Well I am more for players actually playing the proper campaign with others of the same level and gaining gear that they can use, over players rolling with a pack of over powered bodyguards so they can leech "the best stuff" the game has to offer. This change doesn't really promote a team dynamic but will attract a breed of player that doesn't have to learn the game. I don't merch, so the loss of revenue isn't really my point. I am focusing on what it removes from the game, which has basically been there since the beginning and is now being removed to fix what exactly?
I see that you think this is about greed and perhaps that is one aspect of it, but it has quite a lot to do with the fact that those same farmers/merchants carved this area out for themselves and it's now being take away. I recall a thread about
Evolt, one of the game's biggest merchants, calling it quits due to the fact that it was no longer lucrative. If that is the case and the items that allow lower leveled players to gain large sums of gold gets removed, then those same players that "manipulate the market" have even more power than before.