Please use this thread to post your feedback about the newly released Numa Prime adventure area. Only use this thread to post your thoughts after you have played in Numa Prime.
Thanks!
Printable View
Please use this thread to post your feedback about the newly released Numa Prime adventure area. Only use this thread to post your thoughts after you have played in Numa Prime.
Thanks!
Haven't got to play it too much yet. But both times I ventured in, I've lost all sound effects. I'm using HTC Incredible to play Star Legends.
Guardian has too many HP's, and he didnt drop a pink! My only complaint so far :)
It's awesome! :banana:
Wait I thought this was going to be saves for full release and iOS launch? Is my app store broken?
Argh! I can't wait till I get off work so that I can log in!
Can you kill the Rebel Yell? I tried him twice and he doesn't lose hp after a certain amount of damage
I absolutely love it every bit is awesome I'm lvl 24 yay :)
I dont use sound anyways...but no...Don't have it.
Sound cuts out after entering one of the new levels and its bugged for all levels until you close the app and launch again. I've noticed a person on Blackstar commenting about the same thing.
Other than that, the new levels are pretty exciting and awesome! I love this game!
about rebel yell again…it's not that he's hard….it's that he literally takes ZERO damage after a certain point. Every attack says "dodge" or "miss" so Im assuming it's because our current levels are too low to hit against his dodge
I played with Scott at level 25. Still took no damage.Quote:
Originally Posted by Flowman:378346
I am having this same problem. Great game by the way!Quote:
Originally Posted by Samhayne:378233
Having the sound issues. Only getting music, no sound effects. Evo 3D. Also agree with the Rebel, dodges everything.
I know I will be in the minority here but its time to get this released in full. I have played the beta since the first hour of release and feel it's time. I understand the mess with Apple BUT if this was the only major hangup, then the new levels should have been saved for the main release. With the only reasons to play are searching for bugs and leveling (which doean't take long at all), the game has become monotonous.
Please do not misunderstand me: I appreciate the passion and hardwork STas puts in day in and out. I am grateful for the opportunity to have played. But I feel, unless here are more issues with Apple, it is time.
Sorry to be a party pooper!! :/
My only death was rebel yell-apparently cant be beat-i'm sad cause i was on leaderboard- now with one death- anyway to take that 1 death away:disturbed: And I am having same issue with sound-Motorola Defy
The walls are starting to really frustrate me. Everytime you go near a wall and turn around, all you see is the wall on the screen and it is really in the way. I dont recall the other levels doing this, but with so many nooks and crannies to go into in the new level, the wall being the only thing i see is not what i was hoping for.
Thanks,
Saber
Right here, no sound at all.....other than the campaign's techno (nice choice of music btw)Quote:
Originally Posted by Samhayne:378233
For anyone having sound issues, can you please write our support team with the details to support(at)spacetimestudios.com (replace the (at) with the @ symbol).
You might also try the steps outlined in this support article. The issue being that Android memory allocation get's wonky after an app update. Especially clearing your cache.
http://spacetimestudios.zendesk.com/...-on-my-android
Rebel Yell dies normally now….but has no drop.
There is a notable lack of item drops in this section. Most bosses drop nothing and, based on what I saw, the rarity of items that drop/are picked up in boxes have only been gray, white or orange.
Is this an oversight?
Also, there has been a problem with the transporter in a few levels. Enemie attacks will throw you back and, if, you land in the transporter, you are sent back to base.
And credit drops still show "g" when scrolling above your head.
Great Visuals, but very laggy, is this the high visuals? high number of people online? or something else? And yes, it seems alot of the bosses do not drop anything at all.
Great campaign! I have only one problem. On some of the new maps when you join sometimes it puts you on top or very close to the portal and sends you back to the base. This rarely happens to me but while getting 25 it happened 10 times.
I can't hear sound
All zones cleared within an hour or so of release. Guardian taking the longest with the most HP..but where's the strategy these days?
I'm not sure if this is a bug or just a lag issue...i was on wifi earlier & ping was around 180... Seemed like it took a long time for enemies to appear in the uncharted ruins.
Everyone on the team said they were having the same troubles, which made me wonder, is this just lag or an issue similar to that dead man cave one, where the enemies wouldn't "wake up"?
There are a lot of blocked view areas. Especially on Uncharted Ruins. Other than that, thanks for new maps.