Any one got an idea the XP required to advance each lvl? Thanks in advance.
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Any one got an idea the XP required to advance each lvl? Thanks in advance.
well xp is 10k to 47 increases by 700 or so each lvl so far so u do the math
So far as ik
46-47 10.0k
47-48 10.7k
48-49 11.3k
49-50 12k
50-51 13.1k i think
46-47 10.0k
47-48 10.7k
48-49 11.3k
49-50 12k
50-51 14k
51-52 14,7k
52-53 16,1k
53-54 17,2k
54-55 18,7k
55-56 20,1k
Maybe??? :O
from what i remember last expansion sts got rid of the super high amount of xp needed to go from 45 to 46 and evened out the xp across 41-46. so my guess is it will be the same this time around. i think it might even have been the same exact amount of xp for each level but can't remember.
The XP amount is crazy...
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Oh man!! It's gonna be a PITA to grind. With that much XP to cap, I'm not so sure I wanna make the effort. Thanks anyway guys.
It seems the xp raises by around 650-700 per level so I am assuming 16-17k from 55 to 56
STS Might be would make it more easier since the level expand to 56, not 51.
only 3 new maps and that much xp requirement?
Just a boring expansion
I've cracked open a 7 day lix, and man, I might need a second one. My motivation to grind is slim to none.
It's a shocking amount of XP. I thought STG had said a while back that they would not bring the absurd XP levels that PL had because it messed with player retention rate...? Not meant as offensive, just food for thought. New players will really hate all this XP grind.
There's no real reason to rush to level up because not only is XP gain a pain.
But all we got in the expansion is 3 maps and junk gear. There's no new info on gear to obtain at lvl 56.
Like what was the point on releasing all these mythics and vendor stores if all the gear in them is lvl 47-51????
It's like the underhul maps are only half of the expansion and we're missing a town and maps for 51-56.
The best part of the expansion was the free mythic pre event lol.
It's high enough to make me essentially quit. I was already inactive. 150k ish for 10 levels is too much time for me to waste, especially in a mind numbingly boring map like wt4 or kt4.
I think it would be great if all mobs in the new maps gave a blanket 10x XP gain. Maybe more. The amount of XP they give is a little pathetic tbh.
Is true kingofninjas game for lvlup is boring
Wt4 is over they deleted 60% mobs and no real zone for xp
http://www.spacetimestudios.com/show...-tomb-in-Arlor
So I tried grinding KT4, WT4, then the new maps, I'm not even half way to lvl 47. It is ridiculously boring, there's really no incentive to rush to cap, loots are mediocre, the absurd amount of XP required doesn't help either. At this point, I'm contemplating selling all my gear, pvp at lower lvl, and farm events, so sad...
i appreciate for the efforts of spacetimestudios for the updates going on, but some changes can be made on that like the xp to lvl to 56 is 100 k and more from 46 its too much.
and the amount of people on wt4 and km3 is decreased on this situation this can be changed atleast a new tomb can be introduced with tonnes of people maybe with 4 bosses and new achives and more people than the wt4 . and thanks for updates and im waiting for future updat
by firebelt
I appreciate the cap..Some of us like grinding hard for the level up. It's a nice challenge , what fun would it be if we all had capped toons a day after expansion? This is after all an mmo, grinding is the bread and butter of this game genre . ( a new tomb would be nice though)
with 7 day xp elixir, adventuring pack 15% xp boost, arlorian ring, abandon, and the normal luck elixir there are a lot of ways to speed level. I'm already halfway to 47 without really trying that hard.
Lol idk why people complain ,i made it to lv 48 in 3 hours