Quote:
Originally Posted by
Ravager
Working to enjoy the event vs actually playing to enjoy the event was / is a bad ratio. That's one of the main points here. I'll give an example of a resolution.
5 Energy dots instead of 3.
Energy cooldown of 3-5 hours instead of 8.
Possibly raise points required to reach certain tiers. The casual/standard free-to-play player would have more time to actually enjoy the event rather than spend hours in tombs to play event for 15 minutes. No one wants to go to tombs or whatever levels there are outside of the event during that time. Those places are over-farmed and boring. They want to have fun.
Constructive feedback is what we are doing. I have yet to hear a dev/mod state that certain feedback is stupid as you have.
Events are wanted because they are very cool and funny to run, if STG offers us unlimited access to for example Necropolis Woods then all magic gonna be lost, they gonna become like Brackenridge Village, super boring. You find them funny because you can't always enter, they are not always accesibles (you may buy tons of kits I think..). Belive me, remove energy system and we all gonna regret it. You said energy that you get over time is too long, you are right, 8hrs a bit excessive, but that energy is for lazy players, others farm/buy 95% of their energy. Your guildmaster Serancha suggested to remove all energy stuff. That's like suggesting to remove mobs from maps, who cares about the mobs? we all want the boss anyways, it's not like that, mobs give you XP, they make road to boss funnier and some of them even drop Archon Rings. Well the energy system is the same, it makes you enjoy a lot more all your runs, it makes the Team a lot more efficient (nobody wants to waste energy) and energy also prevents others from rage quiting if they don't like boss. (Get Wolf, leave map, get another Wolf, leave map, get Paracelsus, stay and kill)
Do you call constructive feedback to remove energy system anymore? Also she told she didn't looted mythic in locks, locks are like casino, play if you dare then exit game super happy or exit game crying you lost 200$. But yes, it's a constructive feedback ~(-.-)~.