Hi, everyone I've been wanting to make a thread like this for a while, where we can discuss things related to ctf. My first thing I wanted to talk about was team mechanics. What do you guys think is the best team as far as quick kills and flags.
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Hi, everyone I've been wanting to make a thread like this for a while, where we can discuss things related to ctf. My first thing I wanted to talk about was team mechanics. What do you guys think is the best team as far as quick kills and flags.
Cool Story ....
Bro...........
Srry was a bit drunk and angry last night, gonna edit post now.
The best way to get a win = 3bears. 2 tanks and one dex bear. or 2 dex bears and one tank.
Lol guys...CTF is death. Its only little chance to find a good game. After three years of CTF i switched to PVP, its more fun bcoz more people. Btw i'm still #1 CTF bear since 2012 :P real Kdr not like Dahsyat booster. And the best way to get a win = lust pally and two bears, one with lust dagger set, one with str set. http://images.tapatalk-cdn.com/15/05...9bb364553c.jpghttp://images.tapatalk-cdn.com/15/05...a67aa500d9.jpg
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Idk guys, 2 pallies and an int mage is pretty deadly too. Or 3 pallies, overall. But my 2 favorites are tank bear, dex bird, and either pally or int mage.
@hlouto honestly kills are that big of a deal to me, dex bear will kill all most of the time, in pve and pvp. In ctf they are pretty deadly overall. But yea, one day I will try to pvp/ arena more.
Good int Mage, bear and bird can prevail over a full str opposition it's all about teamwork and communication
Rofl zao u troll
That's funny I never knew there was a particular day of the week when one class was more dominant than the other. I agree with you sneaky on that trio. Communication really is key, but that's what most lack, myself included. I think instead of just rushing the flag I'm going to be more team centered. Any tips?
Three wall jumping foxes
Wall-jumping is technically a lag glitch. However, if you mean this strategy that I am about to describe then yes, 3 foxes are pretty OP. Foxes can evade/run/kite an enemy that can be literally 3 meters away by hiding behind a wall and dashing in the opposite direction that the enemy is coming from. You can pull some pretty sick kites and then return to nuke the enemy.
Lol @ groaning, 3 foxes
Thanks Shue
True sneaky, it depends on who's on ur team and the other team. I think that's why my "universal " method of rushing flag does pretty well, but I leave my team alone to defend and that doesn't do so good sometimes. Plus I get killed sometimes too if they focus on defense more. There's really no fool proof plan, but I'm starting to think of more than just rushing flags. Rule of thumb I've heard is go for int mage and dex birds first, the damage dealers. But then what? That's the thing. I appreciate all the comments guys.
After you assassinated all of the damage dealers, make sure you are there to kill the tanks as well. Then you have to judge whether or not your ENTIRE team has enough time to get into the flag room. If you make it but your teammates don't, you guys would get picked off, one by one. Try to stay together at all times even though the thought of grabbing the flag is so very tempting. Other than that, you doing great!
I see you in CTF, and you save your beckon-stomp combo for the damage dealers. Very smart, because most bears just beckon-stomp when they see an enemy.
guarented win me (GodsFlame) killn claw and a int mage
Pally mage pally rhino pally bear.
Lately I've been playing bird a lot and it's pretty fun. Very very squishy but the damage is crazy. One thing I realize is you really have to be a team player on bird and follow rather than rush in. And hiding wow makes a huge difference. Ive a pretty good skill build that I've come up with but I'm always trying new ones. Anyone care to share a decent build?
Well i guess for the best team we a need a tank, a dex bird and a pally/int mage. First they all need to move as a team(means together) beaar should tank and protect the mage, mage should spam heal as usual and bird have to target the mage then tank then birdie so the team doesn't die.
The mage should use the walls for hiding, but mage should hide all the time, revive debuffing and a lil damaging(and OFC heal) is mage duty
[My Thinking because i really played with these type of teams and won much, please no rude comments]
Rated m, resto, and prevail were the top ctf guilds. And they were pretty much all class specific. (Int Mage, dex bird, str bear). So for all of you saying 3 str wins, you're wrong.
Who's playing? It doesn't really matter if one team has the best composition if they don't know how to work together.
ctf isnt even better den arena doe arena pro
I consider actual much better than arena. It takes more than just skill, better build, or better gear (not that it doesn't help), but takes quick yet decisive judgment calls, teamwork, and timing everything. If a bear beckoned and stomped right away, then his other teammates might be missing out on important kills, and, therefore, letting the opposition regroup, heal, etc.
#MyOpinionNotThatYoursIsWrong
#AnyPlagiarismOfThisWorkFoundOnTheInternetIsPurely Coincidental