Elite Wraith Heart - Bugged Again
Elite Wraith Heart:
Disable Minions, Damage Heart, Disable Minions, Attempt to damage heart.
However, nobody can target it. Arrows fly past, warrior flies past. The heart can't be hit. It reshields, Minions get disabled again, Heart unshields, still can not be targetted, hit or damaged.
We have had 5 parties try this in Pheonix and not one has been successful since the patch starting free respec weekend.
Ashral heart seems fine.
Thanks STS.
Elite Wraith Heart - Bugged Again
Just delete it hell with it and add something better
Been brainstorming... and this might be a very simple fix.
Quote:
Originally Posted by
Carapace
The problem is that we cannot reproduce it in house, which means we don't know what to fix. We are still working on it however we are a small team and priorities shift from time to time.
Current best guesses include panic oriented pets causing the issue and potentially a skill? It's very hard to isolate and we're also not pleased it hasn't been fixed.
I know you guys are diligently working on crafting right now (which everyone appreciates), but I have a really simple suggestion that I'm almost positive will eradicate this ungodly annoying bug without eating up too much of your development time. It shouldn't be too difficult to implement since all the proposed functions already exist in some form or another.
Instead of the boss gaining invulnerable/nontargetable status during the energy shield, make him be continuously targetable throughout the fight. Then, while the skeletons are active, have a mage-shield pop up around the boss that does like 95% damage reduction. Obviously, you'd have to make a new version of mage-shield with a modified code to get rid of the timer/damage-limit mechanisms, and then implement the bug-free code from ashral heart that makes the shield drop away once all the enemies are stunned, but that should be easy. You could even recycle the mage-shield animation; I doubt anyone would care.
If you think about it, this doesn't really change the mechanics of the battle at all. Sure, the fight might be a minute shorter what with all the aoe damage, but that's a small price to pay in exchange for finally being able to fix the glitch.
Also, even if the bug somehow persists and the new shield doesn't fall away after the second round of stuns, at least players would still be able to target Wraith and eventually kill through the damage reduction.
Yes... it would be a long fight, but that's better than unkillable. :kiwi-fruit: