Hey folks, please use this thread as consolidated feedback for us for Hardcore mode.
What is working, what is not, and what else does it need?
Thanks!
- g
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Hey folks, please use this thread as consolidated feedback for us for Hardcore mode.
What is working, what is not, and what else does it need?
Thanks!
- g
I would love to have a better possibility to loot eggs/stuff, so either try to let us get luck pots for gold, or the eggs etc. shouldnt require luck elixirs to be possible to loot.
Then please disable death by cannons in Kraag, remove Ankhs from Loot Tables and decrease the 1.6k plat for revival to like 300-600
Im not sure about the last one but Id like to see a trade system for HC Players only. I got so much stuff but its not for my class and I cant give it to anyone.
Ill add more later if it comes to my mind.
P.S The mode is great tho, reminds me of old times, love it:)
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Its cool. It remembers me at the old times.
You guys may could add some vendors that sell arcane or mythic items,eggs,vanitys etc. For gold and some of them for platinum. The next thing you could do is reduce the platinum we need to revive our character again(Maybe make it 50-100 plat) because 1.600 is just too much.
Ps: Good luck to the guys who will fight the hydra in hardcore mode!!! :)
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I wish it were for anyone who unlocked FF so everyone could play, but I understand why y’all created it this way.
Having one life is really exciting and the hardcore mode is real hardcore and i love playing this mode.. But, the item drops are same as the drop rates in normal mode and since no trades or consignment isnt available its really hard to gear up and go deeper in the dungeons.. Some dungeons upto tindirin can somehow be cleared but the glintstone caverns and ups are really hard to run even in full party with proper lineup coz we got one life and with gears of rare and epic rarity does not really help lot..fighting the orcs with about 300dps(rogue) is really terrifying.. How are we supposed to get duskbringer equipment at lvl 57.. I mean who would run maus/graveyard having one life, having precious, deary or horton as pet with a lot of rare quality items equiped.. On the otherhand, i think the dungeons and all are easier than the normal mode, so well maybe it might be possible. Also idk if its bug or something, the troll in the second map of tindirin,when he stomped the ground for meteor to drop they never came..Or is it a sign that the enemies in hc mode are nerfed.. Hahaha.. What a long speech
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Love it!
I like the fact you must just rely on drops friends and your own skill to survive.
I died once but got even more motivation to play it instead of being sad xD
Good job
really??plat based player will surely dominated...u can buy powerful pets,weapon kits,n many more...
Need better drop rate according to my guildmates.
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I do not understand the emotion, for me it's like to recreate a pj lvl 1, same maps quets pets, I do not see any novelty, ahh and without the possibility of exchanging items and with penalty if you die, hahaha I hope they arrive to mau to see how they goes with the cursed
Idk when u started to play this game, but it changed quite alot lately. I remember grinding elite nest for mali and km3 / brackenridge for lockeds. Sometimes Antee for the jaws. Or even farming Elite Bael in Mt Spyr or at Harbour. And when I play Hardcore mode now I remember that time which makes me happy...
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I understand the return to farmear egg, but put the same pets that you can never farm, I do not think they should design a little more and then not leave the same, as you will get the heroic ahh with platinum -_- hahaha like the normal mode
And do not get me wrong, I'm a player who spent hours in km3, farmeando locked, and I was going to plan to look for egg shell and stampy, before the gl mauso and all that (the best stage of the game at least for me) but ps not I see the novelty in that new mode
1. Remove Ankhs from any loot table.
2. Fix bugged red zones of bosses, such as Troll Abomination in Jagged Pass, or Arachna.
3. Make Kraag Cannons not kill us, or change the way how the daily quest for Cinder works. Or make Cinder obtainable in another way, and remove that quest.
4. Make Mythic, Arcane, and Heroic items and eggs obtainable in new ways, and not plat exclusive.
5. Remove other class loot, or make it drop a lot less.
I forgot that we should be able to use the banners and titles on normal chars
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What is working, what is not?
