Let us know what you think!
-ALS
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Let us know what you think!
-ALS
Why did u Nerf The sword to 1000% reflect? Was it to strong?
What weapon? 3.7k plat got nothing🥹 Goodluck to who keeps opening.
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Is it possible to change that proc? reflection is unnecessary in these times
@cinco
could you please let us use haste on bows? that would make the rog weapon a viable option. not sure why haste does not work on bows tbh
Kinda weird mages can go ham with that gun and rogs fire like 1 shot per min
Nightblade:
vs mobs: very good
- excellent, i can't say anything against it. It kills Elder Woods mobs (multiple) with about 2 charged hits and can do the same to Elite Zodias mobs, and even LB Zodias/ Kt 4 mobs. And all this without kraken weapon or armor proc. Ofc, i am testing it with latest star beast set, so in bad set it might not feel as strong, but with latest set i can say this weapon is very powerful vs mobs. It put them to sleep on its own fast, and when you add kraken procs, it turns into killing machine. On top of that the pull in it really helps with erasing groups of mobs from map smoother. It is nothing, what older force weapon did not do vs mobs, but to close this part, new nightblade weapon is very good vs mobs and i am grateful for that.
vs bosses: as good as snowstorm/ star beast swords
- here i am afraid my suggestion about giving it between 1.200-1.300 DPS is in place. Speaking of clean weapons without awaken, nightblade is as strong as snowstorm blade or star beast chain sword. I mean there are maybe little damage differences, but those are nothing special, all 3 weapons perform relatively same as main DPS weapon vs bosses. Here is what i did during testing. I proced kraken sword + armor and all other arcane procs, swapped to sb set + each of 3 weapons and i took about same hp of LB Orrick/Hydra and Hedourah. This weapon should be significantly better than snowstorm vs bosses (that's my opinion, currently 2m worth snowstorm can provide same performance vs bosses).
Proc: 1st part is very good, 2nd part is bad
- 1st part with pull and debuff and cool visual is very good, i like it a lot.
- 2nd part with dmg reflection is very bad... It does not kill mobs quick (just go try it vs mobs, actual charged hit takes most of hp of mobs away and reflection shield can't even finish them) and it can do no harm to bosses (literally full hp boss remains full hp). This part should be replaced with DOT of other 2 class weapons (in my opinion). One more reason to replace it with DOT is 12 sec cooldown of reflection shield. I am used to do charged attack when i pull enemies, that delivers higher dmg per hit to enemy, but this time charged attack triggers reflection shield proc and i don't rly want it to get triggered. Hope you can remove this shield, or make it without cooldown, but for 1 sec (simply rework or remove it).
Summary:
- Great weapon vs mobs, and it is multi target weapon, so very good choice vs mobs over snowstorm sword/ star beast chain sword, but in boss fight this weapon is as good as other 2 when used as DPS weapon in damage set. 1st part of proc is good, 2nd part is bad.
Suggestion:
- I wish you can make it stronger. I would love for it to have between 1.2 to 1.3k dps (still way lower than other 2 class weapons), or give it boss damage (and to both other class weapons too). Snowstorm weapons have +20% boss damage as base stat, make it +20, +25 or +30% base boss damage stat in new Rusk weapons? Damage reflection proc is something i really don't like and wish it can be replaced or completely removed.
(almost) Last words:
I am going to play AL with it so i might come up with something more to share.
Note: I've noticed this weapon shows incorrect stats. Can you double check if Rusk Nightsaber stats are being applied/ displayed correctly, please? Currently it shows me lower base damage than from clean snowstorm blade. Star Beast Chain Sword shows me greater base damage than snowstorm blade. So maybe this is a bug, because nightblade has slighty better stats than star beast chainsword.
ty
As many have said the sword is really nice against mobs but i was hoping it would do a bit more dmg to boss, please make this Arcane sword helpful against boss (More reflection or more dps etc)
Rusk sword:
In my opinion the reflect shield could have more % (way more than 1000%) duration of the proc should be longer it should be 10 seconds not 5 (it’s arcane sword even mythic have longer duration for example chain sword) however you could add this to the charged attack of the sword: all attacks have a high chance to apply rusk dynamo burn that stuns for 3 seconds and does damage every 0.5 seconds for 5 seconds just like bow/gun procs now that’s for the charged attack
For the standard attack 25% armor debuff is low and 50% ms debuff is not needed anywhere I genuinely don’t see it useful anywhere it could be changed from 25% armor debuff to 50% armor debuff and 25% damage debuff it could at least be useful against upcoming elite mobs with higher reflection % from charged attacks we could be on to something here
This is a prototype. No sword and shield. You can't get it any other time.. It could also hurt the boss.
