
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Step by Step Respec
Attachment 85624
Attachment 85625
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Attachment 85627
Attachment 85628
Attachment 86983
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Attachment 85631
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Here are the maps I use, and where.
For Most Mobs (regular and elite):
Attachment 86984
For Strenuous Elite Tindirin Mobs:
Attachment 86985
For Elite Shuyal Mobs:
Attachment 86987
For Most Bosses:
Attachment 86986
*Note: If the boss spawns mobs (like the spiders in the arena), use the spec for "Most Mobs." Axe is very hard to aim, it has a tendency to miss the intended target when more than three possible targets are within range. Due to this, and Axe's long cool down, it makes more sense to use WM on bosses who spawn mobs that could intercept axe.