I think that HC mode run smooth, it is base game after all with some tweaks, but i am only lvl 40 and hard maps are still beyond me.
What else does it need?
1. Hardcore Rewards (HC rewards) -> Main character
We already did all those maps to reach max lvl, now we doing them again with single life. Rewards are interesting, but i do think, that our effort and time spent in HC mode should reward our main character. We cant be in town with 2 toons, haha. Nobody force me to play HC mode, but it would be awesome to show off Hardcore title/banner on my main character. After all, it is me, who will achieve them, nobody else on my account.
2. Higher chance of looting legendary gear.
I am realy happy with the implmentation and difficulty of this mode. I wont change a thing.
I guess people who are complaining have never playerd survival mode in any game before.
PS: I wont comment on the plat pay aspect of it because I see free players on LB and few plat players die early game.
So it comes down to how good a player you are and how good your internet is :p
Give us more basic movement speed (im so sloooowwwww)
I want banner (or a copy) on my main please :)
And of course better drop!
Thank you
Im enjoying the rush I get from trying not to die in hardcore mode and being a rogue, gotta wait for mana to refil to save on pots like the good ol' days xD
As for improving it, make the hc names distinguishable in guild list, friend list and other lists as well, other than just chats or in towns.
Abit more character specific loots would be appreciated too.
A variety of loots that we wouldnt normally get in normal mode to help in our hc journey and to keep things more interesting in the long run.
Remove ankhs from the loot table and add some more eggs to it.
And allow us to stash just the banner for our main character or which ever character we used to get the hc quest >_<
I'm enjoying this mode so far, the fear of dying keeps us focused like never before forcing us to think twice about engaging in any battle.
Today for example, I encountered a fellow mage player in the marine rift, we cleared it all but the boss. We were aware that with only 2 of us it would be quite difficult so we didn't risk it. It's these small choices that make this game mode really fun to play.
The only thing I think should be looked at are the drops.
Being hardcore mode I think you should be able to loot items you couldn't normally in any map, you cant trade em and if you die you lose it all so I dont think it would be an issue adding more powerful items and pets to the loot table.
A nice game mode for experienced players looking for challenge [emoji106]
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Well what if im playing till i reacj level 71 and 25k aps and op weapons and awaks and jewels and died...boom everything will gone its not a big deal to play in new hardcore mode
It's good so far, but there's gotta be some kind of "hardcore" incentive to make it fun. As it stands, it just feels like I'm playing from the start with no stash or gold help and I'm not allowed to die. It's more insane than actually hardcore. Either have some kind of speed or temp in vulnerability button on top of the usual skills. Next to impossible to dodge certain boss windups and people dying will just lose interest. I don't know anyone insane enough to spend 1.6k to revive in a "fun" mode either.
Completely agree. Should be like veterans award where it's just instash and you instash it on main. Titles should just transfer to all characters.
I also think that there are a lack of people playing as I cannot find anyone in anymap. I end up having to solo with war which takes wayyyy to long haha. I wish there was a system to find what people are playing more easily but that's more of your new map feedback thread. (Needs to be updated after winter event!)
This mod is complete nonsense. To die in the city from what I was trying to go to Dead city, I accidentally clicked on a gun that was right next to the entrance .... thank you so much for your time. This mod is an idiot idea. That's all I wanted to say.
Im will be happy if they make hardcore character can trade to hardcore character and after reaching level 71 i hope that toon will be on a normal mode and still have the equips aps etc etc.. So the effort not waste.
I also thought that maybe trading between hardcore players should be allowed, because we get a lot of loot for other classes, which is completely useless, even if it is some Mythic or Arcane item from Elite Golden Chests. Imagine opening an Elite Golden Pirate Chest and looting Nefarious Hooks, but you're a fat warrior... the pain.
So basically it should either be that we don't get other class items, or that you allow trades between Hardcore characters.
And I forgot to add it in my original post, but we definitely want those banners and titles transferred/copied to our main characters, it's what everyone wants and I don't see the point of not being able to do that.