Bow is really weak tbh, compared to warr weapon. idk if mage weapon is the same.
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The reflection could be 2000 or 1800
lol rusk sword is already op
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bow too weak, not worth it
@cinco @asommers , Are those weapons limited to rusk event only or will it show up for some events from now on?
I think bow needs to be more spammable, or slightly higher damage, so it's more useful.
Gun seems good enough, but I couldn't test it in more detail.
Sword is pretty good. The reflect is nice in pvp, but 1000% isn't that strong in pve. Maybe if it had an hp buff like all other reflection procs, or did 1500% reflection dmg or so it would be more useful.
Or make charged attack do extra damage and apply dot with same cooldown.
Or maybe the aura from charged attack aura could debuff enemy (dmg, armor etc.) and do dmg in small radius, so that it synergizes with the pull.
Just throwing in some ideas. But overall I like the new weapons a lot.
War sword got the short end of the stick with DMG reflection being so useless . And normal basic reduce 25% Armor only while mage n rogue have 50% Armor reduction on them. And charge attck is not something we would use since it makes our proc go on cd . So it's not worth it especially with the proc being so negligible for all classes
After testing and testing the Rusk bow still just feels "ok" not at all what we have come to expect from a Rusk event weapon. The SB chakram feels very similar damage wise and being able to spam the chakrams with haste makes it feel better. LVL 86 myth to arcane was hoping for a little more out of the arcane especially since we will be at this level for a while.
Very good afternoon Sts I hope you have a good weekend currently and I have been testing the new RUSK weapons also checking the vanity specifically I will focus on the aura ok well here I leave you my doubts.
AURA
Regarding the aura, this aura does not have a wisp but if we verify well if it has a wisp, it does not appear very often, which would be thunder. In this case, we can separate the thunder and use it as a WISP. We can name it RUSK THUNDER. WISP or at your choice another point of the aura I saw that they improved the appearance of the aura in warrior now it does reach a good height to a certain point but it is still in my opinion somewhat low for an aura that costs a significant amount of platinums I think we should do something like A COSMIC AURA or similar with this aura is very good, the aura is really a 100 in it :) -
WEAPONS
certainly this new weapon is very powerful with the mobs, those of us who have it know it, it is even enough just to have the weapon you easily kill many mobs in a single hit and with its perfect proc now it is a weapon for mobs but if we go to the BOSS It is clearly difficult to kill him even if you use the PROC. I think that the proc should be enough to annihilate the BOSS. What if we add to the PROC A 1000% DAMAGE, not of reflection but of damage to the boss and on the shield? We leave it at 500% and some STR OR THE CLASS TO CHOOSE ACCORDING TO ITS CHAR, such as +300 or 500 STR ETC... so I think we can also kill the BOSS WITH A single blow Clearly this weapon is still much better than the SB but the SB still beats it for the proc for an arcane weapon and the fact that its proc is not as usable is quite disappointing, in other words they are a Force version 86 only with a notable proc with Aura but its proc does not work, even the 1k of Refleck does not work, what I have tested on Zodias in HC mode is still the same if I use H staggos and use its proc and it has less Reflect, it works but this proc does not work and having much more % of Reflect
Tysm
- Ypredator
The reflection is well implemented, you don't know how it works, that's the problem, I recommend that you try reflection weapons like the spirit eating machine dagger, try it so you can learn something :D
I was hoping this would be a good bow at last but after testing it out I was disappointed yet again.
So what exactly do we do by killing mobs? When all the gold loot zones r single boss type zones? Smh we know it's good for mobs but mobs r no where to be seen on active zones
I strongly suggest that the developers make improvements to the bow, as it is currently the least effective weapon when compared to the other two options. This can be seen in its lower price point and inferior handling capabilities on the map. In contrast, the mage weapon offers a noticeable difference in damage, particularly when paired with Kraken-SB-AND SB dynamo. Unfortunately, the bow offers no such advantage, and in fact, can even detract from overall damage output. This, combined with its slow speed, makes it a less-than-ideal choice. In comparison, the Kraken daggers are far more effective in dispatching enemies. To address these concerns, it may be beneficial to consider increasing the bow's charging speed.
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can you consider buffing the rusk force bow , its lacking quite immense power . either add extra 2 enemies to the standard attack and charged attacks . equal to 5 per standard and 7 per charged .
up the range , or up something . maybe the speed of fire rate .
i dont know for me bow is a no go
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i believe the fire rate of the force bow should be same speed as of a dagger . just to give it uniqueness
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also couldve given it a prototype glove sort of look . https://uploads.tapatalk-cdn.com/202...303e4e7bb4.jpg
something more modern than the traditional look. but have the same animation as firing a real bow . it is sort of a future energy star wars kinda feel
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