I have no problem with their jumping, just not with flag in CTF. It just ruins the whole game.
So I hope this is a change :)
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I have no problem with their jumping, just not with flag in CTF. It just ruins the whole game.
So I hope this is a change :)
I highly doubt it
Its one of the few things they're good at doing at most levels. Let them have at least one advantage.
Rhinos need to be less underpowered, they need to be stronget and more tanky, let them take the tank advantage over bears, which are currently the most op character in the game.
Uh, no pls
Ok make em stronger,they're the weakest character in the game.
Wao dis derail pls.
tbh bird needs most improvement, the major problem with rhino and fox is PVE, they got little aoe skills and no aoe combo, maybe give fox aoe combo but reduce dmg of ALL attack skills by 5-10 and for rhino as well, fox combo ofc hypno howl with hypno being like beckon and rhino aoe combo be like rhino might, tempest. Other things are making fox vixen rabid or howl unroot and make bandage usable in combat and replacing or boosting rhinos nub skills: rhino might, brute force, summon,
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yes more tanky. there could be a way around this. keep the buffs the same but past level 6 the increase is significant. also give them some more health :| it's ridiculous that a bear wearing savage with 157 str has over 200 more life than a rhino with 157 str wearing savage. end game rhinos are stupidly underpowered. yes rhinos rekt swift birds and some int mages that aren't too pro but against any class wearing savage a rhino will not have a chance against.
My 76 rhino can kill almost every class except pallys and other str rhinos. theres literally no way around a pally when your a rhino unless the pally is new and rhino vs rhino is just a no. Yes bears are slightly op but after 5 mins a rhino can kill a bear easy XD Birds are easy you literally charge and redemption and they could die easily just by doing the heal combo XD Never fought a fox but ive fought against other rhinos and its literally a never ending fight. The damage is so low that everytime you get the other rhinos health down half way they reheal full and it repeats until you both quit. All and all test builds and the rhino can literally take down any class. As for the fox class ill probably never pvp with it seems to complicated for me :3
slightly op? i bet you any bear of equal skill can beat you 10-0 easy no problem. if you're willing to take a bet, i'll bet a pink starry that my friend's bear will smash you. that is if you can match the wager lol. swift birds can be beaten quite often but a warbird is gonna run right through you. rhino vs rhino is pointless, no one will die. just based on this, you can't say "rhino can literally take down any class" as that is not true at all. a better way of putting it is, "a rhino CAN beat any class that's NOT wearing savage"
"you can't say "rhino can literally take down any class" as that is not true at all. a better way of putting it is, "a rhino CAN beat any class that's NOT wearing savage"
Pretty much what i meant should of choose my wording better but thanks for correcting me.
I have no problem with a fox or rhino jumping with the flag. I do however have a problem with them teleporting across thee whole map. Even with a perfect connection and ping, I will unload a combo on them in my flag room..... Nothing hits. Then BAM other side of the map and score.
It's one thing to be able to dodge stuns, roots and ice to get out of the flag room and leap to score. But not being able to target them at all is a pain. (Or have them targeted and right in front of you but not landing anything.)
Jumping with flags is the bes how ppl cry :D the tears are real! Buhahaha
Screw making rhino more tanky.
Afaik, the rhino could get the most amount of armor with buffs.
They should take off their jump when they have the flag.
It is. :)
I disagree.
At any level, rhinos and foxes can be beaten by any class.(disregard levels 10-40).
I personally have nothing wrong with the jump. I've done ctf multiple times against rhinos and foxes, and it was a pretty simple frost, roots, or beckon that would stop them in place. IMO the jumps are an opponents advantage, you just have to know where they are going and then "rooot" them.
If you've done "multiple" games vs rhino and fox you should know the problem. Killing them is not the issue. Even with a 50 ping they will still teleport accross the map. Making it impossible to freeze root or stun them.
Let me be clear on this..... A fox comes in to get the flag. He is right in front of me. I unload a combo on him, as he stand directly in front of me. But I see no damage numbers above him?? Then you see him pass though walls in a straight line to his room to cap the flag.
This takes no skill and only ruins a good game. I have a fox and play it fairly well. But I do not use it in ctf unless against another fox.
I freeze/ root them fine :O, but only sometimes, foxes dodge my frost :(
IMO that statement is fairly exaggerated. It takes at least 5 jumps if not more to get that flag across the room. In addition, freezing them works for me, even if i miss, i have my reliable bird and bear partners to sweep the floor and still get flags across the room. Yet, like i said before, if u predict where there going right before the jump then you easily root them unless they dodge :(
EDIT: Unload a full combo but no numbers appear. I've never seen that happen..