And yet another suggestion: Maps should be locked to levels like event zones. It's not really hardcore if I can go escort some level 2 nab through all maps until he/she/xe sails to Tindirin.
For me and I’m speaking for myself , the only thing that’s good is that I have a different colored name...I seriously don’t see how it’s hardcore when players can buy advantages using plat..it’s hardly a level playing field is it? So it might be hardcore for most but it becomes easycore by spending plat...kind of removes any incentive for me tbh.
Have bosses drop Hardcore tokens, maybe the harder the boss the better the chance? Not sure what level you would want them to start dropping but around kraken would be fair i think.
With the Hc tokens, make a vendor that sells a variety of things, maybe some sort of eggs, a weapon for each class? There are many things a vendor could sell.
Keeping your items if you plat revive is a new thing, although quite a few games let you use a stash on a Hc character.. If we cannot ever use a stash, then the cost to revive should be lessened.
Heck, i would even be very pleased if we could get 1 or 2 "stash" slots. All in all its fun, but alot of us know that boss zones arent the most accurate.
Revival token for major event plat tier rewards would be awesome too.
yeah maybe lower the cost for revival 1.6k is a lot and i play pc which offers aren't good for me
I don't know about stash and trade other than the reason hardcore is challenging is because you can't just gear up, i.e. trade for good gear. Or keep good gear around for your next toon, except for the insanely rich.
Not being able to just trade is also why the small amount of gold we get is perfectly adequate, because we not need gold to bribe gear traders.
Anyways, while I have not played a lot yet, it is quite a lot of fun to see people finding the old zones challenging again. Finally, people are finding out, a little bit, what it was once like to challenge Kraken, Nordr, and Tindirin. AND what it was like before amazing gear is considered crap gear and everyone expects the super amazing stuff.
I mean ribbit and mali are relevant again! Whoda thunk?
Maybe reduce the plat revive cost and add a trading system but no auction. Easier way to get myth/arc/heroic weaps and eggs
I think you should add the advancement packs like you did in regular. If you cant use the ac or stash im level 40 using a 26 weapon lol
Yes, i reached HC lvl40! Then, played cannon once in guildhall, and died! Hahaha...
I gambled at Sir Spendalot in hardcore mode, and died from being too broke for potions. It was not sad but it just gave me a laugh and was totally fun. Feedback, nothing needs to change, it is a perfect system.
It is really hard and that is what the thrill is about. Trading not being there is actually great and adds to the fun. If trading was there then everything would again be about merchlegends which frankly is ughh.
About banners being stashable, I have mixed feelings. On one hand Hardcore is a totally separate game mode and should not have any incentive to play or any benefit for the main character apart from being a thrilling chase which it already is. On the other hand it would be nice to wear a hardcore banner on the main but then if that happens peeps would just play for the banner and then rip hardcore once they get that.
So I guess the system is great as it is, but please remove ankhs from loot tables everywhere (from chests too) and make the lootable items more class specific. Better odds isnt necessary.
My opinion is its fun and challenging but a little bit too closed system becouse no trade no stash just run maps. Maybe add trading just between hardcore players and no auction just trade. All rest is oke to me :)
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Dunno if other already suggested but perhaps give us quest that reward decent gear? There are already some old quest that do so, more similar would be appreciated.
I have low lvl gear too but its fine for me. Looting a legendary piece if equipement feels like looting an arcane >.< hope u keep the mode as it is, I dont want it to be easier.
Let lvl 66s create hardcore characters. Players that have gotten tired of just lvling now could have had a chance to play something new and start over. Now they can’t because the requirement is being level 71. At least make it 66 to let very desperate people buy xp kits to reach the level. Personally, I wanted to try this really badly and was thinking that I would be able to start with everyone else. Later I found out that you had to be lvl 71, and now I’m behind and don’t feel as motivated to play it.
Revive your hardcore character at the level its at but it loses all of its gear for a sum of plat?