Let us know what you think!
Preview thread is located here (link).
-ALS
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Let us know what you think!
Preview thread is located here (link).
-ALS
These mobs kinda juiced up compared to last time [emoji28]
Seriously, is this the whole event? :( It's like entering Valley without any extra grace and it will be for two weeks? There is no drop that motivates to play such a long map :') Please implement something else
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This is rediculous. My mage died fast - full kraken so I switched to war - also kraken gear. Everyone who entered kept dying and while I cleared close to enough resources compared to last year when the boss came, I died from mobs as well. 13.5 k armor there. This is already a grinding event. Definitely won’t be able to run it for furniture on my hc account. Plz fix. This should be friendly to all
Mobs do too much dmg and when players die it leaves a big pile of mobs there insta hitting anyone...
No preview for new gh? I don't see it in the guild halls.
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This is a furniture event, shouldn’t be this dang hard. I can understand if there were some super cool Arcane gear drops, but that was nerfed too?!? Mobs still too tough to make it worthwhile or fun. Why would anyone want to or be able to grind something like this.
Definitely a no go for hc ppl. Please fix!!
Increase the gold drops at least..
Make energy essence lootable from event mobs.
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Greetings
I would like to see more guildhall furniture in circulation. There is never anything in auction except walls and some couches. Can u add older guild furniture drops on the map. Jarl event dropped house furniture, so would make sense to see guild furniture drops that you don’t have to craft. Appreciate it.
Lower the difficulty. Mobs do high damage. I completed 1 run and got 27 vales only. (1run takes around 3mins).
I think Vale drop rate should be increased.
%95 of my players in my fl not even running that event map. If an event lasting 2 weeks is organized ,it should be more tempting to play.
I think sts knows that their community loves rare drops from bosses etc. That sort of thing can be added. Last event was great example for it. A rare bracelet and some lb rewards.
Maybe a new kind of jewel drop from boss.
Yk we loot some "crafting components" while we run maps. (Incensed Fragments , Jewels etc.) Maybe a new jewel that increases our chances to loot those crafting components.
The mobs do very high damage, this needs to come down a tick or two.
Don't love the immediate leaving map when death.
We should be looting energy inside the event map too.
If you play HC, do not recommend this one! High chance you will RIP!
Someone has pulled a huge mob to event entrance and it immediately kills anyone joining as random. 2 energy wasted without even a chance to hit attack button
8K off boss.
Everything everyone said. Plus the extensive crafting from basic to refined materials crafting fees then another fee to craft an item. If the idea is to remove gold via these fees, start dropping tons of recipes and stop killing me. Let me gather resources in peace. Also allow player level freedom. Then we would grind our fingers to the bone to adorn our homes.
That aside, I do like the shift to more player items over solely a guild thing. The variety and styles of furniture makes finding a piece or two to work for better.
forgot key option at token vendor for lockeds
Increase the drop rate of the resources… it’s hard to craft any furniture if the resources are barely dropping
Devs you got to fix this ASAP.
LOL!!!!!!!
I zoned in and died instantly in the pile. Someone just mentioned it. I sat a while and watched like 20 people come in and insta-death.
This is NOT playable.
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I don't really see the point of this event is except for people who just care about guildhall and furniture which is very few people. All kraken gear needs to be added the boss loot table because boss loot is terrible and kraken gear is already old and they shouldn't be in locked crates anymore. Maybe add new cool arcanite pets that are craftable with materials and a recipe available in the vendor. Finally enable respawns and nerf mobs damage because people are literally getting spawn camped in event. This would make this event worth running cause currently the event is not valuable to newer players.
Please remove this "event"...
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What is this? mobs really going amok? 1 hitting anyone who enters the map? I have been sitting awhile as well and anyone who enters literally get 1 shotted from the mobs. Tbh the dmg the mobs are doing impossible to run it not to mention collect the items. Please fix this :(
Can we incorporate more variety of guild furniture? This is a event focused on guilds but it seems quite lack luster.
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can the damage of the mobs be reduced? They're too strong
There's an issue with event zone when porting in, mobs are in that zone and instantly kill you. Seeing many complaints within guild chat, in towns. Some calling it a bug. Hopefully you guys at sts can adjust the the start zone so mobs aren't right there killing players. We want to collect pve kills now our own deaths.
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Hang on guys, 2 weeks will pass by fast, in the meantime, just do aps or cata or level up a new character to ease up the boredom 😉
¿Why not just leave? I think that players remaining there dead is what keeps the map open for other players to join, not to mention that by staying dead you're handicapping whoever joins in afterwards, that now will be down one or more players (In your SS there are more than one just remaining dead).
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No one w full gear n 3.5 main stat should die/loose energy when they spawn
Poorly designed
Solutions
1: immunity area- both can’t be targeted & can at least charge skill
2: several areas - more than one spawn that one may land
Still waiting for it to be an option to tour in guild hall listings...
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Please, do some nerfing on event's mob dmg. They hurt like crazy compared to the previous ones lmao.
if there are no plans to revert looting arcane gears from boss, at least make it that both the pulley chest and tokens drop from it. chest in itself is kinda useless of a drop no??? (chest dropping raw items meh,, or u can change it to drop higher rarity crafting matz) Also increase token drops, 30 for 10 mins is crzy.
I think this would be a great idea collecting 1 raw matireal at a time is a very boring process I'd love for a plat jewel or something for event for when you own it you drop min ,10-30 raw matireal per harvest or in the chest having epic grade matireals would be way better than raw to keep going till you kill boss as the pulley chest dousent have a purpose at the moment and farming the boss is a waste of time
Great new house items tho you guys have done some great stuff for the house builders upping the craft costs for the house items is a little harsh like the alchemist table being 3 perfect arc,marb,mag is a little steep when it's more or the same costly as a guildhall and we want to rock these new house items in are homes
It is so hard to finish a run in the event map when the mobs kills you when you enter the map, I hope the damage will be tone down because It is really hard to farm the event.
I use lvl 10 toon. It’s more manageable for me. Hope this helps
Just wait 2 weeks for a better event, this one is completely useless
On second thought,yeah, you somehow manage to take any fun away from yet another event. At least you are staying consistent, not sure what I thought it might be otherwise.
Break in thread for latest server (content) update (link).
-ALS
Please reduce size of Vyromir Banner. Its taller than my house walls literally no where to stick it. I was hoping maybe it would be around the size of the tapestries we have.