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Pocket Legends New System Preview | Item Awakenings
No matter how hard we try, Cinco can not be stopped, and now he is bringing Awakenings to Pocket Legends.
Start your quest for total mastery in the Shadow Caves (of course) by speaking to Augey the Awakener:
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He will direct you into the Shadow Caves to hunt down some shadow creatures:
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Once you have killed enough of these shady fellows return to Augey to complete your quest:
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Since you have done him such a solid, Augey is now available to Awaken Items for you:
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He can Awaken items that fit the following criteria:
- 1 Handed Weapons, 2 Handed Weapons, Off-hands, or Amulets
- Level 50 and above
- Epic Rarity or above
He is still trying to bootstrap his business in the caves, so he'll charge 10 Platinum to Awaken an item for you.
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You can tell if an item can be awakened by the gold glow on it's icon:
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Once something has been awakened you will see how many slots it has on it's icon:
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Tapping that icon lets you see what type of enchantments it has:
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The max number of possible Enchantment Slots corresponds to an item's rarity:
- Epic: 1 slot
- Legendary: 2 slots
- Elite: 3 slots
Please note that you may not open all these slots up when the item is first awakened, but there is a chance with each subsequent Enchantment. Enchanting items takes Gold or Platinum:
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In general Gold Enchanting remove the best possible outcome and Platinum Enchanting remove the worst possible outcome from the list of possible Enchantments. Possible Enchantments differ by item class:
1 Handed Weapons:
• From 1 Str, 1 Dex, 1 Int to 10 Str, 10 Dex, 10 Int
• From 1 Dex to 10 Dex
• From 1 Int to 10 Int
• From 1 Str to 10 Str
• From 1% Crit to 5% Crit
• From 5 Damage to 50 Damage
2 Handed Weapons:
• From 1 Str, 1 Dex, 1 Int to 20 Str, 20 Dex, 20 Int
• From 1 Dex to 10 Dex
• From 1 Int to 10 Int
• From 1 Str to 10 Str
• From 1 Armor to 50 Armor
• From 1% Crit to 5% Crit
• From 5 Damage to 75 Damage
• From 1% Dodge to 5% Dodge
• From 10 Health to 50 Health
• From 1 H/s regen to 5 H/s regen
• From 1 M/s regen to 5 M/s regen
Offhands:
• From 1 Str, 1 Dex, 1 Int to 5 Str, 5 Dex, 5 Int
• From 1 Dex to 10 Dex
• From 1 Int to 10 Int
• From 1 Str to 10 Str
• From 1 Armor to 50 Armor
• From 1% Dodge to 5% Dodge
• From 10 Health to 50 Health
• From 1 H/s regen to 5 H/s regen
• From 1 M/s regen to 5 M/s regen
Amulets:
• From 1 Str, 1 Dex, 1 Int to 5 Str, 5 Dex, 5 Int
• From 1 Dex to 10 Dex
• From 1 Int to 10 Int
• From 1 Str to 10 Str
• From 1 Armor to 25 Armor
If you are not satisfied with the current Enchantments you can try again until you get what you like.
This system will come online with the next PL Client Update (soon).
Questions and comments below, thanks!