My ideas how to make gold sink better (rahab included)
1. Rahab opens too often - it takes around 1.5 day to open a portal - let increase it to around 3 days. Don't nerf gold drop, just nerf the portal spawn time.
2. Increase energy craft cost to 15-25k.
3. Increase potions price 5-10 times and pet food price 3-5 times (not in hardcore).
4. Give us another way how we can sell our items in auction. Now we can put an item on auction if we pay 5% fee. I think that adding another way how we can put our items in auction is a good idea. My idea is to add an option where we'll pay only 1% fee when we put an item on auc (to prevent flooding auc with random gear at 999 999 999 price), but we'll get only 90% of gold if someone will buy our item. For example: We want to sell something for 100m in auction, we'll pay 1m fee and after selling it we'll get 90m gold.
5. Every lb event should have a special 1 hour elixir which would allow us to get more more points. Price of that elixir would be 500k-1m.
6. Special sales, similar to these plat ones, where we can buy limited vanities/locks every 4 hours, but we'll buy them for gold instead of plats
7. "Special" 1 week lb event every 3-6 months where we'll be able to buy "special" energy kits only for gold, let's say 200k per 1 energy. "Normal" energy kits wouldn't work there.
Those are my ideas, hope you'll like some of them @Cinco @asommers
My ideas how to make gold sink better (rahab included)
Quote:
Originally Posted by
Cinco
There’s no arguing that a reduction of gold inflow won’t help inflation. Gold sinks are an important addition - but they won’t matter if the income rate is too high (like it is now).
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Add old mythic/set/arc items to sirspendalot. I dont know if it would help. Or throw some pets in it. In all rarity. Or add gold to plat converter temporarily could be like 1m pr 1 plat. Im sure theres people out there would do that.
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My ideas how to make gold sink better (rahab included)
Hi all
I though about it and I had an idea to creat a gold sink in this game.
And I found that the way people lose the most of their gold is by gambling.
By opening locks (buy keys with gold).
Awaking (buy gems with gold).
So I would suggest that we get some events where we can buy keys for gold. So people can buy keys to open locks or some events where you can buy unlocked chests to loot some items (kraken for sure to make people wanting to open it, SS, gl set…, and maybe change it to old items when the market you screwed up will be regulate) and vanities to reduce the amount of gold ingame and import some goods to trade on the market. (With that add some achievements like open 1000 chests),
Moreover it would be good if we could get blue gems every 2 months instead of 6. And make it bound only. So we will trade elite gems only and we will have to use the blue ones for ourselves for gambling awaks. (With that add achievements like reawak 1 million times)
Sir scamalot is also a good feature.
The only problem with this idea is that it may be too F2P friendly for you so you may lose money on that.
But with that gold sinks the gold loot of erahab is for sure needed to stabilise the market.
Stay in mind that the idea is not to make every item cheap aswell so we need the drop rate of the good items low to keep the excitment having it and because the goal is to reduce the gold cap for newcomers and casual players to keep up a little with the hardcore farmers while giving the nolife players an advantage and something to use their gold.
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