Coming this week to AL: Endgame PvP Adjustments
Greetings Warriors of Arlor,
Along with this week's event of Jewel Elixirs, we're going to be running an experiment at endgame PvP.
Full Details
We will be reducing damage dealt in endgame PvP even further, down to 30% instead of the current 45%. Recovery will remain at 45% for this experiment.
This will only apply to PvP within the level 62-66 bracket.
Goals of the Experiment
It is our desire that:
- Speed Sets become an option and playstyle in PvP, rather than a necessity to survive/win
- Fights become longer to promote multiple use of abilities and more developed strategies (It's important that they don't become too long that no one dies)
- Endgame PvP becomes more entertaining and enjoyable for players
We would greatly appreciate any and all feedback from players during this time on how endgame PvP feels with these changes!
See you on Blood Beach,
- Vroom