Originally Posted by
Waug
Really? So where's the counter point of this -(My very first post in this thread, that none had ansers "I think you forgot something, time to remind that, for a complete picture. An equation can never be matched until every bit taken into consideration, right?
1- Rhino can dash, that no other class can except another one called Fox, lets call these classes Dash-ers
A. Dashing is the skill that causes multiple bugs, the way it favors only the dash-ers, the reason no dash-er complain about those BUGS. NEVER EVER. Those bugs include -
i. Being un-targatable until the Dash-er comes back into action again.
ii. Teleport all the way through the map (as long as the radius of a map)
iii. Then there's this bug, that every dash-ers practice to exploit, that is teleporting back from obstacles, back from tree in forest or back from wall in CTF. When you dash back from obstacle, it makes you invisible and penetrate through the obstacle while dashing until you reach the destination.
Tell me this is not intentional? also tell me dash-ers don't practice this in ctf and forest all the time? not to mention, due to double dash foxes are even worst at these bugs.
B. Range is a huge factor in classic pl, and till to this date. Dash-ers breaks the classic range mechanics of pl the main reason, these two classes are the Disgrace to PL pvp. Not trying to be harsh to the players, I'm just criticizing the classes and it's system. Not even talking about the things that revolve around this either in 1v1 or in team play, the unexpected or the exploitative factors adds up to it, if I mention those points, this will get more lengthy.
2 - Paladins has high amount of self buff and also team buff. The self buff is pretty strong and good to tank while it last, no way you compare it with anything else only except a bear, even then you're sitting on those that bear don't have even in this point of discussion. Although bear is also in the edge, the extra armor of bear buff ( 200 armor) was provided earlier to balance this class in the Myth pvp in the past, which makes it not idle for honor. The amount a bear can tank while doing damage is unbalanced."
Not listen? I've replied and provided valid points against yours, just like this one I'm replying each portion, maybe you just don't bother to listen, and when this class was nerfed? I can recall few buffs.
Where do you get this imaginary points dude? Do you really endgame pvp or just speculate? Someone saying mage OP in this cap, never heard of, the real ground level pvp makes you hear just all sort of odd statements but this odd? seriously, just to make you post long? In this whole thread it's you who bringing myth -rhino situation not me, in the past I've talked about several issues INCLUDING rhino, this thread it's you keep bringing that for nothing.
When The class was nerfed? I can recall several buffs. Again the if scenario, like if Rhino is TP-ing from different side of the map then ok propose to nerf it's damage? makes sense?
Yet that begs the question of whether or not 100 rhino was even broken in the first place.
As already said, if it's TP behind from the wall then nerf it's set, The exact you can't / deny the reality that once these things are curved, we actually could buff the class in a good way, the thing I told many times in the past.
Literally I don't know why I'm bothering to reply again and again who has zero clue what exactly happened, you just stating some assumptions here. clear assumptions, neither you were there doing ground level pvp in endgame there neither current time when you have much practical experience on ground level situation. I don't want to sound harsh but I don't know how to put these facts.
Dodge cap was reduced and that's still in effect in every field of pvp (Myth / honor) although proposal was bit different and that not to nerf mages to reduce dodges, dodge was meant to reduce from everywhere, proportionately accordingly classes accordingly classic PL. Imagine, if you don't mind stating some speculation fact about current pvp, I don't even expect a small amount of knowledge about these matter at that time.
You don't remember how I did provide counter points against your each time exactly like this? the difference is that, you just don't properly answer mine, more accurately there's no counter point for you.
Just like child arguments, "hey you called a class exploiter, ok I'll call you exploiter". What is exploitation? I used mage, when it was never called OP by ground level pvpers, or calling exploitation that, A class TP behind from wall / tree each time, RJ but doesn't let other's RJ due to it's dashing and more. Seriously, fake accusations from you side. I never called you exploiter, I called em who used those classes that way, anway, I hardly care about such bogus accusations. Look at ur logic, I used bow mage and why that that was exploitation against bow bird, cause My bow was equiped with proc. What kinda logic is this, the bow of enemy bird didn't have proc. Even your logic is clueless.
Strange I don't see you in endgame, yet watch me to fight so carefully.
Again the assumption of set issues, It's clear you don't read anything my argue over rhino, like ever?
Finally a point about honor, there's a huge difference between posting long post and making the post logical. Anyway, Mages can't dash, mages can't enter in range suddenly, mages can't rejoin without forcing other's not to rejoin, Mages don't have that high team buff, mages can't do such high level tanking and so on.
You point is Rhino can't nuke like mage - Give it damage, Rhino can't tanlk like bear - make it more tanky, Rhino can't fast kill like bird - so give it more damage I mean if rhino can't do everything actually more than everthing - it's weak.