Looking for good input on possible balance changes for end game pvp.
Thanks!
Printable View
Looking for good input on possible balance changes for end game pvp.
Thanks!
Bring back bird's and mage's buff's up and nerf savage please!
Well, for one, level 9 skills should be lowered back to level 7. Also, there have been a couple of very good threads discussing balancing which some our forumers can link you to!
http://www.spacetimestudios.com/show...outahand/page3
i didnt read the whole thread but i guess there should be something useful
I don't see why lowering the overall dmg and dodge and increasing armor wouldn't work... Also bring skills back to 7
This thread here:
http://www.spacetimestudios.com/show...hlight=balance
Many forumers contributed to that thread.
Take a look at these Sam
http://www.spacetimestudios.com/show...highlight=Tank
http://www.spacetimestudios.com/show...to-restore-PVP
^^ very good one from my old friend
Thanks guys :)
Why not low lvl too?
If you want more threads I could sure find some
http://www.spacetimestudios.com/show...-class-balance beast thread here
Nerf bear hell scream and savage
Bear are up close combat at shouldn't be able to stun at 12m I understand beckon but birds and mages should have a chance to kite.
Also restoring the old buffs/skill damage. Every cap since the beginning was based on the high crit and damage buffs and all of a sudden they get nerfed because only at l76 it's overpowered. Pretty much ruined every other level since mages can easily kite heal and gg
The basic problem isn't bears, it's the set they wield, Savage, plat packs, etc. I'd say undoing damage nerf would help.
maybe the bear's crushing blow. at low lvls, 6cb takes more damage away than the buffs give. and maybe nerf rage buff on bears since it gives 60 damage which is significantly higher compared to other class buffs.
This would make birds once again overpowered. And if savage is nerfed, then they would be even more overpowered than before.
Bears are overpowered throughout many level ranges. Granted, this thread is focused on endgame, but bears need a nerf overall.
------
For my input-
birds are absolutely fine how they are.
Int mages are very underpowered.
Bears are an overpowered class in both swift and savage.
I agree that skill levels should be lowered to a 7 maximum.
imo, there is no need to nerf str set! good birds can actually nuke a pally or a bear in 3 skills. i don't understand why they just don't improve their skills instead.
if you guys nerf str sets, i am sure all bears, pallies will cry and it's just a cycle, no point to do it.
um.. no damage decrease
and savage needs to go bai bai
check sewer stats for more un op and more balance
Not going to say it again - Savage STR set. Bears are incredibly OP and it's not fun.
-Savage nerf... it's supposed to focus on tanking not damage and OP crits
-Reducing dodge... players rely way too much on it nowadays - it should be purely for birds (but even then I believe it should be lowered a bit).
-Reducing overall damage from players... I blame it partially on the lack of health/armor and the 9 skill points...
passives sam ik ht would take effort but tht would keep players happy for a long long time
I say take off damage nerf so birds can be good at all lvls then afterwards Nerf swift a bit so Dex bears and pure birds arent as Op. This will help birds at every pvp lvl be more equal with other classes again.
well can you, the devs, test out some of these suggestions in pvp if you guys have time? i think that would be the most efficient way instead of us here estimating/guessing what would balance out pvp
agree, it is much better! but tbh, stg has balanced once last year, and look what comes after, dex birds and int mages came out for crying savage sets too op, bears too op.
why don't they just improve themselves, there are many good dex birds which owning bears at end game, just not those who crying here.
i am sure after the new "balancing", beads and str class will complain for op, it just won't stop, so what is the point of changing the situation? why not enjoy what we have in game now?
Make str have less damage,armor,dodge, and health. Make int have more armor, And a little less damage. And dex have a little less damage.
Intresting
♥
No, I think int in endgame is fine. I think dex needs a bit less damage, then int mages stands more of a chance against dex birds.Quote:
Originally Posted by FFA:1625638
Hello Sam,
I would really like to thank you for taking your time to listen to us, finally you listened. As for which class to nerf, I guess all people above have said what I wanted to say, "Bears are very op" and "Nerf savage sets." I just would like a confirmation whether balance is soon or not, once again Thank you.
~Soul
I really am happy that Sam is trying really hard. For me these would be awesome:
Evaluate Mage's Fiery set (Increase armor and health at least)
Birds are decent, but maybe a little more dodge? People might disagree on this one
Bears need a nerf on the slashes and combo.
Foxes need an escape buff other than evasion. ( to get out stuns) Fix the rapid bite thing about leaping in. When updating the rapid bite, the fox doesn't leap in.
Rhinos need a bit more damage cause it is impossible to beat a full buffed savage bear with a rhino.
Savage needs A HUGE NERF!
Bird fights are purely about dodge, luck and the rings they have. Any bird using elite bow sets seem more tanky than a bear. This sometimes makes it impossible to kill birds with other classes.
For instance, bears can't really kill birds if they hit blind shot making it almost impossible to beat birds as a bear. I just see 15-20 skills all dodged.
Mages are a complete fail this cap as they simply get killed with 2 hits from a bird and get rekt by bears with the high damage on savage.
Currently pvp in this cap seems almost completely about luck and the rings.
Idk.... I just think we're over exaggeration how op savage set really is and how birds need more dodge when swift could use some nerfing as well.
***Maybe a quest for elite rings would also help balance pvp.
Or even better, getting rid of the rings in pvp altogether.
This, this is what most bears think, not pointing at you, Andrew. I've played bear for awhile also, its not impossible to beat a bird when they hit blind, its probably the same percentage as when a bear beckons then Hell screams a bird.
Just to balance all class reduce skill points back to 7 rather than 9.
Swift just needs a little dmg nerf,blind is what helps bird beat bears.
I onlt have swift talon set though :/
@cryforop: If you say pvp is fine right now, then youre wrong. And why do you care if savage is nerfed? Because you cant use an op set anymore? Are you the one that will be "crying" if savage is nerfed? There are many good birds and int mages, but even the good ones can get owned by savage, so you cant exactly improve yourself in a snap of a finger. That balance last year wasn't even a balance much for endgame. Birds dodge buff is lower, and theres dmg nerf (which I don't like) and the only people actually "crying" if savage is nerfed are ones who got too used to savage.