- Double XP has ended.
- Elite Bael spawn rate has been increased. He is still rare, just somewhat less rare now.
- Elite Bael ferocity has been increased slightly.
Printable View
- Double XP has ended.
- Elite Bael spawn rate has been increased. He is still rare, just somewhat less rare now.
- Elite Bael ferocity has been increased slightly.
fiurst
sec
turd
Glad i already got to kill him but hopefully now atleast i can finally bump into him again
0.0!!
Nooooooooooooooooooooo
hopefully now i can find bael...
Can the Mythic Amulets get a 3 point (2 main/ 1 off) stat point to keep up with new Legendary items? They are really getting diluted quick, especially if you are raising the spawn rate.
eigth
Crap.. I didn't take advantage of 2x exp weekend :(
how about wrath of bael proc?
cos it doesnt proc
what do u gain if u kill bael? LOL
bael got turnt up?
Bael sword never procs and is way too expensive when it's crappier than Storm sword ...mythic sword still needed bump , how come mythic bow and gun are so op and those classes getbtheir best damagw weapons (compared to staff and blades) warriors get some junk weapon. .three mythic warriors can't do as much damage as one non mythic rogue....think aboutt this stg...a full mythix warrior (doom, ruby, armor, helm) has damage of under 200 with zero crit, no dot, and no aoe and high cd...most mages and rogues have damage 260-400 with aoe damage ,with crit 250%, with dot , with fast cd....so lets not only give them highest damage....but lets add damage over time, and not only that lets add aoe to damage more....ans not only that lets create more damage with high crit....but lets nerf tanks so they can't kill anything......I'm not asking to nerf mages and rogues. ..but damn with curse now mages are unstoppable, rogues were already op....warriors can only compete if full mythic...its sad really....up warriors damage, and /or give is some dot or aoe attacks that have faster cd....you let other classes have their cake and eat it too...maul makes us finally equal to other classes, sad, that just makes us equal
Bael still seems REALLY rare, but i'll update again when I go through at least 100 runs
So far 0/50... will also try 100 runs.
0/80
Attachment 34948my favorite map to farm bael ^^ its work
Yay
you guys fergot the update that gives me MONEY $$$
0/50
Didn't find him... :'(
0/120
I give up
Nice. Time to hunt him down.
considering he gives guaranteed pink loots or elite golden chest nd most importantly one doesnt need to kill elite mobs;
i like its spawn rate. for me m getting him every 20-30runs.
although it gives pink bt there r so many pinks lol. i encountered him 6times already(5hrs farming) nd got cheap pink items LOL; bt hey i atleast got pink.
so GOOD LUCK ya'all.
Happy Hunting :-D
how many runs did u made in 5h after d update?
in my party m only d war nd rest are 2 rogues nd a mage.
we just rush to where bael spwns nd kill certain numbers of mob. like that one has d high chance to get bael in less time.
nd map cycle is spyr>caverns>harbour>spyr.....
Omg 0 / 150 !!!! This update dont help at all! Better make him one of the elite boss that we need to kill.. Just give him much more hard mobs that nord bosses!
Finally found him after 3 days..:)
you could probably single run with your friends then if someone finds him, make a party
a friend of mine did just that. was at work so was lucky he found him first, now im going to relax he he he
we found him in caverns
Great Fix. Thanks devs.
I formed a guildie Bael farming party yesterday and we manage to get him a total of (3) times. It was coincidental that it was every 30 minutes.
We got him (2) times in Spyr and (1) time in Caverns. Haven't had luck to spawn him in Harbor yet.
Drops were decent to mediocre.
Since the update, Elite Bael is only getting killed 75% of the time that he spawns. Hopefully, we didn't make him too hard.
Definitely not hard. You just have to have an organized group. You DEFINITELY need at least (1) good tank.
Thankfully we had (2) tanks, myself included and (2) DPS, Mage and Rogue. (2) tanks were good mainly if one dies, hardly ever, the other can hold the aggro to not prevent the DPS from dying.
PLEASE DO NOT make him easier. Rare boss spawns, especially an ELITE boss are meant to be hard. I do not want Devs making the bosses watered down because people can't kill Bael due to them not being organized or using a bit of strategy to beat him.
0-75, any tips? Clear all mobs? Kill sully in harbor?. This is proving to be a waste of time with no reward when I can just farm elites.