Hi,
This is a thread with suggestions for new campaigns. New suggestions are welcome!
If you want to have your own ideas added to the list, send me a pm!
My ideas:
- Setting: A cross between Rivendell (from Lord of the Rings) and Stormwind (from World of Warcraft), but surrounded by water. So you're running over bridges (with water under it), under arches, ... in the open air.
- Enemies: Jelly water monsters / people with rakes and torches / elves.
- Bosses: Probably an enemy that is bigger sized than the rest.
- Gear: Pointy armor, hats, weapons, shields with yellow and black colors. Elvish looking.
- Music: Peaceful, relaxed, calm but also majestic.
- Setting: Volcano. Lots of lava rivers, lava waterfalls, smoke, ... You get the idea ;)
- Enemies: Lava monsters / minotaurs.
- Bosses: Dragons!!!!!!
- Gear: Rocky hats, weapons, armor and shields that's on fire or glows a bit from the lava.
- Music: The music that is used for most of the already existing campaigns (Dark Forest, Lost Expedition, ...) will probably do fine.
- Setting: Space station / meteor. Probably both. So walking through a moon base or something. Lots of white and gray colors.
- Enemies: Some more aliens like we saw in Alien Oasis part 2 and 3 / astronauts.
- Bosses: Again maybe oversized enemies i just mentioned.
- Gear: Futuristic gear.
- Music: I don't know... Maybe a theme with a musical saw (used in A LOT of alien stuff on tv), but I guess that would be very irritating after a while so I'm not sure about that.
- Setting: Underwater. There are some possibilities how this can be done. For example: walking through a tube, surrounded by water where you can see fish and sharks and stuff (like you see in aquatopia or something). Or maybe an underwater cave where water is dripping from the ceiling.
- Enemies: Crabs, sharks, fish, ...
- Bosses: A giant octopus!!!
- Gear: Transparant hats, armor, weapons and shields with water dripping from it.
- Music: Maybe something new ;) please not like Jaws, but rather slow, mysterious music.
- Setting: Cloud city (i don't mean Bespin from Star Wars :p). Walking on platforms that have an ancient Greece feeling (pillars, ...), floating in the air, connected with (wooden) bridges. The sky (around the platforms when you kinda look down) can be bright, maybe even without clouds, and in another level in the campaign, it can be dark and stormy.
- Enemies: Maybe birds or fighting clouds :D i don't know.
- Bosses: Oversized birds?...
- Gear: This is kinda hard... Maybe halo's as hats? Hats, armor, weapons and shields with smoke.
- Music: No idea.
- Setting: Magic forest. I imagine this like the plants that lit up at night in the movie Avatar. So you're in a forest with all these beautifull illuminating plants. Primary colors here are flashy. Mostly blue, green and orange/yellow.
- Enemies: Carnivorous plants, (big) lightbugs, snakes, ... They are all lit like the plants.
- Bosses: Giant mushroom, giant tree, anaconda, ... Again, all lit like the plants.
- Gear: Glowing hats and armor, leaf/mushroom hats and armor, glowing swords, glowing bows made out of branches covered in moss, same with the staffs, glowing mossy shields.
- Music: Anything's possible here.
- Setting: Wilderness. African style. Set in tall grass or open fields with african trees and huts. Farther into the campaign, you get into more dangerous and smaller areas with aggressive tribes and stuff.
- Enemies: If its possible in a game to fight against animals and people: lions, rhinos, crocodiles, panthers, big snakes, ...
- Bosses: Voodoo tribe man, lion leader, ...
- Gear: Animalhide, leather, bone armor, ... Not sure what could be used for weapons.
- Music: African music. Lots of congas, didgeridoos, bongos, drums, ...
- Setting: Maya/Aztec temple. Maybe start in the jungle near a river, then Maya/Aztec village (ruins, ruins and more ruins), then inside a Maya/Aztec temple.
- Enemies: I'm not quite sure what you can encounter there...
- Bosses: Same thing, no idea.
- Gear: Probably stonelike armor with some moss on it. Also stone swords, bows and staffs.
- Music: This can be anything but I prefer if it changes inside the temple. So the outside (jungle) is maybe the music from balefort castle and stuff, in the village it could be the music from Alien Oasis and inside the temple probably more scary music.
*NEW*
- Setting: Haunted Mansion. Quite obvious what you would expect here: a very big, old scary mansion with holes in the floor, windows smashed, ... Best is if it's raining with thunder and lightning.
- Enemies: Ghosts, knight statues, dust monsters or something :p
- Bosses: Giant ghosts, maybe the Frankenstein monster?
- Gear: I'm not sure what gear could be collected here.
- Music: The music from Balefort Castle would work. But the sound of rain and thunder should be added too.
Ideas by Rextab:
- Setting: An orient themed zone. Starting on a boat, then on land in a destroyed village, then a bamboo forest and finally an oriental style temple.
- Enemies: Humanoid tigers, maybe pandas or monkeys.
- Bosses: Big Chinese dragons.
- Gear: Asian hats, ninja/samurai armor, dragon armor, monk robes, samurai/ninja swords, Asian bows, Asian staffs (no idea how that would look like), dragon type shields.
- Music: Asian music.
If I come up with more ideas, I will edit this post.
Feel free to comment and give your thoughts and ideas about this!